10:22:515 EmuThread.cpp:168 I[BOOT]: Done.
10:23:062 FileUtil.cpp:263 D[COMMON]: CreateFullPath: path G:\game\ppsspp\memstick/PSP/SYSTEM/
10:23:062 FileUtil.cpp:267 D[COMMON]: CreateFullPath: path exists G:\game\ppsspp\memstick/PSP/SYSTEM/
10:23:656 Config.cpp:1247 I[LOAD]: Failed to read G:\game\ppsspp\memstick/PSP/SYSTEM/ULJS00145_ppsspp.ini. No game-specific settings found, using global defaults.
10:23:656 System.cpp:383 I[BOOT]: PPSSPP v1.2 Windows 32 bit
10:23:656 MemMap.cpp:277 I[MM]: Found valid memory base at 08400000 after 30 tries.
10:23:656 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000)
10:23:656 PSPLoaders.cpp:195 I[LOAD]: ULJS00145 : ガンダムバトルユニバース
10:23:656 Config.cpp:1247 I[LOAD]: Failed to read G:\game\ppsspp\memstick/PSP/SYSTEM/ULJS00145_ppsspp.ini. No game-specific settings found, using global defaults.
10:23:656 PSPLoaders.cpp:237 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
10:23:656 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
10:23:656 FileUtil.cpp:263 D[COMMON]: CreateFullPath: path G:\game\ppsspp\memstick/
10:23:656 FileUtil.cpp:267 D[COMMON]: CreateFullPath: path exists G:\game\ppsspp\memstick/
10:23:656 FileUtil.cpp:263 D[COMMON]: CreateFullPath: path G:\game\ppsspp\flash0/
10:23:656 FileUtil.cpp:267 D[COMMON]: CreateFullPath: path exists G:\game\ppsspp\flash0/
10:23:656 FileUtil.cpp:263 D[COMMON]: CreateFullPath: path G:\game\ppsspp\memstick/PSP\PPSSPP_STATE
10:23:656 FileUtil.cpp:267 D[COMMON]: CreateFullPath: path exists G:\game\ppsspp\memstick/PSP\PPSSPP_STATE
10:23:687 Util\PPGeDraw.cpp:224 D[SCEGE]: PPGe drawing library initialized. DL: 08000200 Data: 08010200 Atlas: 08020b00 (2097152) Args: 08020200
10:23:687 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized.
10:23:703 HLE\sceKernelModule.cpp:864 D[MODULE]: Decrypting ~PSP file
10:23:765 ELF\ElfReader.cpp:356 D[LOAD]: String section: 35
10:23:765 ELF\ElfReader.cpp:443 D[LOAD]: Relocatable module
10:23:765 ELF\ElfReader.cpp:449 D[LOAD]: 3 segments:
10:23:765 ELF\ElfReader.cpp:457 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 0029ddc8 Memsz: 0029ddc8 
10:23:765 ELF\ElfReader.cpp:476 D[LOAD]: Loadable Segment Copied to 08804000, size 0029ddc8
10:23:765 ELF\ElfReader.cpp:457 D[LOAD]: Type: 00000001 Vaddr: 0029de00 Filesz: 000510b0 Memsz: 0148a760 
10:23:781 ELF\ElfReader.cpp:476 D[LOAD]: Loadable Segment Copied to 08aa1e00, size 0148a760
10:23:781 ELF\ElfReader.cpp:457 D[LOAD]: Type: 700000a0 Vaddr: 00000000 Filesz: 000f1300 Memsz: 00000000 
10:23:781 Util\BlockAllocator.cpp:391 I[HLE]: -----------
10:23:781 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
10:23:781 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 09f2c600 size 01728600 taken=1 tag=ELF/gundam
10:23:781 Util\BlockAllocator.cpp:395 I[HLE]: Block: 09f2c600 - 0a000000 size 000d3a00 taken=0 tag=(untitled)
10:23:781 Util\BlockAllocator.cpp:397 I[HLE]: -----------
10:23:781 ELF\ElfReader.cpp:481 D[LOAD]: 37 sections:
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .init     Sitting at 08804000, size 00000024
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.init     Ignoring (size=00000010) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .text     Sitting at 08804024, size 001e0b4c
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000b16b0) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .fini     Sitting at 089e4b70, size 0000001c
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.fini     Ignoring (size=00000008) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .sceStub.text     Sitting at 089e4b8c, size 00000718
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 089e52b0, size 00000004
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.ent     Sitting at 089e52b4, size 00000010
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 089e52c4, size 00000004
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 089e52c8, size 00000004
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.stub     Sitting at 089e52cc, size 000001e0
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000240) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 089e54ac, size 00000004
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 089e54b0, size 00000034
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000028) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 089e54e4, size 000001ec
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 089e56d0, size 0000038c
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .ctors     Sitting at 089e5a5c, size 00000078
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.ctors     Ignoring (size=000000e0) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .dtors     Sitting at 089e5ad4, size 00000020
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.dtors     Ignoring (size=00000030) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .jcr     Sitting at 089e5af4, size 00000004
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .eh_frame     Sitting at 089e5af8, size 00000058
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .rodata     Sitting at 089e5b50, size 000bc278
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00034730) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .data     Sitting at 08aa1e00, size 000510b0
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=0000b148) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .sbss     Sitting at 08af2eb0, size 00000000
10:23:781 ELF\ElfReader.cpp:494 D[LOAD]: Data Section found: .bss     Sitting at 08af2ec0, size 014396a0
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .comment     Ignoring (size=0000005f) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=000001a6) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:498 D[LOAD]: NonData Section found: .gcc_compiled_long32     Ignoring (size=00000000) (flags=00000000)
10:23:781 ELF\ElfReader.cpp:502 D[LOAD]: Relocations:
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.init: Performing 2 relocations on .init : offset = 002eef30
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 2 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.text: Performing 90838 relocations on .text : offset = 002eef40
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 90838 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.fini: Performing 1 relocations on .fini : offset = 003a05f0
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 003a05f8
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.lib.stub: Performing 72 relocations on .lib.stub : offset = 003a0600
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 72 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 003a0840
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 003a0868
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 6 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.ctors: Performing 28 relocations on .ctors : offset = 003a0898
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 28 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.dtors: Performing 6 relocations on .dtors : offset = 003a0978
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 6 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 003a09a8
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 2 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.rodata: Performing 26854 relocations on .rodata : offset = 003a09b8
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 26854 relocations...
10:23:781 ELF\ElfReader.cpp:526 D[LOAD]: .rel.data: Performing 5673 relocations on .data : offset = 003d50e8
10:23:781 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5673 relocations...
10:23:843 HLE\ReplaceTables.cpp:1307 I[HLE]: Replaced memcpy at 089d7a2c with hash 9e6ce11f9d49f954
10:23:843 HLE\ReplaceTables.cpp:1307 I[HLE]: Replaced memmove at 089d7b50 with hash 8ff11e9bed387401
10:23:843 HLE\ReplaceTables.cpp:1307 I[HLE]: Replaced memset at 089d7e0c with hash fe5dd338ab862291
10:23:843 HLE\sceKernelModule.cpp:1042 I[LOAD]: Module gundam: 08afaea0 089e52b4 089e52cc
10:23:843 HLE\sceKernelModule.cpp:1072 D[LOAD]: ===================================================
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceAudio, stubs at 089e4e2c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioOutputBlocking : 089e4e2c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioOutputPannedBlocking : 089e4e34
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioChReserve : 089e4e3c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioChRelease : 089e4e44
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioChangeChannelConfig : 089e4e4c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioGetChannelRestLength : 089e4e54
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioChangeChannelVolume : 089e4e5c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioSetChannelDataLen : 089e4e64
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAudioOutputPanned : 089e4e6c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceSasCore, stubs at 089e5124
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetADSR : 089e5124
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 089e512c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasRevParam : 089e5134
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetPauseFlag : 089e513c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasRevType : 089e5144
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasInit : 089e514c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetVolume : 089e5154
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasCoreWithMix : 089e515c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetSL : 089e5164
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetEndFlag : 089e516c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 089e5174
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetKeyOn : 089e517c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetPause : 089e5184
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetVoice : 089e518c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetADSRmode : 089e5194
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetKeyOff : 089e519c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasCore : 089e51a4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetPitch : 089e51ac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetNoise : 089e51b4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetGrain : 089e51bc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetSimpleADSR : 089e51c4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetGrain : 089e51cc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasRevEVOL : 089e51d4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasGetOutputmode : 089e51dc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasSetOutputmode : 089e51e4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing __sceSasRevVON : 089e51ec
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceAtrac3plus, stubs at 089e4dec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracGetStreamDataInfo : 089e4dec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracReleaseAtracID : 089e4df4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracDecodeData : 089e4dfc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracSetDataAndGetID : 089e4e04
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracAddStreamData : 089e4e0c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracSetLoopNum : 089e4e14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracGetRemainFrame : 089e4e1c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 089e4e24
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceCtrl, stubs at 089e4e74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceCtrlSetSamplingMode : 089e4e74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceCtrlReadBufferPositive : 089e4e7c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceCtrlSetSamplingCycle : 089e4e84
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceDisplay, stubs at 089e4e8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplaySetMode : 089e4e8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplaySetFrameBuf : 089e4e94
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 089e4e9c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplayWaitVblankStart : 089e4ea4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplayGetVcount : 089e4eac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceDisplayGetFrameBuf : 089e4eb4
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceGe_user, stubs at 089e4ebc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeListSync : 089e4ebc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeUnsetCallback : 089e4ec4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeListEnQueueHead : 089e4ecc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeContinue : 089e4ed4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeSetCallback : 089e4edc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeListEnQueue : 089e4ee4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeDrawSync : 089e4eec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeBreak : 089e4ef4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeListUpdateStallAddr : 089e4efc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceGeEdramGetAddr : 089e4f04
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceMpeg, stubs at 089e4f14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegAvcDecode : 089e4f14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRingbufferDestruct : 089e4f1c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegInitAu : 089e4f24
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegQueryStreamOffset : 089e4f2c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRingbufferConstruct : 089e4f34
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRegistStream : 089e4f3c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegUnRegistStream : 089e4f44
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegDelete : 089e4f4c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegQueryStreamSize : 089e4f54
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegInit : 089e4f5c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegFlushAllStream : 089e4f64
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegAvcDecodeStop : 089e4f6c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegAtracDecode : 089e4f74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegFinish : 089e4f7c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 089e4f84
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRingbufferPut : 089e4f8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 089e4f94
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegQueryMemSize : 089e4f9c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 089e4fa4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 089e4fac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegCreate : 089e4fb4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegGetAtracAu : 089e4fbc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegQueryAtracEsSize : 089e4fc4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceMpegGetAvcAu : 089e4fcc
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceUtility, stubs at 089e522c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityLoadModule : 089e522c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 089e5234
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityGetSystemParamString : 089e523c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityNetconfInitStart : 089e5244
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilitySavedataInitStart : 089e524c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityNetconfGetStatus : 089e5254
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 089e525c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilitySavedataGetStatus : 089e5264
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityNetconfUpdate : 089e526c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 089e5274
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 089e527c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 089e5284
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilitySavedataUpdate : 089e528c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityUnloadModule : 089e5294
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUtilityNetconfShutdownStart : 089e529c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceNet, stubs at 089e4fd4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetGetLocalEtherAddr : 089e4fd4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetTerm : 089e4fdc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetInit : 089e4fe4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetEtherNtostr : 089e4fec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetGetMallocStat : 089e4ff4
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceNetAdhoc, stubs at 089e4ffc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpClose : 089e4ffc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpSend : 089e5004
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPdpCreate : 089e500c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPdpDelete : 089e5014
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpOpen : 089e501c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpRecv : 089e5024
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpFlush : 089e502c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpAccept : 089e5034
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocTerm : 089e503c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPdpSend : 089e5044
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocGetPtpStat : 089e504c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocGetPdpStat : 089e5054
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPdpRecv : 089e505c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpListen : 089e5064
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocInit : 089e506c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocPtpConnect : 089e5074
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 089e50cc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlScan : 089e50cc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlAddHandler : 089e50d4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlDisconnect : 089e50dc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlDelHandler : 089e50e4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlGetState : 089e50ec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlGetNameByAddr : 089e50f4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlTerm : 089e50fc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlGetParameter : 089e5104
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocctlInit : 089e510c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 089e507c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingInit : 089e507c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingStop : 089e5084
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingSelectTarget : 089e508c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingTerm : 089e5094
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingStart : 089e509c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingSetHelloOpt : 089e50a4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingGetMembers : 089e50ac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingCreate : 089e50b4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingCancelTarget : 089e50bc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceNetAdhocMatchingDelete : 089e50c4
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module scePower, stubs at 089e5114
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing scePowerRegisterCallback : 089e5114
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing scePower_EBD177D6 : 089e511c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceImpose, stubs at 089e4f0c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceImposeSetLanguageMode : 089e4f0c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceUmdUser, stubs at 089e51fc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdCheckMedium : 089e51fc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdWaitDriveStatCB : 089e5204
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 089e520c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdGetDriveStat : 089e5214
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdWaitDriveStat : 089e521c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceUmdActivate : 089e5224
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 089e4b8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoMkdir : 089e4b8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoWrite : 089e4b94
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoDevctl : 089e4b9c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoRead : 089e4ba4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoLseekAsync : 089e4bac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoRename : 089e4bb4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoClose : 089e4bbc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoOpenAsync : 089e4bc4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoReadAsync : 089e4bcc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoGetstat : 089e4bd4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoDopen : 089e4bdc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoWaitAsync : 089e4be4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoDclose : 089e4bec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoOpen : 089e4bf4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoLseek : 089e4bfc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoPollAsync : 089e4c04
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceIoWaitAsyncCB : 089e4c0c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module Kernel_Library, stubs at 089e4c14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCpuSuspendIntr : 089e4c14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCpuResumeIntr : 089e4c1c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module LoadExecForUser, stubs at 089e4c24
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelExitGame : 089e4c24
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelRegisterExitCallback : 089e4c2c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 089e4c34
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelUnloadModule : 089e4c34
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 089e4c3c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetModuleId : 089e4c44
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 089e4c4c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStopModule : 089e4c54
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module StdioForUser, stubs at 089e4c5c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStdin : 089e4c5c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStdout : 089e4c64
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStderr : 089e4c6c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module SysMemUserForUser, stubs at 089e4c74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelPrintf : 089e4c74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelAllocPartitionMemory : 089e4c7c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelSetCompiledSdkVersion380_390 : 089e4c84
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 089e4c8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelFreePartitionMemory : 089e4c94
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelSetCompilerVersion : 089e4c9c
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module ThreadManForUser, stubs at 089e4ca4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDelayThread : 089e4ca4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelSetEventFlag : 089e4cac
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCreateSema : 089e4cb4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCreateCallback : 089e4cbc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 089e4cc4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDeleteEventFlag : 089e4ccc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelStartThread : 089e4cd4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelWaitThreadEnd : 089e4cdc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDeleteMutex : 089e4ce4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelResumeDispatchThread : 089e4cec
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDeleteSema : 089e4cf4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetThreadId : 089e4cfc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCheckCallback : 089e4d04
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetSystemTimeLow : 089e4d0c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelTerminateDeleteThread : 089e4d14
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelSuspendDispatchThread : 089e4d1c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelSignalSema : 089e4d24
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelWaitEventFlag : 089e4d2c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCreateThread : 089e4d34
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelWaitSema : 089e4d3c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCreateEventFlag : 089e4d44
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelPollSema : 089e4d4c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDelayThreadCB : 089e4d54
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelUnlockMutex : 089e4d5c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelWaitSemaCB : 089e4d64
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelChangeThreadPriority : 089e4d6c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelExitDeleteThread : 089e4d74
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelClearEventFlag : 089e4d7c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelGetSystemTimeWide : 089e4d84
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelWaitThreadEndCB : 089e4d8c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDeleteThread : 089e4d94
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelExitThread : 089e4d9c
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelLockMutex : 089e4da4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelCreateMutex : 089e4dac
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module UtilsForUser, stubs at 089e4db4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelLibcGettimeofday : 089e4db4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDcacheWritebackAll : 089e4dbc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelLibcClock : 089e4dc4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 089e4dcc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelLibcTime : 089e4dd4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateRange : 089e4ddc
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelDcacheWritebackRange : 089e4de4
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1092 D[LOAD]: Importing Module sceSuspendForUser, stubs at 089e51f4
10:23:843 HLE\sceKernelModule.cpp:306 D[LOAD]: Importing sceKernelPowerTick : 089e51f4
10:23:843 HLE\sceKernelModule.cpp:1163 D[LOAD]: -------------------------------------------------------------
10:23:843 HLE\sceKernelModule.cpp:1243 I[LOAD]: Exporting ent 0 named gundam, 2 funcs, 4 vars, resident 089e56a0
10:23:843 HLE\sceKernelModule.cpp:1337 D[LOAD]: Module SDK: 03080010
10:23:843 HLE\sceKernelModule.cpp:1565 I[LOAD]: Module entry: 08804108
10:23:843 root         D[COMMON]: FileUtil.cpp:263 CreateFullPath: path G:\game\ppsspp\memstick/PSP/SYSTEM/CACHE/
10:23:843 root         D[COMMON]: FileUtil.cpp:267 CreateFullPath: path exists G:\game\ppsspp\memstick/PSP/SYSTEM/CACHE/
10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = u_matambientalpha;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
  v_color0 = clamp(lightSum0, 0.0, 1.0);
  v_color1 = vec3(0.0);
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffs10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view 10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = v;
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  fragColor0 = v;
}


10:23:843 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D testtex;
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


10:23:859 root         D[G3D]: GLES\ShaderManager.cpp:83 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t + s;
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 11 fs 18
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 12 fs 23
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 16 fs 25
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 13 fs 23
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 13 fs 22
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 11 fs 21
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 13 fs 19
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 12 fs 20
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 10 fs 21
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 10 fs 18
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 15 fs 26
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 14 fs 24
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 15 fs 27
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 16 fs 26
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 15 fs 25
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 12 fs 19
10:23:859 root         I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 10 fs 17
10:23:859 root         N[G3D]: GLES\ShaderManager.cpp:1064 Compiled and linked 17 programs (7 vertex, 11 fragment) in 17.2 milliseconds
10:23:859 root         N[G3D]: GLES\ShaderManager.cpp:1065 Loaded the shader cache from 'G:\game\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJS00145.glshadercache'
10:23:890 root         N[BOOT]: EmuScreen.cpp:144 Loading G:/game/ppsspp/image/Gundam Battle Universe.iso...
10:23:890 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1211 sceKernelSetCompiledSdkVersion380_390(03080010)
10:23:890 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1319 sceKernelSetCompilerVersion(00030306)
10:23:890 root         I[KERNEL]: HLE\sceKernelThread.cpp:1943 276=sceKernelCreateThread(user_main, 0880421c, 00000020, 262144, 80000000, 00000000)
10:23:890 root         I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(276, 33, 09fffed0)
10:23:890 root         I[KERNEL]: HLE\sceKernelThread.cpp:2053 __KernelReturnFromThread: 0
10:23:890 root         D[KERNEL]: HLE\sceKernelThread.cpp:1307 sceKernelGetThreadExitStatus(275)
10:23:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: root -> user_main (275->276, pc: 08000030->0880421c, returned from module) +159us
10:23:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2189 sceKernelDeleteThread(275)
10:23:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:444 Freeing thread stack root
10:23:890 user_main    D[HLE]: Util\BlockAllocator.cpp:226 Merging Blocks
10:23:890 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1026 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 65536, addr= 00001000)
10:23:890 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1044 09f2d000 = sceKernelGetBlockHeadAddr(277)
10:23:890 user_main    D[MODULE]: HLE\sceKernelModule.cpp:2103 112=sceKernelGetModuleIdByAddress(08804108)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2708 278=sceKernelCreateCallback(ExitGame, 08824458, 00000000)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3434 sceKernelRegisterExitCallback(278)
10:23:906 user_main    D[UTIL]: HLE\sceImpose.cpp:71 sceImposeSetLanguageMode(00000000, 00000000)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2302 0=sceKernelChangeCurrentThreadAttr(00000000, 00004000)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2346 0=sceKernelChangeThreadPriority(0, 40)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> user_main (276->276, pc: 088244d4->088244d4, change thread priority) +49us
10:23:906 user_main    D[IO]: HLE\sceUmd.cpp:228 1=sceUmdCheckMedium()
10:23:906 user_main    D[IO]: HLE\sceUmd.cpp:255 0=sceUmdActivate(1, disc0:)
10:23:906 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2708 279=sceKernelCreateCallback(mscm_func, 08952bd0, 00000000)
10:23:906 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02415821, 09fff630, 4, 00000000, 0)
10:23:906 user_main    D[IO]: HLE\sceIo.cpp:1567 sceIoDevCtl: Memstick FAT callback 279 registered, notifying immediately.
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2708 280=sceKernelCreateCallback(PowerCallback, 0880507c, 00000000)
10:23:906 user_main    D[HLE]: HLE\scePower.cpp:131 0=scePowerRegisterCallback(-1, 280)
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:23:906 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:238 281=sceKernelCreateEventFlag(SceGuSignal, 00000200, 00000001, 00000000)
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:446 sceGeSetCallback(struct=09fff560)
10:23:906 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:511 sceKernelRegisterSubIntrHandler(25, 1, 089c7994, 09f21d10)
10:23:906 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:548 sceKernelEnableSubIntr(25, 1)
10:23:906 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:511 sceKernelRegisterSubIntrHandler(25, 0, 089c7918, 09f21d10)
10:23:906 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:548 sceKernelEnableSubIntr(25, 0)
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=08aa02f8, stall=00000000, cbid=ffffffff, param=00000000)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08aa02f8 - stall = 00000000
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:405 sceGeListSync(dlid=35000000, mode=00000000)
10:23:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4364->08000000, GeListSync) +17us
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4364, idle) +1224us
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af3fc0, stall=48af3fc0, cbid=00000000, param=08aa0648)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af3fc0 - stall = 08af3fc0
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[DISP]: HLE\sceDisplay.cpp:775 sceDisplaySetMode(0, 480, 272)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af412c)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af3fc0 - stall = 08af412c
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806940->08000000, interrupt) +41us
10:23:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806940, left interrupt) +5us
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:23:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806a74->08000000, interrupt) +92us
10:23:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806a74, left interrupt) +5us
10:23:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806a90->08000000, vblank start waited) +5us
10:23:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 0
10:23:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806a90, entered vblank) +14350us
10:23:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806a90->08000000, interrupt) +5us
10:23:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:924 Display disabled, displaying only black
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806a90, idle) +5us
10:23:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 1)
10:23:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:403 sceCtrlSetSamplingMode(1)
10:23:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:372 sceCtrlSetSamplingCycle(0)
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3203 __KernelRunCallbackOnThread: Turning callback 279 into pending mipscall
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 1
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000000
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3203 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3063 Making mipscall pending on thread
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3236 Left callback 279 - mscm_func
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 2
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000000
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3236 Left callback 280 - PowerCallback
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1312 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/gundam.idx, 00000001, 00000000)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0881975c->08000000, file opened) +337us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881975c, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(4, 0, 0)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0881977c->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881977c, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 597955 = sceIoLseek(4, 0, 2)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819790->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819790, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(4, 0, 0)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088197a8->08000000, io seek) +5us
10:23:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 0
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088197a8, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(4)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088197d4->08000000, file closed) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088197d4, woke from hle delay) +100us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1312 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/gundam.idx, 00000001, 00000000)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0881975c->08000000, file opened) +21us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881975c, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(4, 0, 0)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0881977c->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881977c, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 597955 = sceIoLseek(4, 0, 2)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819790->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819790, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(4, 0, 0)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088197a8->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088197a8, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(4)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088197d4->08000000, file closed) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088197d4, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1312 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/gundam.idx, 00000001, 00000000)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +11us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(4, 0, 0)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 08cf7b80, 91fc3): deferring result
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1876 284 = sceIoWaitAsync(4, 09fff0f0): waiting
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +5978us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(4)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02425823, 00000000, 0, 09fff524, 4)
10:23:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895231c->08000000, check fat state) +911us
10:23:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895231c, woke from hle delay) +105us
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("ms0:", 02425818, 09fff520, 4, 00000000, 0)
10:23:921 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA")
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(285)
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA/ULJS00145000")
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(286)
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1312 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/gundam.dat, 00000001, 00000000)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +61us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1176 39993344 = sceIoLseek(4, 2624000, 0)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +6us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:23:937 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 09d7fc70, bdc): deferring result
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1876 287 = sceIoWaitAsync(4, 09ffe960): waiting
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +99us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1176 75806720 = sceIoLseek(4, 484b800, 0)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +163us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:23:937 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 09d60530, 2031c): deferring result
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1876 3036 = sceIoWaitAsync(4, 09ffe940): waiting
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +1317us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +215us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1176 73572352 = sceIoLseek(5, 462a000, 0)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:23:937 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09d7e440, 23e0): deferring result
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1876 288 = sceIoWaitAsync(5, 09fff090): waiting
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +99us
10:23:937 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 289=sceKernelCreateThread(drawlogo thread, 08955b18, 00000010, 2048, 00000000, 00000000)
10:23:937 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(289, 0, 00000000)
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08955f38->08955b18, thread started) +3444us
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:23:937 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:23:937 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:23:937 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:23:937 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:23:937 drawlogo thr I[SCEGE]: Common\FramebufferCommon.cpp:412 Creating FBO for 00000000 : 480 x 272 x 1
10:23:937 drawlogo thr W[G3D]: Common\FramebufferCommon.cpp:638 Memcpy fbo upload 04400000 -> 04000000
10:23:937 drawlogo thr D[G3D]: Common\VertexDecoderCommon.cpp:888 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
10:23:937 drawlogo thr D[G3D]: Common\VertexDecoderCommon.cpp:1070 SVT : size = 12, aligned to biggest 4
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:23:937 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +36us
10:23:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:937 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->08955f38, vblank start waited) +32us
10:23:937 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(768)
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0882460c->08000000, utility module loaded) +12us
10:23:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1800us
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:23:937 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 04044000 (prev: 04000000)
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:23:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1
10:23:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 2
10:23:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +16666us
10:23:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:23:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:23:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 3=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:23:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:23:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:23:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:23:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:23:953 drawlogo thr I[SCEGE]: Common\FramebufferCommon.cpp:412 Creating FBO for 00044000 : 480 x 272 x 1
10:23:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:23:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:23:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:23:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb407c - stall = 08af2f94
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:23:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:23:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:23:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 2
10:23:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882460c, woke from hle delay) +6405us
10:23:953 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(770)
10:23:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0882462c->08000000, utility module loaded) +5us
10:23:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 3
10:23:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +10161us
10:23:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:23:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:23:968 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 3
10:23:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882462c, woke from hle delay) +14821us
10:23:968 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(769)
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0882464c->08000000, utility module loaded) +5us
10:23:968 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 4
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1839us
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:23:968 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:23:968 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:23:968 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:23:968 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:23:968 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:23:968 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:23:968 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:23:968 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:23:968 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:23:968 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:23:968 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:23:968 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:23:968 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:23:968 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:23:968 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 4
10:23:968 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 5
10:23:968 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +16572us
10:23:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:23:968 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:24:000 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 5
10:24:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882464c, woke from hle delay) +6460us
10:24:000 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(771)
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0882466c->08000000, utility module loaded) +5us
10:24:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 6
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +10200us
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:24:000 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:000 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:000 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:24:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:000 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:000 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:000 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:000 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:24:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:24:000 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 6
10:24:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882466c, woke from hle delay) +14688us
10:24:000 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(256)
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891bce8->08000000, utility module loaded) +5us
10:24:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 7
10:24:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1878us
10:24:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:24:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:24:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 7
10:24:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 8
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +16666us
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:24:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:24:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:24:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:24:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 8
10:24:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891bce8, woke from hle delay) +6327us
10:24:046 user_main    I[UTIL]: HLE\sceUtility.cpp:289 sceUtilityLoadModule(257)
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891bcfc->08000000, utility module loaded) +5us
10:24:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 9
10:24:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +10239us
10:24:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:24:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:24:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 9
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891bcfc, woke from hle delay) +14743us
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +104us
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:24:078 user_main    D[IO]: HLE\sceIo.cpp:1176 66287616 = sceIoLseek(5, 3f37800, 0)
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:24:078 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:24:078 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09cbc0c0, bb040): deferring result
10:24:078 user_main    D[IO]: HLE\sceIo.cpp:1876 290 = sceIoWaitAsync(5, 09fff0e0): waiting
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:24:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 10
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1602us
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:24:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:078 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:24:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:078 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:078 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:078 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:24:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:24:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 10
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +5946us
10:24:078 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 11
10:24:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b80c->0880633c, entered vblank) +10519us
10:24:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 11
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b80c, vblank start waited) +6us
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 12
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, entered vblank) +15946us
10:24:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, dispatch resumed) +5us
10:24:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:109 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:24:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:109 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:109 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:109 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:109 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:24:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 12
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:125 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 13
10:24:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b98c->0880633c, entered vblank) +16564us
10:24:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 13
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:24:140 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 14
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b824->08806470, entered vblank) +15945us
10:24:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +83us
10:24:140 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:140 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:140 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:140 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:24:140 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:140 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:140 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:140 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:140 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:24:140 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b824, vblank start waited) +31us
10:24:140 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 14
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:156 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 15
10:24:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b7f8->0880633c, entered vblank) +16487us
10:24:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 15
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b7f8, vblank start waited) +6us
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 16
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b7f8->08806470, entered vblank) +15945us
10:24:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +95us
10:24:171 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:171 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:171 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:171 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:24:171 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:171 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:171 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:171 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:171 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:24:171 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b7f8, vblank start waited) +31us
10:24:171 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 16
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 17
10:24:218 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08804dd8->0880633c, dispatch resumed) +16484us
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->08804dd8, vblank start waited) +12us
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 17
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 18
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, dispatch resumed) +16667us
10:24:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:24:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:24:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 18
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:296 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 19
10:24:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089d8d88->0880633c, entered vblank) +16570us
10:24:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 19
10:24:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->089d8d88, vblank start waited) +6us
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 20
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08804dd8->08806470, dispatch resumed) +15952us
10:24:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2363 sceKernelDelayThreadCB(10000 usec)
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08804d20->08804dd8, thread delayed) +41us
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 20
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089d3238->08804d20, thread delay finished) +10010us
10:24:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2363 sceKernelDelayThreadCB(10000 usec)
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08804d20->089d3238, thread delayed) +21us
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 21
10:24:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089cec58->08000000, interrupt) +6604us
10:24:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 21
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089cec58, idle) +731us
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089c911c->08804d20, thread delay finished) +2674us
10:24:375 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2363 sceKernelDelayThreadCB(10000 usec)
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08804d20->089c911c, thread delayed) +21us
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089e01e0->08804d20, thread delay finished) +10010us
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:406 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:406 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +29us
10:24:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:406 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->089e01e0, vblank start waited) +31us
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 22
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089cace8->0880633c, entered vblank) +3161us
10:24:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, dcache writeback all) +5us
10:24:406 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:406 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:406 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:406 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:406 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:406 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:24:406 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->089cace8, vblank start waited) +31us
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 22
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 23
10:24:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088509c0->0880633c, entered vblank) +16565us
10:24:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, dispatch resumed) +5us
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->088509c0, vblank start waited) +6us
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 23
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:500 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 24
10:24:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08817424->08806470, dispatch resumed) +16663us
10:24:500 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:500 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:500 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:24:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:24:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->08817424, vblank start waited) +31us
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 24
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 25
10:24:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08804dd8->0880633c, entered vblank) +16570us
10:24:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, dispatch resumed) +5us
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->08804dd8, vblank start waited) +6us
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:562 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 25
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10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 26
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, dispatch resumed) +16664us
10:24:609 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:609 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:609 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:609 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:24:609 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:609 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:609 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:609 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:609 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:24:609 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 26
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 27
10:24:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->0880633c, entered vblank) +16571us
10:24:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, dispatch resumed) +5us
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->088175cc, vblank start waited) +6us
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 28
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, dispatch resumed) +16667us
10:24:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:24:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:24:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 29
10:24:734 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->0880633c, dispatch resumed) +16574us
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->088175cc, vblank start waited) +12us
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 29
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 30
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, dispatch resumed) +16669us
10:24:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:796 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:24:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:796 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:796 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:796 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:796 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:24:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 31
10:24:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08817424->0880633c, entered vblank) +16573us
10:24:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:24:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:24:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, dispatch resumed) +5us
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->08817424, vblank start waited) +6us
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 31
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 32
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->08806470, dispatch resumed) +16662us
10:24:906 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:24:906 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:906 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:906 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:24:906 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:906 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:906 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:24:906 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:24:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:906 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:24:906 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->088175cc, vblank start waited) +31us
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 32
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:937 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 33
10:24:937 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:24:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:937 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088509c0->0880633c, dispatch resumed) +16576us
10:24:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->088509c0, vblank start waited) +12us
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 34
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b954->08806470, entered vblank) +16665us
10:24:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +202us
10:24:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:24:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:24:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:24:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:24:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:24:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:24:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:24:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:24:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:24:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:24:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:24:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:24:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b954, vblank start waited) +31us
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 34
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:24:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 35
10:25:031 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 088175cc->0880633c, dispatch resumed) +16374us
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->088175cc, vblank start waited) +12us
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 35
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 36
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b98c->08806470, entered vblank) +16664us
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +214us
10:25:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:25:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:25:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b98c, vblank start waited) +31us
10:25:062 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 36
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 37
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b98c->0880633c, entered vblank) +16356us
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:25:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 37
10:25:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:062 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +15695us
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:25:062 user_main    D[IO]: HLE\sceIo.cpp:1176 286334976 = sceIoLseek(5, 11112000, 0)
10:25:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:25:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:25:062 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:25:062 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 090e1900, cc90): deferring result
10:25:062 user_main    D[IO]: HLE\sceIo.cpp:1876 291 = sceIoWaitAsync(5, 09fff0d0): waiting
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:25:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 38
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +33us
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:078 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:078 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:078 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +378us
10:25:078 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 38
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 39
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08894774->0880633c, entered vblank) +16088us
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:25:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 39
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->08894774, vblank start waited) +6us
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 40
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08894b6c->08806470, entered vblank) +15945us
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +238us
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:078 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:078 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:078 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->08894b6c, vblank start waited) +31us
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 40
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 41
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08894938->0880633c, entered vblank) +16332us
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:25:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 41
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->08894938, vblank start waited) +6us
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 42
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 08894938->08806470, entered vblank) +15945us
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +250us
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:078 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:078 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:078 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:078 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:25:078 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:078 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->08894938, vblank start waited) +31us
10:25:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 42
10:25:093 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000007, 000001c0, 00000000)
10:25:093 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000006, 00000100, 00000000)
10:25:093 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000005, 00000100, 00000000)
10:25:093 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000004, 00000100, 00000000)
10:25:093 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 292=sceKernelCreateSema(SMFList, 00000000, 1, 1, 00000000)
10:25:093 user_main    D[CTRL]: HLE\sceCtrl.cpp:372 sceCtrlSetSamplingCycle(0)
10:25:093 user_main    D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000006, 00000100)
10:25:093 user_main    I[SCESAS]: HLE\sceSas.cpp:249 sceSasInit(09f20ec0, 256, 32, 0, 44100)
10:25:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:343 293=sceKernelCreateMutex(libsndp, 00000000, 0, 00000000)
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +11717us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:25:093 user_main    D[IO]: HLE\sceIo.cpp:1176 286388224 = sceIoLseek(5, 1111f000, 0)
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:25:093 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:25:093 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09bcbd80, 1ab370): deferring result
10:25:093 user_main    D[IO]: HLE\sceIo.cpp:1876 294 = sceIoWaitAsync(5, 09ffef60): waiting
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:25:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 43
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4386us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 43
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +13094us
10:25:093 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 44
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b8bc->08806470, entered vblank) +3466us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +262us
10:25:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b8bc, vblank start waited) +31us
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 44
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 45
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b8bc->0880633c, entered vblank) +16309us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:25:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 45
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b8bc, vblank start waited) +6us
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 46
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b8bc->08806470, entered vblank) +15945us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +274us
10:25:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:25:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->0881b8bc, vblank start waited) +31us
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 46
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 47
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 0881b8bc->0880633c, entered vblank) +16297us
10:25:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +12us
10:25:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 47
10:25:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +719us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 08806470->0881b8bc, vblank start waited) +6us
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 48
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawlogo thread (276->289, pc: 089daa1c->08806470, entered vblank) +15945us
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +12us
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +285us
10:25:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:109 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:109 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:109 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:109 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> user_main (289->276, pc: 0880633c->089daa1c, vblank start waited) +31us
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 48
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:702 sceSasGetOutputMode(09f20ec0)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:654 0=__sceSasRevType(09f20ec0, 3)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:702 sceSasGetOutputMode(09f20ec0)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:668 0=__sceSasRevParam(09f20ec0, 0, 0)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:702 sceSasGetOutputMode(09f20ec0)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:679 0=__sceSasRevEVOL(09f20ec0, 00000800, 00000800)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:702 sceSasGetOutputMode(09f20ec0)
10:25:109 user_main    D[SCESAS]: HLE\sceSas.cpp:686 0=__sceSasRevVON(09f20ec0, 1, 1)
10:25:109 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:238 295=sceKernelCreateEventFlag(VoicePlay, 00000000, 00000001, 00000000)
10:25:109 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(295, 00000001)
10:25:109 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 296=sceKernelCreateThread(sndp thread, 0891f6ec, 00000010, 4096, 00000000, 00000000)
10:25:109 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(296, 0, 00000000)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0891f680->0891f6ec, thread started) +3914us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0891f680, sas core) +18us
10:25:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(289, 00000000)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08955fac->08000000, thread wait end) +12us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +160us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4296us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 49
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1668us
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 49
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3915us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 50
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +936us
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:109 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:109 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:109 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:109 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:109 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:109 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:109 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:25:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 50
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4552us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 51
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +205us
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 51
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5378us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 52
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5278us
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:25:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:25:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +211us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 52
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 53
10:25:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4546us
10:25:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 53
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1036us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 54
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3815us
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:25:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:25:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:25:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 54
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1674us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 55
10:25:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3083us
10:25:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 55
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2499us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 56
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2352us
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:25:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:25:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:25:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 56
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3137us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 57
10:25:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1620us
10:25:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 57
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3962us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 58
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +889us
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:25:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:25:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +32us
10:25:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 58
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4600us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 59
10:25:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +157us
10:25:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 59
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5426us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 60
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5230us
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:25:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:25:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +255us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 60
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 61
10:25:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4499us
10:25:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 61
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1084us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 62
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3767us
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:25:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:281 drawlogo thr D[G3D]: Common\VertexDecoderCommon.cpp:888 VTYPE: THRU=1 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
10:25:281 drawlogo thr D[G3D]: Common\VertexDecoderCommon.cpp:1070 SVT : size = 10, aligned to biggest 2
10:25:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:25:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 62
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1718us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 63
10:25:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3036us
10:25:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 63
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2547us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 64
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2304us
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:312 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:25:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:312 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:312 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:312 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:312 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:25:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 64
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3181us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 65
10:25:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1572us
10:25:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:343 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 65
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4010us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 66
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +841us
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:25:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:359 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:25:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 66
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4645us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 67
10:25:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +109us
10:25:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 67
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5473us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 68
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5183us
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:25:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:390 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:25:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +303us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 68
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 69
10:25:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4451us
10:25:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 69
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1131us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 70
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3719us
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:25:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:421 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:25:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 70
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1766us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 71
10:25:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2988us
10:25:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 71
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2595us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 72
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2256us
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:25:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:453 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:25:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 72
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3229us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 73
10:25:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1525us
10:25:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 73
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4058us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 74
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +793us
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:25:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:484 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:25:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 74
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4692us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 75
10:25:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +62us
10:25:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 75
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5521us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 76
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5135us
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:25:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:515 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:25:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +351us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 76
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 77
10:25:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4403us
10:25:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 77
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1179us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 78
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3672us
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:25:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:546 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:25:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 78
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1814us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 79
10:25:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2940us
10:25:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 79
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2642us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 80
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2209us
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:578 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:578 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:578 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:578 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:578 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:578 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:578 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:578 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:25:578 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:578 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:578 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:578 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:578 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:578 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:578 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:25:578 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 80
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3277us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 81
10:25:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1477us
10:25:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:609 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 81
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4106us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 82
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +745us
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:25:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:625 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:25:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 82
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4740us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 83
10:25:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +14us
10:25:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 83
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5569us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 84
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5087us
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:25:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:656 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:25:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +398us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 84
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 85
10:25:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4356us
10:25:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 85
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1227us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 86
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3624us
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:25:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:687 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:25:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 86
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1861us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 87
10:25:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2892us
10:25:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 87
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2690us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 88
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2161us
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:25:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:718 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:25:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 88
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3325us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 89
10:25:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1429us
10:25:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 89
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4153us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 90
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +698us
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:25:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:750 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:25:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 90
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4788us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 91
10:25:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +145us
10:25:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +10us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 91
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 92
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5039us
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:25:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:781 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:25:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +446us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 92
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 93
10:25:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4308us
10:25:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 93
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1275us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 94
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3576us
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:812 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:25:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:812 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:812 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:812 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:812 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:25:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 94
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1909us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 95
10:25:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2845us
10:25:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 95
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2738us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 96
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2113us
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:25:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:859 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:25:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 96
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3372us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 97
10:25:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1382us
10:25:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 97
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4201us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 98
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +650us
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:25:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:890 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:25:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 98
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4835us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 99
10:25:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +98us
10:25:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +57us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 99
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 100
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4992us
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:25:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:921 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:25:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +494us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 100
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 101
10:25:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4260us
10:25:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 101
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1322us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 102
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3529us
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:25:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:25:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:25:953 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:25:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 102
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1957us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 103
10:25:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2797us
10:25:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:25:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 103
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2786us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 104
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2065us
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:25:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:25:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:25:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:25:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:25:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:25:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:25:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:25:984 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:25:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:25:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:25:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:25:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:25:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:25:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:25:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:25:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 104
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3420us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:25:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:25:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:25:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:25:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 105
10:25:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1334us
10:25:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:25:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 105
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4249us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 106
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +602us
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:26:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:015 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:26:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 106
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4883us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 107
10:26:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +50us
10:26:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +105us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 107
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 108
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4944us
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:26:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:046 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:26:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +541us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 108
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 109
10:26:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4212us
10:26:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 109
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1370us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 110
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3481us
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:26:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:093 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:26:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 110
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2004us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 111
10:26:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2749us
10:26:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 111
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2833us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 112
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2018us
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:26:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:125 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:26:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 112
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3468us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 113
10:26:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1286us
10:26:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 113
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4296us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 114
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +555us
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:26:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:156 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:26:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 114
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4931us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 115
10:26:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5us
10:26:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, woke from sas mix) +162us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:26:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 115
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5587us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 116
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4896us
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:26:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:187 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:26:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +589us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 116
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 117
10:26:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4165us
10:26:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 117
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1418us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 118
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3433us
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:26:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:218 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:26:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +34us
10:26:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 118
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2052us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 119
10:26:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2702us
10:26:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 119
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2881us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 120
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1970us
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:26:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:250 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:26:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 120
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3517us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 121
10:26:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1238us
10:26:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 121
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4344us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 122
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +507us
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:26:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:281 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:26:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 122
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4980us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 123
10:26:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5580us
10:26:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 123
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 124
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4849us
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:312 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:26:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:312 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:312 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:312 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:312 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:26:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 124
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +638us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 125
10:26:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4117us
10:26:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:343 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 125
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1465us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 126
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3385us
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:26:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:359 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:26:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 126
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2102us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 127
10:26:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2654us
10:26:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 127
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2929us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 128
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1922us
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:26:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:390 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:26:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 128
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3565us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 129
10:26:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1191us
10:26:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 129
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4392us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 130
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +459us
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:26:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:421 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:26:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 130
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5028us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 131
10:26:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5533us
10:26:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +50us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 131
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 132
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4801us
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:26:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:453 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:26:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 132
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +686us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 133
10:26:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4069us
10:26:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 133
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1513us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 134
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3338us
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:26:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:484 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:26:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 134
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2149us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 135
10:26:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2606us
10:26:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 135
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2976us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 136
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1875us
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:26:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:515 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:26:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 136
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3612us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 137
10:26:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1143us
10:26:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 137
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4440us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 138
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +411us
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:26:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:546 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:26:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 138
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5076us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 139
10:26:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5485us
10:26:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:578 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +98us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 139
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 140
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4753us
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:26:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:593 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:26:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 140
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +734us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 141
10:26:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4022us
10:26:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 141
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1561us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 142
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3290us
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:26:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:625 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:26:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 142
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2197us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 143
10:26:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2558us
10:26:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 143
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3024us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 144
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1827us
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:26:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:656 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:26:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 144
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3660us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 145
10:26:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1095us
10:26:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 145
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4487us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 146
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +364us
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:26:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:687 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:26:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 146
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5123us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 147
10:26:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5437us
10:26:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +145us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 147
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 148
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4706us
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:26:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:718 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:26:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 148
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +782us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 149
10:26:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3974us
10:26:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 149
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1609us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 150
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3242us
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:26:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:750 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:26:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 150
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2245us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 151
10:26:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2511us
10:26:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 151
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3072us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 152
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1779us
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:26:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:781 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:26:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 152
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3708us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 153
10:26:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1048us
10:26:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 153
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4535us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 154
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +316us
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:812 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:26:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:812 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:812 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:812 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:812 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:26:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 154
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5171us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 155
10:26:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5389us
10:26:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +193us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 155
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 156
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4658us
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:26:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:859 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:26:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 156
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +829us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 157
10:26:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3926us
10:26:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 157
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1656us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 158
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3195us
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:26:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:890 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:26:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 158
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2292us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 159
10:26:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2463us
10:26:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 159
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3119us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 160
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1731us
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:26:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:921 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:26:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 160
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3756us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 161
10:26:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1000us
10:26:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 161
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4583us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 162
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +268us
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:26:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:26:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:26:953 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:26:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 162
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5219us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 163
10:26:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5342us
10:26:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +241us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 163
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 164
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4610us
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:26:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:26:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:26:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:26:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:26:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:26:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:26:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:26:984 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:26:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:26:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:26:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:26:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:26:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:26:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:26:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:26:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 164
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +877us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:26:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:26:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:26:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:26:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 165
10:26:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3878us
10:26:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:26:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 165
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1704us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 166
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3147us
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:27:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:015 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:27:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 166
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2340us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 167
10:27:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2415us
10:27:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 167
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3167us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 168
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1684us
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:27:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:046 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:27:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 168
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3803us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 169
10:27:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +952us
10:27:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:078 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 169
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4630us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 170
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +221us
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:27:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:093 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:27:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 170
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5266us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 171
10:27:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5294us
10:27:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +289us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 171
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 172
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4562us
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:27:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:125 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:27:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 172
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +925us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 173
10:27:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3831us
10:27:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 173
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1752us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 174
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3099us
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:27:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:156 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:27:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 174
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2388us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 175
10:27:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2368us
10:27:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 175
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3215us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 176
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1636us
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:27:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:187 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:27:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 176
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3851us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 177
10:27:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +904us
10:27:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 177
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4678us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 178
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +173us
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:27:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:218 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:27:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 178
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5314us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 179
10:27:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5246us
10:27:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +336us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 179
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 180
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4515us
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:27:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:250 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:27:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 180
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +972us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 181
10:27:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3783us
10:27:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 181
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1799us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 182
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3051us
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:27:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:281 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:27:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 182
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2435us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 183
10:27:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2320us
10:27:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 183
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3263us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 184
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1588us
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:312 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:312 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:27:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:312 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:312 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:312 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:312 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:312 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:27:312 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 184
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3899us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 185
10:27:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +857us
10:27:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 185
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4726us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 186
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +125us
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:27:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:359 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:27:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 186
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5362us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 187
10:27:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5199us
10:27:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +384us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 187
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 188
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4467us
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:27:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:390 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:27:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 188
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1020us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 189
10:27:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3735us
10:27:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 189
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1847us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 190
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3004us
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:27:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:421 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:27:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 190
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2483us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 191
10:27:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2272us
10:27:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 191
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3310us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 192
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1541us
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:27:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:453 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:27:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 192
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3946us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 193
10:27:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +809us
10:27:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 193
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4774us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 194
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +77us
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:27:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:484 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:27:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 194
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5409us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 195
10:27:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5151us
10:27:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +432us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 195
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 196
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4419us
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:27:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:515 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:27:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 196
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1068us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 197
10:27:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3688us
10:27:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 197
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1895us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 198
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2956us
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:27:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:546 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:27:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 198
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2531us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 199
10:27:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2224us
10:27:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 199
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3358us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 200
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1493us
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:27:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:593 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:27:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 200
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3994us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 201
10:27:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +761us
10:27:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 201
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4821us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 202
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +30us
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:27:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:625 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:27:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 202
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5457us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 203
10:27:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5103us
10:27:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +479us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 203
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 204
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4372us
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:27:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:656 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:27:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 204
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1115us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 205
10:27:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3640us
10:27:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 205
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1943us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 206
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2908us
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:27:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:687 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:27:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 206
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2579us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 207
10:27:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2177us
10:27:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 207
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3406us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 208
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1445us
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:27:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:718 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:27:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 208
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4042us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 209
10:27:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +714us
10:27:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 209
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4869us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 210
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +161us
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:27:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:750 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:27:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:27:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 210
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5492us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 211
10:27:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5055us
10:27:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +527us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 211
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 212
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4324us
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:27:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:781 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:27:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 212
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1163us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 213
10:27:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3592us
10:27:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 213
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1990us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 214
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2861us
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:812 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:27:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:812 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:812 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:812 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:812 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:27:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 214
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2626us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 215
10:27:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2129us
10:27:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 215
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3453us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 216
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1397us
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:27:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:859 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:27:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 216
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4090us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 217
10:27:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +666us
10:27:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 217
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4917us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 218
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +114us
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:27:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:890 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:27:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:27:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 218
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5540us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 219
10:27:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5008us
10:27:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +575us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 219
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 220
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4276us
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:27:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:921 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:27:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 220
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1211us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 221
10:27:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3545us
10:27:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 221
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2038us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 222
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2813us
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:27:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:27:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:27:953 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:27:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 222
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2674us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 223
10:27:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2081us
10:27:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:27:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 223
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3501us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 224
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1350us
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:27:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:27:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:27:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:27:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:27:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:27:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:27:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:27:984 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:27:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:27:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:27:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:27:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:27:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:27:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:27:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:27:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 224
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4137us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:27:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:27:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:27:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:27:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 225
10:27:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +618us
10:27:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:27:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 225
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4964us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 226
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +66us
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:28:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:015 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:28:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:28:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 226
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5587us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 227
10:28:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4960us
10:28:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +623us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 227
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 228
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4228us
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:28:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:046 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:28:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 228
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1259us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 229
10:28:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3497us
10:28:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 229
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2086us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 230
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2765us
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:28:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:093 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:28:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 230
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2722us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 231
10:28:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2034us
10:28:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 231
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3549us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 232
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1302us
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:28:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:125 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:28:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 232
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4185us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 233
10:28:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +570us
10:28:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 233
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5012us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 234
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +18us
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:28:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:156 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:28:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +41us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 234
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 235
10:28:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4912us
10:28:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +670us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 235
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 236
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4181us
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:28:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:187 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:28:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 236
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1306us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 237
10:28:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3449us
10:28:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 237
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2133us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 238
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2718us
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:28:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:218 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:28:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 238
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2770us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 239
10:28:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1986us
10:28:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 239
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3597us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 240
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1254us
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:28:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:250 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:28:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:28:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 240
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4233us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 241
10:28:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +523us
10:28:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 241
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5060us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 242
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5596us
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, audio drain) +5us
10:28:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:28:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:281 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:28:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089bd718, vblank start waited) +35us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 242
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5483us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 243
10:28:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4865us
10:28:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 243
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +718us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 244
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4133us
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:28:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:328 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:28:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 244
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1352us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 245
10:28:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3401us
10:28:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 245
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2181us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 246
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2670us
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:28:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:359 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:28:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 246
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2816us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 247
10:28:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1938us
10:28:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 247
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3644us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 248
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1207us
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:28:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:390 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:28:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 248
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4279us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 249
10:28:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +475us
10:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 249
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5107us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 250
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5548us
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:28:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:421 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:28:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089bd718, vblank start waited) +35us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 250
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 251
10:28:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4817us
10:28:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 251
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +766us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 252
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4085us
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:28:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:453 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:28:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 252
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1400us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 253
10:28:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3354us
10:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 253
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2229us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 254
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2622us
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:28:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:484 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:28:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 254
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2863us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 255
10:28:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1890us
10:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 255
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3692us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 256
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1159us
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:28:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:515 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:28:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 256
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4327us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 257
10:28:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +427us
10:28:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 257
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5155us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 258
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5501us
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:28:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:546 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:28:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089bd718, vblank start waited) +35us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 258
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5578us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 259
10:28:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4769us
10:28:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 259
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +813us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 260
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4038us
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:28:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:593 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:28:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 260
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1448us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 261
10:28:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3306us
10:28:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 261
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2277us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 262
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2574us
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:28:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:625 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:28:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 262
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2911us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 263
10:28:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1843us
10:28:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 263
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3740us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 264
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1111us
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:28:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:656 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:28:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 264
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4374us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 265
10:28:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +380us
10:28:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 265
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5203us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 266
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5453us
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:28:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:687 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:28:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 266
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 267
10:28:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4721us
10:28:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 267
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +861us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 268
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3990us
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:28:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:718 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:28:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 268
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1496us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 269
10:28:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3258us
10:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 269
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2324us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 270
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2527us
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:28:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:750 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:28:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 270
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2959us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 271
10:28:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1795us
10:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 271
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3787us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 272
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1063us
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:28:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:781 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:28:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 272
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4422us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 273
10:28:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +332us
10:28:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 273
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5251us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 274
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5405us
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:812 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:812 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:28:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:812 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:812 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:812 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:812 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:28:812 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:812 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:812 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +80us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 274
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 275
10:28:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4674us
10:28:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 275
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +909us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 276
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3942us
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:28:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:859 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:28:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 276
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1543us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 277
10:28:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3211us
10:28:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 277
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2372us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 278
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2479us
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:28:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:890 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:28:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 278
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3006us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 279
10:28:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1747us
10:28:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 279
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3835us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 280
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1016us
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:28:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:921 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:28:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 280
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4470us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 281
10:28:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +284us
10:28:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 281
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5298us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 282
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5358us
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:28:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:28:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:28:953 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:28:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +128us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 282
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 283
10:28:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4626us
10:28:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 283
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +957us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 284
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3894us
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:28:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:28:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:28:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:28:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:28:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:28:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:28:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:28:984 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:28:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:28:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:28:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:28:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:28:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:28:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:28:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 284
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1591us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:28:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:28:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:28:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 285
10:28:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3163us
10:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:28:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 285
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2420us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 286
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2431us
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:29:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:015 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:29:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 286
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3054us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 287
10:29:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1700us
10:29:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 287
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3883us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 288
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +968us
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:29:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:062 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:29:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 288
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4517us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 289
10:29:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +236us
10:29:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 289
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5346us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 290
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5310us
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:29:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:093 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:29:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +176us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 290
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 291
10:29:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4578us
10:29:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 291
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1004us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 292
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3847us
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:29:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:125 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:29:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 292
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1639us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 293
10:29:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3115us
10:29:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 293
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2467us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 294
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2384us
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:29:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:156 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:29:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 294
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3102us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 295
10:29:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1652us
10:29:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 295
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3931us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 296
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +920us
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:29:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:187 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:29:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 296
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4565us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 297
10:29:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +189us
10:29:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 297
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 298
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5262us
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:29:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:218 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:29:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +223us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 298
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 299
10:29:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4531us
10:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 299
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1052us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 300
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3799us
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:29:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:250 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:29:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 300
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1686us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 301
10:29:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3067us
10:29:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 301
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2515us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 302
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2336us
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:29:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:281 drawlogo thr D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d7ad40: hash fail
10:29:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:29:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 302
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3149us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 303
10:29:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1604us
10:29:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:312 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 303
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3978us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 304
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +873us
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:29:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:29:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 304
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4613us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 305
10:29:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +141us
10:29:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 305
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5441us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 306
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5214us
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:29:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:29:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +271us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 306
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 307
10:29:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4483us
10:29:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 307
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1100us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 308
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3751us
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:29:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:29:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 308
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1734us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 309
10:29:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3020us
10:29:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 309
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2563us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 310
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2288us
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:29:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:29:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 310
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3197us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 311
10:29:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1557us
10:29:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 311
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4026us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 312
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +825us
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:29:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:29:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 312
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4660us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 313
10:29:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +93us
10:29:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 313
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5489us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 314
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5167us
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:29:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:29:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +319us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 314
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 315
10:29:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4435us
10:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 315
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1147us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 316
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3704us
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:29:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:29:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 316
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1782us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 317
10:29:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2972us
10:29:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 317
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2611us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 318
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2240us
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:29:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:29:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 318
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3245us
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 319
10:29:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1509us
10:29:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 319
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4074us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 320
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +777us
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:29:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:29:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 320
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4708us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 321
10:29:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +46us
10:29:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 321
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5537us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 322
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5119us
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:29:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:29:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +366us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 322
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 323
10:29:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4387us
10:29:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 323
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1195us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 324
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3656us
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:29:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:29:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 324
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1829us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 325
10:29:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2924us
10:29:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 325
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2658us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 326
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2193us
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:29:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:29:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 326
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3293us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 327
10:29:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1461us
10:29:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 327
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4121us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 328
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +730us
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:29:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:29:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 328
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4756us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:718 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 329
10:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, interrupt) +5us
10:29:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, idle) +5us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> drawlogo thread (296->289, pc: 089bd718->0880633c, blocking audio) +6us
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +12us
10:29:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 329
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5576us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 330
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5071us
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:29:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:29:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +414us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:750 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 330
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 331
10:29:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4340us
10:29:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 331
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1243us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 332
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3608us
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:29:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:29:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 332
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1877us
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 333
10:29:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2877us
10:29:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 333
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2706us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 334
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2145us
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:29:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:29:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 334
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3340us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 335
10:29:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1413us
10:29:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 335
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4169us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 336
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +682us
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:29:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:29:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 336
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4804us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 337
10:29:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +129us
10:29:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +26us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 337
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 338
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5024us
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:29:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:29:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +462us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 338
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 339
10:29:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4292us
10:29:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 339
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1291us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 340
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3560us
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:29:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:29:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 340
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1925us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 341
10:29:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2829us
10:29:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 341
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2754us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 342
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2097us
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:29:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:29:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:29:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:29:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 342
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3388us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 343
10:29:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1366us
10:29:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:29:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 343
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4217us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 344
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +634us
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:29:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:29:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:29:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:29:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:29:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:29:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:29:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:29:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:29:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:29:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:29:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:29:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:29:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:29:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:29:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 344
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4851us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:29:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:29:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:29:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:29:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 345
10:29:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +82us
10:29:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:29:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +73us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 345
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 346
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4976us
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:30:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:30:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +509us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 346
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 347
10:30:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4244us
10:30:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 347
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1338us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 348
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3513us
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:30:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:30:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 348
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1973us
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 349
10:30:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2781us
10:30:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 349
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2801us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 350
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2050us
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:30:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:30:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 350
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3436us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 351
10:30:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1318us
10:30:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 351
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4265us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 352
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +586us
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:30:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:30:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 352
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4899us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 353
10:30:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +34us
10:30:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +121us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 353
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 354
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4928us
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:30:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:30:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +557us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 354
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 355
10:30:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4197us
10:30:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 355
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1386us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 356
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3465us
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:30:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:30:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 356
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2020us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 357
10:30:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2733us
10:30:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 357
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2849us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 358
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2002us
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:30:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:30:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 358
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3483us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 359
10:30:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1270us
10:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 359
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4312us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 360
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +539us
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:30:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:30:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +34us
10:30:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 360
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4947us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:250 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 361
10:30:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 0891f844->08000000, interrupt) +15us
10:30:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 361
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->0891f844, idle) +727us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> drawlogo thread (296->289, pc: 089c38a8->0880633c, sas core) +14us
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +12us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +160us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4867us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 362
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4880us
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:30:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:30:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +607us
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:281 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 362
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 363
10:30:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4149us
10:30:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 363
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1434us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 364
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3417us
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:30:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:30:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 364
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2070us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 365
10:30:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2686us
10:30:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 365
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2897us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 366
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1954us
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:30:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:30:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 366
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3533us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 367
10:30:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1223us
10:30:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 367
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4360us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 368
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +491us
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:30:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:30:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 368
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4996us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 369
10:30:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5564us
10:30:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +18us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 369
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 370
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4833us
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:30:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:30:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 370
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +654us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 371
10:30:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4101us
10:30:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 371
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1481us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 372
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3370us
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:30:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:30:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 372
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2117us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 373
10:30:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2638us
10:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 373
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2945us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 374
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1906us
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:30:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:30:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 374
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3581us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 375
10:30:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1175us
10:30:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 375
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4408us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 376
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +443us
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:30:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:30:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 376
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5044us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 377
10:30:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5517us
10:30:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +66us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 377
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 378
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4785us
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:546 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:546 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:30:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:546 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:546 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:546 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:30:546 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:546 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 378
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +702us
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 379
10:30:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4053us
10:30:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 379
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1529us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 380
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3322us
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:30:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:30:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 380
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2165us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 381
10:30:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2590us
10:30:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 381
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2992us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 382
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1859us
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:30:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:30:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 382
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3628us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 383
10:30:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1127us
10:30:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 383
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4455us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 384
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +396us
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:30:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:30:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 384
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5091us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 385
10:30:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5469us
10:30:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +114us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 385
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 386
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4737us
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:30:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:30:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 386
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +750us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 387
10:30:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4006us
10:30:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 387
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1577us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 388
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3274us
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:30:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:30:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 388
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2213us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 389
10:30:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2543us
10:30:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 389
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3040us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 390
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1811us
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:30:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:30:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 390
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3676us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 391
10:30:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1079us
10:30:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 391
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4503us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 392
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +348us
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:30:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:30:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 392
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5139us
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 393
10:30:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5421us
10:30:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +161us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 393
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 394
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4690us
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:30:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:30:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 394
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +797us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 395
10:30:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3958us
10:30:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 395
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1625us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 396
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3226us
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:30:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:30:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 396
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2260us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 397
10:30:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2495us
10:30:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 397
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3088us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 398
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1763us
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:30:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:30:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 398
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3724us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 399
10:30:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1032us
10:30:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 399
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4551us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 400
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +300us
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:30:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:30:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 400
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5187us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 401
10:30:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5373us
10:30:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +209us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 401
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 402
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4642us
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:30:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:30:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:30:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:30:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 402
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +845us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 403
10:30:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3910us
10:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:30:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 403
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1672us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 404
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3179us
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:30:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:30:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:30:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:30:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:30:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:30:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:30:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:30:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:30:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:30:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:30:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:30:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:30:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:30:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:30:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 404
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2308us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:30:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:30:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:30:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:30:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 405
10:30:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2447us
10:30:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:30:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 405
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3135us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 406
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1716us
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:31:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:31:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 406
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3771us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 407
10:31:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +984us
10:31:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 407
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4599us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 408
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +252us
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:31:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:046 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:046 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:046 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:31:046 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 408
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5235us
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 409
10:31:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5326us
10:31:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +257us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 409
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 410
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4594us
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:31:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:31:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 410
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +893us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 411
10:31:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3863us
10:31:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 411
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1720us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 412
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3131us
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:31:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:31:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 412
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2356us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 413
10:31:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2399us
10:31:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 413
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3183us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 414
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1668us
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:31:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:31:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 414
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3819us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 415
10:31:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +936us
10:31:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 415
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4646us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 416
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +205us
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:31:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:31:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 416
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5282us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 417
10:31:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5278us
10:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +304us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 417
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 418
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4546us
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:31:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:31:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 418
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +941us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 419
10:31:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3815us
10:31:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 419
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1768us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 420
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3083us
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:31:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:31:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 420
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2404us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 421
10:31:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2352us
10:31:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 421
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3231us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 422
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1620us
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:281 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:281 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:31:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:281 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:281 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:281 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:31:281 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:281 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 422
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3867us
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 423
10:31:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +889us
10:31:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 423
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4694us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 424
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +157us
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:31:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:31:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 424
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5330us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 425
10:31:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5230us
10:31:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +352us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 425
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 426
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4499us
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:31:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:31:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 426
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +988us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 427
10:31:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3767us
10:31:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 427
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1815us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 428
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3036us
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:31:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:31:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 428
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2451us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 429
10:31:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2304us
10:31:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 429
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3279us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 430
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1572us
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:31:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:31:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 430
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3914us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 431
10:31:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +841us
10:31:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 431
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4742us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 432
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +109us
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:31:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:31:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 432
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5378us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 433
10:31:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5183us
10:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +400us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 433
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 434
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4451us
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:31:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:31:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 434
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1036us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 435
10:31:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3719us
10:31:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 435
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1863us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 436
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2988us
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:31:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:31:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 436
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2499us
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 437
10:31:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2256us
10:31:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 437
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3326us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 438
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1525us
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:562 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:31:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:562 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:562 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:562 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:562 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:31:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 438
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3962us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 439
10:31:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +793us
10:31:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 439
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4789us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 440
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +62us
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:31:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:31:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 440
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5425us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 441
10:31:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5135us
10:31:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +448us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 441
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 442
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4403us
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:31:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:31:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 442
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1084us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 443
10:31:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3672us
10:31:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 443
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1911us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 444
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2940us
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:31:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:31:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 444
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2547us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 445
10:31:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2209us
10:31:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 445
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3374us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 446
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1477us
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:31:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:31:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 446
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4010us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 447
10:31:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +745us
10:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 447
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4837us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 448
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +14us
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:31:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:31:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 448
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5473us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 449
10:31:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5087us
10:31:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +495us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 449
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 450
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4356us
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:31:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:31:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 450
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1131us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 451
10:31:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3624us
10:31:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 451
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1958us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 452
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2892us
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:31:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:781 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:781 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:781 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:31:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 452
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2595us
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 453
10:31:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2161us
10:31:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 453
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3422us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 454
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1429us
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:31:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:31:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 454
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4058us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 455
10:31:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +698us
10:31:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 455
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4885us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 456
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +145us
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:31:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:31:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:31:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 456
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5508us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 457
10:31:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5040us
10:31:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +543us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 457
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 458
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4308us
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:31:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:31:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 458
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1179us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 459
10:31:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3576us
10:31:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 459
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2006us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 460
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2845us
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:31:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:31:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 460
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2642us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 461
10:31:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2113us
10:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 461
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3469us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 462
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1382us
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:31:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:31:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:31:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:31:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 462
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4105us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 463
10:31:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +650us
10:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:31:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 463
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4933us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 464
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +98us
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:31:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:31:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:31:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:31:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:31:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:31:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:31:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:31:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:31:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:31:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:31:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:31:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:31:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:31:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:31:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 464
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5556us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:31:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:31:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:31:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:31:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 465
10:31:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4992us
10:31:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:31:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 465
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 466
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4260us
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:32:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:32:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 466
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1227us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 467
10:32:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3529us
10:32:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 467
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2054us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 468
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2797us
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:32:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:32:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 468
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2690us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 469
10:32:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2065us
10:32:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 469
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3517us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 470
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1334us
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:32:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:32:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 470
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4153us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 471
10:32:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +602us
10:32:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 471
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4980us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 472
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +50us
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:32:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:32:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +10us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 472
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 473
10:32:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4944us
10:32:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +638us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 473
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 474
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4212us
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:32:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:32:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 474
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1274us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 475
10:32:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3481us
10:32:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 475
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2102us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 476
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2749us
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:32:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:32:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 476
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2738us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 477
10:32:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2018us
10:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 477
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3565us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 478
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1286us
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:32:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:32:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:32:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 478
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4201us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 479
10:32:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +555us
10:32:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 479
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5028us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 480
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5us
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, woke from sas mix) +162us
10:32:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:32:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:32:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +33us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:32:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 480
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5491us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 481
10:32:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4896us
10:32:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +686us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 481
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 482
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4165us
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:296 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:32:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:296 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:296 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:296 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:32:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 482
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1321us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 483
10:32:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3433us
10:32:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 483
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2149us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 484
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2702us
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:32:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:32:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 484
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2784us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 485
10:32:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1970us
10:32:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 485
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3613us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 486
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1238us
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:32:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:32:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 486
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4247us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 487
10:32:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +507us
10:32:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 487
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5076us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 488
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5580us
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:32:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:32:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089bd718, vblank start waited) +35us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 488
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5499us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 489
10:32:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4849us
10:32:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 489
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +734us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 490
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4117us
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:32:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:32:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 490
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1368us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 491
10:32:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3385us
10:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 491
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2197us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 492
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2654us
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:32:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:32:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 492
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2831us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 493
10:32:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1922us
10:32:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 493
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3660us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 494
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1191us
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:32:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:32:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 494
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4295us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 495
10:32:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +459us
10:32:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 495
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5123us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 496
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5533us
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:515 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:515 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:32:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:515 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:515 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:515 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:32:515 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:515 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089bd718, vblank start waited) +35us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 496
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5547us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 497
10:32:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4801us
10:32:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:546 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 497
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +782us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 498
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4069us
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:562 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:32:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:562 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:562 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:562 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:562 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:32:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 498
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1416us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 499
10:32:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3338us
10:32:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 499
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2245us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 500
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2606us
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:32:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:32:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 500
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2879us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 501
10:32:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1875us
10:32:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 501
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3708us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 502
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1143us
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:32:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:32:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 502
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4342us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 503
10:32:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +411us
10:32:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 503
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5171us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 504
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5485us
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:32:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:32:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 504
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5596us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 505
10:32:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4753us
10:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 505
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +829us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 506
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4022us
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:32:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:32:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 506
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1464us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 507
10:32:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3290us
10:32:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 507
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2292us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 508
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2558us
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:32:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:32:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 508
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2927us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 509
10:32:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1827us
10:32:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 509
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3756us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 510
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1095us
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:32:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:32:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 510
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4390us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 511
10:32:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +364us
10:32:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 511
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5219us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 512
10:32:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5437us
10:32:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:781 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:781 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:781 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:781 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:32:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:796 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:796 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:796 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:796 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:32:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +48us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 512
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 513
10:32:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4706us
10:32:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 513
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +877us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 514
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3974us
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:32:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:32:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 514
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1511us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 515
10:32:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3242us
10:32:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 515
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2340us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 516
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2511us
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:32:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:32:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 516
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2975us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 517
10:32:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1779us
10:32:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 517
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3803us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 518
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1048us
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:32:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:32:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 518
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4438us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 519
10:32:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +316us
10:32:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 519
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5267us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 520
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5389us
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:32:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:32:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +96us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 520
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 521
10:32:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4658us
10:32:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 521
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +925us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 522
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3926us
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:32:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:32:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:32:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:32:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 522
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1559us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 523
10:32:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3195us
10:32:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:32:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 523
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2388us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 524
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2463us
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:32:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:32:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:32:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:32:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:32:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:32:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:32:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:32:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:32:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:32:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:32:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:32:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:32:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:32:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:32:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 524
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3022us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:32:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:32:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:32:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:32:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 525
10:32:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1731us
10:32:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:32:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 525
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3851us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 526
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1000us
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:33:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:33:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 526
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4485us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 527
10:33:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +268us
10:33:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 527
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5314us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 528
10:33:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5342us
10:33:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:046 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:046 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:046 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:046 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:33:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:33:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +144us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 528
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 529
10:33:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4610us
10:33:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 529
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +972us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 530
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3879us
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:33:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:33:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 530
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1607us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 531
10:33:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3147us
10:33:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 531
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2436us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 532
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2415us
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:33:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:33:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 532
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3070us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 533
10:33:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1684us
10:33:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 533
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3899us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 534
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +952us
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:33:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:33:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 534
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4533us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 535
10:33:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +221us
10:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 535
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5362us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 536
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5294us
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:33:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:33:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +191us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 536
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 537
10:33:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4562us
10:33:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 537
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1020us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 538
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3831us
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:33:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:33:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 538
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1655us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 539
10:33:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3099us
10:33:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 539
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2483us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 540
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2368us
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:33:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:33:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 540
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3118us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 541
10:33:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1636us
10:33:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:281 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 541
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3946us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 542
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +904us
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:296 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:33:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:296 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:296 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:296 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:33:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 542
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4581us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 543
10:33:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +173us
10:33:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 543
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5410us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 544
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5246us
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:33:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:33:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +239us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 544
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 545
10:33:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4515us
10:33:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 545
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1068us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 546
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3783us
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:33:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:33:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 546
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1702us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 547
10:33:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3052us
10:33:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 547
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2531us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 548
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2320us
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:33:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:33:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 548
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3166us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 549
10:33:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1588us
10:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 549
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3994us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 550
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +857us
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:33:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:33:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 550
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4629us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 551
10:33:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +125us
10:33:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 551
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5457us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 552
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5199us
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:33:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:33:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +287us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 552
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 553
10:33:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4467us
10:33:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 553
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1116us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 554
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3735us
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:33:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:33:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 554
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1750us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 555
10:33:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3004us
10:33:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 555
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2579us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 556
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2272us
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:531 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:33:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:531 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:531 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:531 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:531 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:531 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:33:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 556
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3213us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 557
10:33:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1541us
10:33:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 557
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4042us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 558
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +809us
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:562 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:33:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:562 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:562 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:562 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:562 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:33:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 558
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4676us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 559
10:33:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +77us
10:33:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 559
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5505us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 560
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5151us
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:33:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:33:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +334us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 560
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 561
10:33:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4419us
10:33:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 561
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1163us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 562
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3688us
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:33:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:33:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 562
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1798us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 563
10:33:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2956us
10:33:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 563
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2626us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 564
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2224us
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:33:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:33:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 564
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3261us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 565
10:33:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1493us
10:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 565
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4090us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 566
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +761us
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:33:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:33:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 566
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4724us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 567
10:33:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +30us
10:33:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 567
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5553us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 568
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5103us
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:33:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:33:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +382us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 568
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 569
10:33:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4372us
10:33:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 569
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1211us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 570
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3640us
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:750 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:750 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:33:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:750 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:750 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:750 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:33:750 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:750 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 570
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1845us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 571
10:33:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2908us
10:33:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:781 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 571
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2674us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 572
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2177us
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:796 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:33:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:796 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:796 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:796 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:796 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:33:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 572
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3309us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 573
10:33:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1445us
10:33:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 573
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4137us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 574
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +714us
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:33:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:33:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 574
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4772us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 575
10:33:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +161us
10:33:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:33:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 575
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5588us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 576
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5055us
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:33:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:33:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +430us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 576
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 577
10:33:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4324us
10:33:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 577
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1259us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 578
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3592us
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:33:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:33:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 578
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1893us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 579
10:33:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2861us
10:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 579
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2722us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 580
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2129us
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:33:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:33:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 580
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3356us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 581
10:33:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1397us
10:33:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 581
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4185us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 582
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +666us
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:33:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:33:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:33:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:33:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 582
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4820us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 583
10:33:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +114us
10:33:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:33:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +41us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 583
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 584
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +5008us
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:33:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:33:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:33:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:33:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:33:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:33:984 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:33:984 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:33:984 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:33:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:33:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:33:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:33:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:33:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:33:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:33:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +478us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 584
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:33:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:33:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:33:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:33:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 585
10:34:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4276us
10:34:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 585
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1306us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 586
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3545us
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:015 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:015 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:34:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:015 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:015 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:015 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:015 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:34:015 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 586
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1941us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 587
10:34:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2813us
10:34:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 587
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2770us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 588
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2081us
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:34:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:34:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 588
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3404us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 589
10:34:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1350us
10:34:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 589
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4233us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 590
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +618us
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:34:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:34:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 590
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4867us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 591
10:34:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +66us
10:34:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +89us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 591
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 592
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4960us
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:34:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:34:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +525us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 592
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 593
10:34:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4228us
10:34:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 593
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1354us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 594
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3497us
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:34:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:34:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 594
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1989us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 595
10:34:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2765us
10:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 595
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2817us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 596
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2034us
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:34:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:34:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 596
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3452us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 597
10:34:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1302us
10:34:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 597
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4280us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 598
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +570us
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:34:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:34:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 598
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4915us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 599
10:34:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +18us
10:34:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +137us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 599
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 600
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4912us
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:250 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:250 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:34:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:250 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:250 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:250 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:34:250 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:250 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +34us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +573us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 600
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 601
10:34:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4181us
10:34:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 601
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1402us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 602
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3449us
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:296 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:34:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:296 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:296 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:296 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:34:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:34:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 602
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2038us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 603
10:34:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2718us
10:34:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 603
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2865us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 604
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1986us
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:34:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:34:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:34:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 604
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3501us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 605
10:34:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1254us
10:34:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 605
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4328us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 606
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +523us
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:34:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:34:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +33us
10:34:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 606
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4964us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 607
10:34:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5596us
10:34:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, audio drain) +5us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 08806470->089bd718, vblank start waited) +6us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 607
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5580us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 608
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4865us
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:34:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:34:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 608
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +621us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 609
10:34:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4133us
10:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 609
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1450us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 610
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3401us
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:34:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:34:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 610
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2084us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 611
10:34:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2670us
10:34:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 611
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2913us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 612
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1938us
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:34:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:34:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 612
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3547us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 613
10:34:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1207us
10:34:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 613
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4376us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 614
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +475us
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:484 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:484 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:34:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:484 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:484 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:484 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:34:484 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:484 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 614
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5010us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 615
10:34:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5548us
10:34:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:515 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +34us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 615
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 616
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4817us
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:531 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:34:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:531 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:531 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:531 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:531 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:531 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:34:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 616
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +669us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 617
10:34:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4085us
10:34:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 617
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1497us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 618
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3354us
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:562 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:34:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:562 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:562 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:562 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:562 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:34:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 618
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2132us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 619
10:34:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2622us
10:34:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 619
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2960us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 620
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1891us
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:34:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:34:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 620
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3595us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 621
10:34:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1159us
10:34:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 621
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4424us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 622
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +427us
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:34:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:34:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 622
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5058us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 623
10:34:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5501us
10:34:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +82us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 623
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 624
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4769us
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:34:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:34:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 624
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +716us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 625
10:34:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4038us
10:34:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 625
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1545us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 626
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3306us
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:34:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:34:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 626
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2179us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 627
10:34:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2574us
10:34:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 627
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3008us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 628
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1843us
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:34:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:34:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 628
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3643us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 629
10:34:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1111us
10:34:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 629
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4471us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 630
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +380us
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:765 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:765 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:765 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:34:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:765 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:765 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:765 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:765 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:765 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:34:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:765 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 630
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5106us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:765 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 631
10:34:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5453us
10:34:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:765 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +130us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 631
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 632
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4721us
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:796 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:34:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:796 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:796 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:796 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:796 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:34:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 632
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +764us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 633
10:34:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3990us
10:34:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 633
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1593us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 634
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3258us
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:34:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:34:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 634
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2227us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 635
10:34:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2527us
10:34:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 635
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3056us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 636
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1795us
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:34:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:34:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 636
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3690us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 637
10:34:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1064us
10:34:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 637
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4519us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 638
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +332us
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:34:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:34:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 638
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5153us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 639
10:34:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5405us
10:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +177us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 639
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 640
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4674us
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:34:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:34:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:34:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 640
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +812us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 641
10:34:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3942us
10:34:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 641
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1640us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 642
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3211us
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:34:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:34:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:34:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:34:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:34:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:34:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:34:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:34:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:34:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:34:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:34:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 642
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2275us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 643
10:34:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2479us
10:34:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:34:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:34:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:34:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 643
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3104us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:34:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:34:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:34:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:34:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 644
10:34:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1747us
10:34:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:34:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:34:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:34:984 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:34:984 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:34:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:34:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:34:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:34:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:34:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:34:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:34:984 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:34:984 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:000 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:000 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:000 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:000 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:35:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:000 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 644
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3738us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 645
10:35:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +1016us
10:35:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:015 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 645
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4567us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 646
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +284us
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:031 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:031 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:031 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:35:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:031 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:031 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:031 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:031 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:031 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:35:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 646
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5201us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 647
10:35:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5358us
10:35:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +225us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 647
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 648
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4626us
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:35:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:35:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 648
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +859us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 649
10:35:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3894us
10:35:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 649
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1688us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 650
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3163us
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:35:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:35:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 650
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2322us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 651
10:35:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2431us
10:35:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 651
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3151us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 652
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1700us
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:35:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:35:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 652
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3786us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 653
10:35:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +968us
10:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 653
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4614us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 654
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +236us
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:35:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:35:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 654
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5249us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 655
10:35:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5310us
10:35:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +273us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 655
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 656
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4578us
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:35:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:35:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 656
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +907us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 657
10:35:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3847us
10:35:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 657
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1736us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 658
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3115us
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:35:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:35:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 658
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2370us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 659
10:35:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2384us
10:35:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 659
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3199us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:265 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 660
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1652us
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:265 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:265 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:265 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:35:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:265 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:265 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:265 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:265 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:265 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:35:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:265 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 660
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3833us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:265 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 661
10:35:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +920us
10:35:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:265 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 661
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4662us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 662
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +189us
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:296 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:35:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:296 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:296 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:296 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:35:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 662
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5297us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 663
10:35:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5262us
10:35:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +320us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 663
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 664
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4531us
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:35:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:35:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 664
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +955us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 665
10:35:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3799us
10:35:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 665
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1784us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 666
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3067us
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:35:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40dc - stall = 08af2f94
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:35:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +35us
10:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 666
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2418us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 667
10:35:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2336us
10:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 667
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3247us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 668
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1604us
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:35:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:390 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:390 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:390 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40dc - stall = 08af2f94
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:35:390 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 668
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3884us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 669
10:35:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +873us
10:35:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 669
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4710us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 670
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +141us
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:421 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:421 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:35:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:421 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:421 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:421 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:35:421 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:421 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 670
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5348us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 671
10:35:421 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5214us
10:35:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +368us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 671
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 672
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4483us
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:453 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:453 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:35:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:453 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:453 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:453 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:35:453 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:453 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 672
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1006us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 673
10:35:453 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3751us
10:35:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:484 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 673
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1831us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 674
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +3020us
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:500 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:500 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:500 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:500 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:35:500 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:500 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:500 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:500 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:500 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:500 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:500 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:35:500 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:500 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:500 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:500 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 674
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2469us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:500 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 675
10:35:500 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2288us
10:35:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 675
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3294us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 676
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1557us
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:531 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:531 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:35:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:531 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:531 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:531 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:531 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:531 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:35:531 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:531 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 676
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3932us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 677
10:35:531 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +825us
10:35:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 677
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4758us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 678
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +93us
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:562 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:562 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:35:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:562 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:562 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:562 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:562 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:35:562 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:562 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 678
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5395us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 679
10:35:562 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5167us
10:35:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +416us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 679
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 680
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4435us
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:593 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:593 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:35:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:593 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:593 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:593 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:593 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:35:593 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:593 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 680
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1053us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 681
10:35:593 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3704us
10:35:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 681
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1879us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 682
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2972us
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:625 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:625 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:35:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:625 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:625 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:625 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:35:625 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:625 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 682
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2517us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 683
10:35:625 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2240us
10:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 683
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3342us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 684
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1509us
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:656 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:656 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:35:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:656 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:656 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:656 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:35:656 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:656 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 684
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3980us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 685
10:35:656 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +777us
10:35:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 685
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4805us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 686
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +46us
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:687 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:687 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:35:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:687 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:687 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:687 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:35:687 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:687 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 686
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5443us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 687
10:35:687 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5119us
10:35:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +463us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 687
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 688
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4387us
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:718 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:718 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:35:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:718 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:718 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:718 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:35:718 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:718 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 688
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1101us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 689
10:35:718 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3656us
10:35:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:750 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 689
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1927us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:765 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 690
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2924us
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:765 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:765 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:765 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:35:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:765 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:765 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:765 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:765 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:765 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:35:765 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:765 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:765 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 690
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2564us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:765 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 691
10:35:765 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2193us
10:35:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:765 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 691
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3390us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 692
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1461us
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:796 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:796 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:35:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:796 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:796 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:796 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:796 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:35:796 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:796 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 692
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4028us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 693
10:35:796 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +730us
10:35:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 693
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4853us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:828 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 694
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, interrupt) +5us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, idle) +5us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> drawlogo thread (296->289, pc: 089bd718->08806470, blocking audio) +6us
10:35:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:828 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:828 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:35:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:828 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:828 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:828 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:35:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:828 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:35:828 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:828 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 694
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5482us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 695
10:35:828 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5071us
10:35:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +511us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 695
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 696
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4340us
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:859 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:859 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:35:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:859 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:859 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:859 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:859 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:35:859 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:859 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 696
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1149us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 697
10:35:859 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3608us
10:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 697
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1974us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 698
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2877us
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:890 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:890 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:35:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:890 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:890 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:890 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:35:890 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:890 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 698
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2612us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 699
10:35:890 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2145us
10:35:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 699
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3438us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 700
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1413us
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:35:921 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:921 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:35:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:921 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:921 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:35:921 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:35:921 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:921 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:35:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 700
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4075us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 701
10:35:921 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +682us
10:35:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 701
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4901us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 702
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +129us
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:35:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:35:953 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:35:953 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:35:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:35:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:35:953 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:35:953 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:35:953 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:35:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:35:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:35:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:35:953 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:35:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:35:953 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +31us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:35:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 702
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5525us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 703
10:35:953 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +5024us
10:35:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:35:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:35:984 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:35:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +559us
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:35:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:35:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:35:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 703
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:35:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:35:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:35:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:35:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 704
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4292us
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:000 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:000 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:000 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:36:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:000 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:000 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:000 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:000 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:36:000 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:000 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:000 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 704
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1197us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 705
10:36:000 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3560us
10:36:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 705
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2022us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 706
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2829us
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:031 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:031 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:031 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:36:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:031 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:031 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:031 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:031 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:031 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:36:031 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:031 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 706
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2660us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 707
10:36:031 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2097us
10:36:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 707
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3485us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 708
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1366us
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:062 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:062 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:36:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:062 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:062 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:062 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:36:062 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:062 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 708
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4123us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 709
10:36:062 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +634us
10:36:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 709
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4948us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 710
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +82us
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:093 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:093 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:36:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:093 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:093 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:093 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:093 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:36:093 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:093 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> sndp thread (289->296, pc: 0880633c->089c38a8, vblank start waited) +31us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 710
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5573us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 711
10:36:093 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4976us
10:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +607us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 711
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 712
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4244us
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:125 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:125 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:36:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:125 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:125 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:125 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:125 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:36:125 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:125 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 712
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1244us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 713
10:36:125 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3513us
10:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 713
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2070us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 714
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2781us
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:156 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:156 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:36:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:156 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:156 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:156 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:36:156 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:156 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 714
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2707us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 715
10:36:156 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2050us
10:36:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 715
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3533us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 716
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1318us
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:187 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:187 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:36:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:187 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:187 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:187 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:36:187 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:187 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 716
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4171us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 717
10:36:187 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +586us
10:36:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 717
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4996us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 718
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +34us
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:218 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:218 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:36:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:218 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:218 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:218 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:36:218 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:218 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +27us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 718
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 719
10:36:218 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4928us
10:36:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:250 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +654us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 719
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:265 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 720
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4197us
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:265 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:265 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:265 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:36:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:265 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:265 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:265 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:265 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:265 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:36:265 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:265 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:265 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 720
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1292us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:265 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 721
10:36:265 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +3465us
10:36:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:265 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 721
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2118us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 722
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +2733us
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:296 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:296 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:36:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:296 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:296 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:296 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:36:296 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:296 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 722
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2755us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 723
10:36:296 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +2002us
10:36:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 723
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3581us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 724
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +1270us
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:328 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:328 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:36:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:328 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:328 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:328 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +42us
10:36:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:36:328 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:328 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +31us
10:36:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 724
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4218us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 725
10:36:328 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +539us
10:36:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 725
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5044us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:359 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 726
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 0891f844->08000000, interrupt) +15us
10:36:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 726
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->0891f844, idle) +727us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> drawlogo thread (296->289, pc: 089c38a8->08806470, sas core) +14us
10:36:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:359 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 3=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:359 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04000000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:36:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:359 drawlogo thr D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:359 drawlogo thr D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:359 drawlogo thr D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060cc->08000000, interrupt) +49us
10:36:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb406c - stall = 08af2f94
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060cc, left interrupt) +9us
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:36:359 drawlogo thr D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 088060fc->08000000, interrupt) +11us
10:36:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->088060fc, left interrupt) +5us
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:359 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, vblank start waited) +32us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +66us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4867us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 727
10:36:359 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, entered vblank) +4880us
10:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 0880633c->08000000, interrupt) +5us
10:36:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->0880633c, idle) +5us
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +702us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 727
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 728
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, entered vblank) +4149us
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawlogo thread -> idle0 (289->272, pc: 08806470->08000000, interrupt) +5us
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawlogo thread (272->289, pc: 08000000->08806470, idle) +5us
10:36:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:390 drawlogo thr D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(09fbf9a0, 8)
10:36:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbfa60[04044000], 09fbfa64[00000200], 09fbfa68[00000001], 0)
10:36:390 drawlogo thr D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:390 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:1943 297=sceKernelCreateThread(drawloading thread, 0891d5e4, 00000010, 1024, 00000000, 00000000)
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawlogo thr D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fbf8e0[04044000], 09fbf8e4[00000200], 09fbf8e8[00000001], 0)
10:36:390 drawlogo thr D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 728
10:36:390 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(297, 0, 00000000)
10:36:390 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:36:390 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack drawlogo thread
10:36:390 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> drawloading thread (0->297, pc: 00000000->0891d5e4, thread exited with delete) +1101us
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:36:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:390 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:390 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:390 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (297->272, pc: 088060cc->08000000, interrupt) +30us
10:36:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af406c - stall = 08af2f94
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->088060cc, left interrupt) +9us
10:36:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:36:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (297->272, pc: 088060fc->08000000, interrupt) +11us
10:36:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->088060fc, left interrupt) +5us
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (297->276, pc: 0880633c->08955fac, vblank start waited) +33us
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(297, 00000000)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891cefc->08000000, thread wait end) +101us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +147us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 729
10:36:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->0880633c, entered vblank) +3417us
10:36:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (297->272, pc: 0880633c->08000000, interrupt) +5us
10:36:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->0880633c, idle) +5us
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (297->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 729
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2165us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 730
10:36:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->08806470, entered vblank) +2686us
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (297->272, pc: 08806470->08000000, interrupt) +5us
10:36:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->297, pc: 08000000->08806470, idle) +5us
10:36:421 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:421 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:36:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:421 drawloading  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:36:421 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack drawloading thread
10:36:421 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> user_main (0->276, pc: 00000000->0891cefc, thread exited with delete) +11us
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:36:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:421 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +30us
10:36:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:36:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:36:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:421 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:36:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 730
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2726us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 731
10:36:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1954us
10:36:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 731
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3628us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 732
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1223us
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 4=sceCtrlReadBufferPositive(09fff500, 8)
10:36:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5c0[04044000], 09fff5c4[00000200], 09fff5c8[00000001], 0)
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:36:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:453 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04044000/200 -> 04000000/200, 480x272x2 (0,0)->(0,0)
10:36:453 user_main    W[G3D]: Common\FramebufferCommon.cpp:873 Inter-buffer block transfer 04044000 -> 04000000
10:36:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:36:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4050 - stall = 08af2f9c
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +58us
10:36:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +160us
10:36:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 732
10:36:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4139us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 733
10:36:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +491us
10:36:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 733
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5092us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 734
10:36:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5564us
10:36:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894d734->089bd718, audio drain) +25us
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894d734, sas core) +31us
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:500 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:500 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:500 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:500 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:36:500 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:500 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:500 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:500 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:500 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:36:500 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4810 - stall = 08af2f9c
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +36us
10:36:500 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:500 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:500 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089c38a8, woke from sas mix) +127us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ad480, blocking audio) +12us
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:500 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +44us
10:36:500 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 734
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5541us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:500 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 735
10:36:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4833us
10:36:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 735
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +750us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 736
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4101us
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:531 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:531 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:531 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02425823, 00000000, 0, 09fff5e0, 4)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089520cc->08000000, check fat state) +25us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089520cc, woke from hle delay) +105us
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02425823, 00000000, 0, 09fff5c0, 4)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952024->08000000, check fat state) +5us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952024, woke from hle delay) +105us
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA/ULJS00025000")
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(298)
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02425823, 00000000, 0, 09fff5c0, 4)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952024->08000000, check fat state) +5us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952024, woke from hle delay) +105us
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA/ULJS00083000")
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(299)
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1370 sceIoDevctl("fatms0:", 02425823, 00000000, 0, 09fff5c0, 4)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952024->08000000, check fat state) +5us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952024, woke from hle delay) +105us
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA/ULJS00122000")
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(300)
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:1995 sceIoDopen("ms0:/PSP/SAVEDATA/ULJS00145000")
10:36:531 user_main    D[IO]: HLE\sceIo.cpp:2091 sceIoDclose(301)
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:531 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:36:531 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:531 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:531 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:531 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:36:531 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4810 - stall = 08af2f9c
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +29us
10:36:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:531 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:531 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:531 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +160us
10:36:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 736
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +826us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 737
10:36:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3370us
10:36:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 737
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2213us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 738
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2638us
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:562 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:562 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:562 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:562 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:36:562 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:562 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:562 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:562 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:36:562 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4810 - stall = 08af2f9c
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:562 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +160us
10:36:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 738
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2731us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 739
10:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1906us
10:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 739
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3676us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5600us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 740
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1175us
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:593 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:593 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:593 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1347 Name : 000
10:36:593 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:36:593 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1355 ms0:/PSP/SAVEDATA/ULJS00145000/DATA.BIN Exist
10:36:593 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(09f12774) - AUTOLOAD (0)
10:36:593 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(09f12774) : Game key (hex): 67756E64616D00010203ABCDEF000000
10:36:593 user_main    D[UTIL]: Dialog\PSPSaveDialog.cpp:134 Loading. Title: ULJS00145 Save: 000 File: DATA.BIN
10:36:593 user_main    D[UTIL]: HLE\sceUtility.cpp:190 00000000=sceUtilitySavedataInitStart(09f12774)
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:593 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:36:593 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:593 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:593 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:593 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:36:593 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4810 - stall = 08af2f9c
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +69us
10:36:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:593 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:593 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000001=sceUtilitySavedataGetStatus()
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +294us
10:36:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 740
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4041us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +33us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5592us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091722d0, 4208, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fec)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5523us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 741
10:36:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +375us
10:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 741
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5139us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 742
10:36:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5448us
10:36:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:625 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:625 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:625 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:625 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:625 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:625 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:36:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:625 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:36:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:625 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:625 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:625 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e2f470: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e2f470: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e2f470: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e47c70: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e47c70: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e47c70: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e60470: hash fail
10:36:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:36:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:36:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088060fc->089bd718, audio drain) +5us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088060fc, sas core) +32us
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089c38a8, woke from sas mix) +241us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ad480, blocking audio) +12us
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +72us
10:36:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 742
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5444us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 743
10:36:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4717us
10:36:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 743
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +797us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 744
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3985us
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:656 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:656 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:656 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:36:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:656 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:656 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e60470: hash fail
10:36:656 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e2f470: hash fail
10:36:656 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e60470: hash fail
10:36:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:36:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +294us
10:36:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 744
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1171us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 745
10:36:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3254us
10:36:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:671 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 745
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2261us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 746
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2522us
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:36:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:36:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +294us
10:36:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 746
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2635us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 747
10:36:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1790us
10:36:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 747
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3724us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:734 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 748
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1059us
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:734 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:734 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:734 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:734 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:36:734 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:734 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:734 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:734 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:36:734 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:734 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:734 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:734 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:734 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +294us
10:36:734 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 748
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4098us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:734 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 749
10:36:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +327us
10:36:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:734 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:765 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 749
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5187us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:765 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 750
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5401us
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:765 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:765 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:765 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:765 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:36:765 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:765 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:765 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:765 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:36:765 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:765 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:765 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c6aac->089bd718, audio drain) +50us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c6aac, sas core) +32us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880624c->089c38a8, woke from sas mix) +241us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880624c, blocking audio) +12us
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:765 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +26us
10:36:765 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 750
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5492us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:765 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 751
10:36:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4669us
10:36:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:765 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 751
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +845us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 752
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3937us
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:796 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:796 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:796 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:796 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:36:796 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:796 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:796 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:796 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:36:796 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:796 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:796 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:796 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:796 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000002=sceUtilitySavedataGetStatus()
10:36:796 user_main    D[UTIL]: HLE\sceUtility.cpp:235 00000000=sceUtilitySavedataUpdate(2)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952b48->08000000, savedata update) +292us
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952b48, woke from hle delay) +300us
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +7us
10:36:796 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 752
10:36:796 sndp thread  I[UTIL]: Dialog\SavedataParam.cpp:586 Loading file with size 434432 in ms0:/PSP/SAVEDATA/ULJS00145000/DATA.BIN
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +914us
10:36:796 sndp thread  D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\DATA.BIN
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:796 sndp thread  D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:36:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 753
10:36:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3206us
10:36:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:796 idle0        D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 753
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2308us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 754
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2474us
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:828 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:828 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:828 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:828 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:36:828 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:828 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:828 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:828 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:36:828 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:828 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:828 user_main    D[UTIL]: HLE\sceUtility.cpp:235 00000000=sceUtilitySavedataUpdate(2)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952b48->08000000, savedata update) +292us
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952b48, woke from hle delay) +300us
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +7us
10:36:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 754
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2377us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 755
10:36:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1743us
10:36:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 755
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3772us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 756
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1011us
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:859 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:859 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:859 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:859 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:36:859 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:859 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:859 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:859 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:36:859 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:859 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:859 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000003=sceUtilitySavedataGetStatus()
10:36:859 user_main    D[UTIL]: HLE\sceUtility.cpp:204 00000000=sceUtilitySavedataShutdownStart()
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +294us
10:36:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 756
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4145us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 757
10:36:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +280us
10:36:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 757
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5235us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 758
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5353us
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:890 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:890 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:890 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:36:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:890 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:890 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:890 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:36:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b0290->089bd718, audio drain) +98us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b0290, sas core) +32us
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:890 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:890 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000000=sceUtilitySavedataGetStatus()
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +207us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 758
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5525us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 759
10:36:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4621us
10:36:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 759
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +893us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5532us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 760
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3890us
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:36:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:921 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:921 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 760
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089bd718, audio drain) +1631us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894fa90, sas core) +40us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089c38a8, woke from sas mix) +241us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894fa90, blocking audio) +12us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089bd718, audio drain) +5510us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 1, 09173340, 5888, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 1, 1625)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 1, 1773, 1773, 1385, 1385)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 1, 0000820f, 00009fec)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894fa90, sas core) +41us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089c38a8, woke from sas mix) +309us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894fa90, blocking audio) +12us
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:36:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:36:921 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:36:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +1966us
10:36:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:921 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +293us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3161us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 761
10:36:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3090us
10:36:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:937 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 761
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2356us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 762
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2358us
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:36:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:36:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:36:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:36:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:36:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:36:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:36:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:36:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:36:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:36:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:36:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:36:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:36:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:36:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:36:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:36:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:36:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:36:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:36:968 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +293us
10:36:968 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 762
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2731us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:36:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:36:968 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 763
10:36:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1627us
10:36:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:36:968 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:36:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:36:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:36:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 763
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3819us
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:36:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:36:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:36:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:36:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 764
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +895us
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:000 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:000 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:37:000 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:000 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:37:000 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:000 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:000 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:000 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:37:000 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:37:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:37:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:000 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +293us
10:37:000 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 764
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4194us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 765
10:37:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +164us
10:37:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:37:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:37:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 765
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5282us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 766
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5237us
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:031 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:031 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:37:031 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:031 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:37:031 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:031 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:031 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:37:031 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:37:031 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:37:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:031 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:37:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b0a20->089bd718, audio drain) +146us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b0a20, sas core) +32us
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:031 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +159us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +81us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 766
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5525us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 767
10:37:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4573us
10:37:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:37:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:37:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 767
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +941us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 768
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3842us
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:062 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:062 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:37:062 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:062 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:37:062 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:062 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:062 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:062 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:37:062 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:37:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:37:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:062 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +293us
10:37:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 768
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1315us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 769
10:37:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3110us
10:37:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:37:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:37:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 769
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2404us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 770
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2379us
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:093 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:093 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:37:093 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04000000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:093 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:37:093 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:093 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:093 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:37:093 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:37:093 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb53e4 - stall = 08af2f9c
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:37:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +5us
10:37:093 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:093 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +293us
10:37:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 770
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2779us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 771
10:37:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1647us
10:37:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:37:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:37:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 771
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3867us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 772
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +915us
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:125 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:125 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff510, 8)
10:37:125 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff5d0[04044000], 09fff5d4[00000200], 09fff5d8[00000001], 0)
10:37:125 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:125 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 302=sceKernelCreateThread(drawloading thread, 0891d5e4, 00000010, 1024, 00000000, 00000000)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff450[04044000], 09fff454[00000200], 09fff458[00000001], 0)
10:37:125 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 772
10:37:125 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(302, 0, 00000000)
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0891c658->0891d5e4, thread started) +1278us
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:125 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:37:125 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:125 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:125 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:125 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:37:125 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af53e4 - stall = 08af2f9c
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +36us
10:37:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:125 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +9us
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +5us
10:37:125 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 0880633c->0891c658, vblank start waited) +33us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1176 75806720 = sceIoLseek(4, 484b800, 0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +489us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:37:125 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 09d1a0d0, 2031c): deferring result
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1876 131868 = sceIoWaitAsync(4, 09ffe8d0): waiting
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +1317us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +219us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1176 30857216 = sceIoLseek(5, 1d6d800, 0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:37:125 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09cb1940, 88a50): deferring result
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1876 303 = sceIoWaitAsync(5, 09ffefc0): waiting
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +882us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +4440us
10:37:125 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:37:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +986us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +32us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5518us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +32us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089c38a8, woke from sas mix) +241us
10:37:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b910, blocking audio) +12us
10:37:140 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 773
10:37:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b954->0880633c, entered vblank) +170us
10:37:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 773
10:37:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->0881b954, vblank start waited) +6us
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4609us
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d91c8->089bd718, audio drain) +5518us
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d91c8, sas core) +32us
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +241us
10:37:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 774
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b954->08806470, entered vblank) +5244us
10:37:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +12us
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, audio drain) +262us
10:37:171 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:171 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:171 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:37:171 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:171 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:171 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:37:171 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060cc->08000000, interrupt) +29us
10:37:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:171 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060cc, left interrupt) +9us
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:37:171 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +11us
10:37:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (302->296, pc: 0880633c->089bd718, vblank start waited) +33us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +32us
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8c70->089c38a8, woke from sas mix) +241us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8c70, blocking audio) +12us
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 774
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d7c->089bd718, audio drain) +5430us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8d7c, sas core) +32us
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5518us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +32us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +241us
10:37:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:37:171 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 775
10:37:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b98c->0880633c, entered vblank) +4512us
10:37:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:171 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 775
10:37:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +268us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089bd718, audio drain) +5518us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aedb8, sas core) +32us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089c38a8, woke from sas mix) +241us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7cc, blocking audio) +12us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aee40->089bd718, audio drain) +5519us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aee40, sas core) +32us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d70f8->089c38a8, woke from sas mix) +241us
10:37:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d70f8, blocking audio) +12us
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 776
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b824->08806470, entered vblank) +3779us
10:37:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +12us
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, idle) +273us
10:37:203 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:203 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:203 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:37:203 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:203 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:203 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:203 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060cc->08000000, interrupt) +29us
10:37:203 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:203 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060cc, left interrupt) +9us
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:37:203 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +11us
10:37:203 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 0880633c->0881b824, vblank start waited) +33us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 776
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d50->089bd718, audio drain) +1362us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8d50, sas core) +32us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, woke from sas mix) +244us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089bd718, audio drain) +5528us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aedb8, sas core) +32us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aec28->089bd718, audio drain) +5505us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aec28, sas core) +32us
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:37:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 777
10:37:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b824->0880633c, entered vblank) +3049us
10:37:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 777
10:37:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->0881b824, vblank start waited) +6us
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +1731us
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +32us
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:37:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +5518us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +32us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +241us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:234 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089bd718, audio drain) +5518us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b80c, sas core) +32us
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +241us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:234 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 778
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b98c->08806470, entered vblank) +2317us
10:37:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +12us
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, idle) +285us
10:37:234 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:234 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:234 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:37:234 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:234 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:234 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:37:234 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060cc->08000000, interrupt) +29us
10:37:234 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:234 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:234 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060cc, left interrupt) +9us
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:37:234 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +11us
10:37:234 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 0880633c->0881b98c, vblank start waited) +33us
10:37:234 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 778
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +2814us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:234 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5518us
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +241us
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5518us
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +32us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +241us
10:37:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 779
10:37:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 08818484->0880633c, entered vblank) +1586us
10:37:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 779
10:37:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->08818484, vblank start waited) +6us
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +3194us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +32us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089c38a8, woke from sas mix) +241us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b910, blocking audio) +12us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5518us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +5518us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +32us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 780
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 089aedb8->08806470, entered vblank) +864us
10:37:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +12us
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, dcache writeback all) +5us
10:37:265 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:265 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:265 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:37:265 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:265 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:265 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:265 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060cc->08000000, interrupt) +29us
10:37:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:265 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:265 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060cc, left interrupt) +9us
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:37:265 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +11us
10:37:265 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 0880633c->089aedb8, vblank start waited) +33us
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 780
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880c070->089bd718, audio drain) +4550us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880c070, sas core) +32us
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5516us
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +32us
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5518us
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +32us
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d90e0->089c38a8, woke from sas mix) +241us
10:37:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d90e0, blocking audio) +12us
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:281 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 781
10:37:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 08810860->0880633c, entered vblank) +123us
10:37:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 781
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->08810860, vblank start waited) +6us
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +4657us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +32us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5518us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +32us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 782
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 0881b7cc->08806470, entered vblank) +5196us
10:37:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +12us
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, audio drain) +309us
10:37:296 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:296 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:296 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:37:296 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:296 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:296 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:37:296 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060cc->08000000, interrupt) +29us
10:37:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:296 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:296 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb40a0 - stall = 08af2f94
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060cc, left interrupt) +9us
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:37:296 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 088060fc->08000000, interrupt) +11us
10:37:296 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->088060fc, left interrupt) +5us
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (302->296, pc: 0880633c->089bd718, vblank start waited) +33us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +32us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:37:296 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 782
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5430us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +32us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5518us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +32us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:37:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:296 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 783
10:37:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->302, pc: 088184b4->0880633c, entered vblank) +4464us
10:37:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 0880633c->08000000, interrupt) +12us
10:37:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 783
10:37:328 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->0880633c, idle) +719us
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (302->276, pc: 08806470->088184b4, vblank start waited) +6us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +315us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +32us
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad584->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ad584, blocking audio) +12us
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(302, 00000000)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891cefc->08000000, thread wait end) +1525us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3993us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 784
10:37:328 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, entered vblank) +3746us
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (302->272, pc: 08806470->08000000, interrupt) +5us
10:37:328 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->302, pc: 08000000->08806470, idle) +5us
10:37:328 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:37:328 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:37:328 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:328 drawloading  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:37:328 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack drawloading thread
10:37:328 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> user_main (0->276, pc: 00000000->0891cefc, thread exited with delete) +11us
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:37:328 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:37:328 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:37:328 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:37:328 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:37:328 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +30us
10:37:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:37:328 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:37:328 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40a0 - stall = 08af2f94
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:37:328 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:37:328 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:328 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:37:328 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 784
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1597us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 785
10:37:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3015us
10:37:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:37:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:37:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 785
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2499us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 786
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2283us
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:37:359 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:37:359 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 8=sceCtrlReadBufferPositive(09fff490, 8)
10:37:359 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff550[04000000], 09fff554[00000200], 09fff558[00000001], 0)
10:37:359 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(0, 00000000)
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2346 0=sceKernelChangeThreadPriority(276, 63)
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> user_main (276->276, pc: 089531ec->089531ec, change thread priority) +38us
10:37:359 user_main    I[ME]: HLE\sceMpeg.cpp:423 sceMpegInit()
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089531f4->08000000, mpeg init) +12us
10:37:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 786
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089531f4, woke from hle delay) +750us
10:37:359 user_main    D[ME]: HLE\sceMpeg.cpp:435 1377280 = sceMpegRingbufferQueryMemSize(640)
10:37:359 user_main    D[ME]: HLE\sceMpeg.cpp:1558 65536 = sceMpegQueryMemSize()
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:359 user_main    D[ME]: HLE\sceMpeg.cpp:461 sceMpegRingbufferConstruct(09ffebd0, 640, 09c2e030, 00150400, 0895300c, 09ffeaac)
10:37:359 user_main    I[ME]: HLE\sceMpeg.cpp:530 09c1e050=sceMpegCreate(09ffea80, 09c1e020, 65536, 09ffebd0, 512, 0, 0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953390->08000000, mpeg create) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2411us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 787
10:37:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:37:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 787
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953390, woke from hle delay) +3095us
10:37:390 user_main    D[IO]: HLE\sceUmd.cpp:255 0=sceUmdActivate(1, disc0:)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 304=sceKernelCreateSema(UMD_SAMPLE_IO_SEMA, 00000000, 1, 1, 00000000)
10:37:390 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/movie/m_title.pmf, 00004001, 00000000)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895515c->08000000, file opened) +12us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895515c, woke from hle delay) +100us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(5, 0, 0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089533d0->08000000, io seek) +9us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089533d0, woke from hle delay) +100us
10:37:390 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09ffed50, 800): deferring result
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:1914 305 = sceIoWaitAsyncCB(5, 09ffea30): waiting
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08954ec4->08000000, io waited) +12us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08954ec4, idle) +99us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:589 sceMpegQueryStreamOffset(09ffea80, 09ffed50, 09ffea90)
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:348 Stream offset: 2048, Stream size: 0xF02000
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:349 First timestamp: 90000, Last timestamp: 5402307
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:619 sceMpegQueryStreamSize(09ffed50, 09ffea84)
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:348 Stream offset: 2048, Stream size: 0xF02000
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:349 First timestamp: 90000, Last timestamp: 5402307
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:1176 0 = sceIoLseek(5, 0, 0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953444->08000000, io seek) +9us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953444, woke from hle delay) +100us
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:648 sceMpegRegistStream(09ffea80, 0, 0)
10:37:390 user_main    I[ME]: HLE\sceMpeg.cpp:648 sceMpegRegistStream(09ffea80, 1, 0)
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:691 sceMpegMallocAvcEsBuf(09ffea80)
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:1316 sceMpegInitAu(09ffea80, 1, 09ffeb50)
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:1358 sceMpegQueryAtracEsSize(09ffea80, 09ffea88, 09ffea8c)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:1316 sceMpegInitAu(09ffea80, 163698624, 09ffeb90)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[DISP]: HLE\sceDisplay.cpp:775 sceDisplaySetMode(0, 480, 272)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 306=sceKernelCreateSema(start_sema, 00000000, 0, 1, 00000000)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 307=sceKernelCreateSema(lock_sema, 00000000, 1, 1, 00000000)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 308=sceKernelCreateSema(display_wait_sema, 00000000, 0, 1, 00000000)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:37:390 user_main    D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 309=sceKernelCreateSema(sound_lock_sema, 00000000, 1, 1, 00000000)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 310=sceKernelCreateSema(sound_start_sema, 00000000, 0, 1, 00000000)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 311=sceKernelCreateSema(decode_sleep_sema, 00000000, 0, 1, 00000000)
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 312=sceKernelCreateThread(displayThread, 08954080, 0000003e, 2048, 00000000, 00000000)
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 313=sceKernelCreateThread(readThread, 0895446c, 00000040, 2048, 00000000, 00000000)
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 314=sceKernelCreateThread(soundThread, 08954924, 0000003d, 2048, 00000000, 00000000)
10:37:390 user_main    D[IO]: HLE\sceIo.cpp:1176 2048 = sceIoLseek(5, 800, 0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953650->08000000, io seek) +510us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953650, woke from hle delay) +100us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:452 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(310, 1)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:452 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(306, 1)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:452 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(308, 1)
10:37:390 user_main    D[DISP]: HLE\sceDisplay.cpp:775 sceDisplaySetMode(0, 480, 272)
10:37:390 user_main    D[DISP]: HLE\sceDisplay.cpp:839 0=sceDisplaySetFrameBuf(00000000, 512, 3, 1): disabling display
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(314, 60, 09ffeacc)
10:37:390 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> soundThread (276->314, pc: 089536a4->08954924, thread started) +22us
10:37:390 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(310, 1, 0)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> user_main (314->276, pc: 08954958->089536a4, sema waited) +18us
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(312, 44, 09ffeacc)
10:37:390 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> displayThread (276->312, pc: 089536b8->08954080, thread started) +27us
10:37:390 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(306, 1, 0)
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> user_main (312->276, pc: 089540b4->089536b8, sema waited) +18us
10:37:390 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(313, 16, 09ffeabc)
10:37:390 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:37:390 user_main    D[ME]: HLE\sceMpeg.cpp:1592 ERROR_MPEG_NO_DATA=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->0895446c, mpeg get atrac) +27us
10:37:390 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 640)
10:37:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 3
10:37:390 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:390 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:390 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:390 readThread   D[IO]: HLE\sceIo.cpp:1914 2048 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +28us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +71us
10:37:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(311, 1, 0)
10:37:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953740->08000000, sema waited) +20us
10:37:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +562us
10:37:390 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:390 readThread   I[ME]: HLE\sceMpeg.cpp:348 Stream offset: 2048, Stream size: 0xF02000
10:37:390 readThread   I[ME]: HLE\sceMpeg.cpp:349 First timestamp: 90000, Last timestamp: 5402307
10:37:406 readThread   I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 32 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 089544ec->08953740, semaphore signaled) +13us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->089544ec, mpeg get avc) +12us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +78us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000000
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +125us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 608=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 608)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 4
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +304us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +77us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 64 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +22us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 576=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 576)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 5
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 788
10:37:406 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 00000000 (prev: 04000000)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 96 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 544=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 544)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 6
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 788
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 128 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 512=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 512)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 7
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 160 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +59us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1386 480=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(311, 1, 0)
10:37:406 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +33us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 1)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +11us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 480)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 8
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 192 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +22us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 448=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 448)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 9
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 224 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 416=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 416)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 10
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 256 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +18us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +177us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 384=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 384)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 11
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +42us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +199us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +5us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +296us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 288 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 352=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 352)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 12
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 320 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 320=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 320)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 13
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 352 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 288=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 288)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 14
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 384 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 256=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 256)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 15
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 416 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 224=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 224)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 16
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 448 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 192=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 192)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 17
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +140us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +162us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(311, 1, 0)
10:37:406 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +33us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +45us
10:37:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +48us
10:37:406 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +187us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 480 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +22us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 160=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 160)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 18
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 512 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 128=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 128)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 19
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 544 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1386 96=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 96)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 20
10:37:406 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:406 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:406 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:406 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 576 packetsTotal: 640
10:37:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +74us
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:406 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1386 64=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(311, 1, 0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(311, 1, 0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537a4->08000000, sema waited) +47us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +88us
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 64)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 21
10:37:421 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:421 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:421 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 608 packetsTotal: 640
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 089544ec->089537a4, semaphore signaled) +13us
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->089544ec, mpeg get atrac) +13us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +78us
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +125us
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1386 32=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 32, 32)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 22
10:37:421 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:421 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 10000): deferring result
10:37:421 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +654us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000020
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 32 packetsRead: 640 packetsTotal: 640
10:37:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +22us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[ME]: HLE\sceMpeg.cpp:1386 0=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +7us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +40us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 789
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +163us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 789
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +72us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +35us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 0895391c->08954500, mpeg atrac decode) +5us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +165us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +35us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +8us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +67us
10:37:421 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +136us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +194us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->0895391c, woke from hle delay) +23us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(306, 1) (count: 0 -> 1)
10:37:421 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> displayThread (276->312, pc: 08954bf0->089540b4, semaphore signaled) +46us
10:37:421 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> user_main (312->276, pc: 08954380->08954bf0, vblank start waited) +13us
10:37:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(310, 1) (count: 0 -> 1)
10:37:421 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> soundThread (276->314, pc: 08954c04->08954958, semaphore signaled) +16us
10:37:421 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:37:421 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:37:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> user_main (314->276, pc: 089bd718->08954c04, blocking audio) +12us
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(09ffed50, 1)
10:37:421 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +72us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +47us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +68us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +149us
10:37:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +54us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 790
10:37:421 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +177us
10:37:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:421 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 00000000)
10:37:437 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:437 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(308, 1) (count: 0 -> 1)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +9us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +12us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +79us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +104us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +112us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 790
10:37:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +88us
10:37:437 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +35us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +178us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +38us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +165us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +200us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:437 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 791
10:37:453 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +183us
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:453 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:453 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +8us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 791
10:37:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->089537d4, ctrl buffers updated) +5us
10:37:453 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +42us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +61us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +122us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +94us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +109us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +25us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +159us
10:37:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +58us
10:37:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +145us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089bd718, audio drain) +14us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954518, sas core) +32us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 792
10:37:468 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +152us
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:468 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:468 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:468 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:468 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +30us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 792
10:37:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +183us
10:37:468 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +11us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +64us
10:37:468 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:468 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +139us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +67us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +149us
10:37:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +54us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +165us
10:37:468 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:468 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:468 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +28us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:468 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +96us
10:37:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:484 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +85us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +80us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +104us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +113us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +90us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +43us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +140us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +77us
10:37:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +126us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:484 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 793
10:37:484 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +13us
10:37:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:500 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:500 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +178us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 793
10:37:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +43us
10:37:500 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:500 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +54us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +7us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +40us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +162us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +117us
10:37:500 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:500 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:500 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:500 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +55us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +205us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +68us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +149us
10:37:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +54us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:500 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:500 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 794
10:37:500 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +54us
10:37:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:500 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:515 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:515 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:515 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +128us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 794
10:37:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +85us
10:37:515 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:515 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:515 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +78us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +105us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +111us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +92us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953b7c, woke from hle delay) +23us
10:37:515 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:515 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:515 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +34us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +175us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +42us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +141us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +75us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +128us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +6us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +178us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +39us
10:37:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +164us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +55us
10:37:515 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:515 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:515 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +138us
10:37:515 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 795
10:37:515 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +147us
10:37:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:531 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:531 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +44us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 795
10:37:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +178us
10:37:531 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +25us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +50us
10:37:531 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +154us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +18us
10:37:531 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:531 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:531 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:531 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +147us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +68us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +149us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +54us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +79us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +104us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +44us
10:37:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +158us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:531 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 796
10:37:531 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +191us
10:37:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:531 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:546 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:546 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:546 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 796
10:37:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +207us
10:37:546 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->08954500, mpeg get avc) +14us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +69us
10:37:546 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:546 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +10us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +89us
10:37:546 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:546 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:546 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +92us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:546 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:546 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 797
10:37:546 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954100, entered vblank) +14us
10:37:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:37:562 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, mpeg ringbuffer avail) +5us
10:37:562 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954518, vblank start waited) +7us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 797
10:37:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->089537d4, ctrl buffers updated) +14us
10:37:562 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:562 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954518, ctrl buffer waited) +42us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +13us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +170us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +185us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> soundThread (313->314, pc: 08954500->089bd718, audio drain) +23us
10:37:562 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:562 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:562 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +22us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +187us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 798
10:37:562 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +191us
10:37:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:562 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:578 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:578 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:578 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +126us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +57us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +91us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 798
10:37:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +109us
10:37:578 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +5us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:37:578 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +37us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:578 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:578 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:578 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +50us
10:37:578 readThread   D[ME]: HLE\sceMpeg.cpp:1386 4=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:578 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 4, 4)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 23
10:37:578 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:578 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:578 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 2000): deferring result
10:37:578 readThread   D[IO]: HLE\sceIo.cpp:1914 65536 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +99us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000004
10:37:578 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 4 packetsRead: 644 packetsTotal: 640
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[ME]: HLE\sceMpeg.cpp:1386 0=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +198us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +48us
10:37:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:578 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:578 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 799
10:37:578 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +124us
10:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:593 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:593 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +67us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 799
10:37:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +154us
10:37:593 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:593 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +19us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:593 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:593 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 800
10:37:593 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954380, entered vblank) +14us
10:37:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:37:593 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:609 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, mpeg ringbuffer avail) +5us
10:37:609 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:609 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954518, vblank start waited) +15us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 800
10:37:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +203us
10:37:609 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->08954500, mpeg get avc) +14us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +69us
10:37:609 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:609 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +169us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +15us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +134us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +69us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +101us
10:37:609 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:609 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:609 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +80us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +132us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +51us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +98us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +105us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +182us
10:37:609 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:609 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:609 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +11us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +96us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +87us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +61us
10:37:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +141us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:609 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 801
10:37:609 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +18us
10:37:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:625 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:625 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +173us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 801
10:37:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +49us
10:37:625 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:625 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +49us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +60us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +123us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +25us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +178us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +122us
10:37:625 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:625 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:625 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:625 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +50us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +24us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +159us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +196us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 802
10:37:625 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +68us
10:37:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:625 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:640 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:640 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:640 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +114us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 802
10:37:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +99us
10:37:640 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +96us
10:37:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953760, woke from hle delay) +5us
10:37:640 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:640 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953b7c->08954500, mpeg decode) +12us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +67us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +81us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +121us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953b7c, woke from hle delay) +23us
10:37:640 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:640 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:640 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +34us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +175us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +80us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +103us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +45us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +158us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +44us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +139us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +9us
10:37:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +194us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 803
10:37:640 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +138us
10:37:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:656 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:656 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +53us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 803
10:37:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +168us
10:37:656 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:656 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +7us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +47us
10:37:656 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:656 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:656 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +146us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:656 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 804
10:37:656 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +204us
10:37:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:656 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:671 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, thread delay finished) +5us
10:37:671 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:671 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 804
10:37:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +207us
10:37:671 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +5us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:37:671 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +37us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:671 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:671 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:671 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:671 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +50us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +67us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +116us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +32us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +171us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +185us
10:37:671 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:671 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:671 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +28us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:671 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +20us
10:37:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +163us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +193us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:687 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 805
10:37:687 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954100, entered vblank) +5us
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:37:687 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:687 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 805
10:37:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +204us
10:37:687 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +35us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +67us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +116us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +32us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +170us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +31us
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +152us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 806
10:37:703 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954380, entered vblank) +23us
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:37:703 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:703 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, thread delayed) +5us
10:37:703 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:703 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:703 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 806
10:37:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +19us
10:37:703 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:703 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:703 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +70us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +36us
10:37:703 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:703 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:703 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +157us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +165us
10:37:718 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:718 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089545dc->089bd718, audio drain) +25us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089545dc, sas core) +32us
10:37:718 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +14us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +127us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +75us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +112us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +71us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +77us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +126us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 807
10:37:718 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +47us
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:718 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:718 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +144us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 807
10:37:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +78us
10:37:718 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:718 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +20us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:718 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +76us
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +108us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +41us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +162us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +152us
10:37:734 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:734 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:734 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:734 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +20us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +39us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +144us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +198us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:734 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 808
10:37:734 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +134us
10:37:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:734 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:750 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:750 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:750 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +48us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 808
10:37:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +165us
10:37:750 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +29us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +46us
10:37:750 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:750 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +157us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +193us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +61us
10:37:750 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:750 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:750 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +120us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:37:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +154us
10:37:750 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:750 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:750 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +39us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:750 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:750 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 809
10:37:750 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954100, entered vblank) +5us
10:37:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:37:765 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:765 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 809
10:37:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +206us
10:37:765 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +5us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:37:765 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +23us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +161us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +12us
10:37:765 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:765 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:765 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:765 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +160us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:765 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:765 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 810
10:37:765 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954380, entered vblank) +14us
10:37:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:37:765 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:781 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, mpeg ringbuffer avail) +5us
10:37:781 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:781 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954518, vblank start waited) +15us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 810
10:37:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +203us
10:37:781 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->08954500, mpeg get avc) +14us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +69us
10:37:781 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:781 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +44us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +139us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +9us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +194us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +101us
10:37:781 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:781 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:781 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +80us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +8us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:781 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:781 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 811
10:37:781 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954100, entered vblank) +14us
10:37:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:37:796 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, mpeg ringbuffer avail) +5us
10:37:796 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954518, vblank start waited) +7us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 811
10:37:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->089537d4, ctrl buffers updated) +14us
10:37:796 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:796 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954518, ctrl buffer waited) +42us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +49us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +14us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +189us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +13us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +170us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +37us
10:37:796 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:796 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:796 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +156us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +185us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:37:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:796 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:796 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 812
10:37:796 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +193us
10:37:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:796 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:812 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:812 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:812 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 812
10:37:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +207us
10:37:812 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +5us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:37:812 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +37us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:812 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:812 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:812 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +50us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +115us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +69us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +80us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +123us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +185us
10:37:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:812 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +28us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:37:812 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 813
10:37:812 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +5us
10:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:828 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, thread delay finished) +186us
10:37:828 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 813
10:37:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +34us
10:37:828 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:828 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +139us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089bd718, audio drain) +14us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954518, sas core) +32us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +151us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +52us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +134us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +49us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +100us
10:37:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +103us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 814
10:37:828 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +53us
10:37:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:828 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:843 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:843 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:843 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +130us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +98us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +85us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +63us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 814
10:37:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +13us
10:37:843 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:37:843 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:843 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953b7c, woke from hle delay) +23us
10:37:843 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:843 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:843 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +34us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +27us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +121us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +27us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +111us
10:37:843 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:843 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:843 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +82us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +26us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +158us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 815
10:37:843 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +147us
10:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:859 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:859 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +44us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 815
10:37:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +178us
10:37:859 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +26us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +49us
10:37:859 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +154us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089bd718, audio drain) +14us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954518, sas core) +32us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +151us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +52us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +207us
10:37:859 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:859 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:859 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:859 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +37us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +101us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +82us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +66us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +136us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +65us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +118us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +30us
10:37:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +173us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 816
10:37:859 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +156us
10:37:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:859 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:875 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:875 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:875 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +27us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 816
10:37:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +186us
10:37:875 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +8us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +67us
10:37:875 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:875 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +136us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +29us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +154us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +99us
10:37:875 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:875 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:875 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +82us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +181us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +143us
10:37:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +59us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 817
10:37:875 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +5us
10:37:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:890 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, thread delay finished) +199us
10:37:890 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 817
10:37:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +21us
10:37:890 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:890 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +152us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +128us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +55us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +93us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +109us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +178us
10:37:890 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:890 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:890 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +15us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +92us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +91us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +57us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +146us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +56us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +128us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +21us
10:37:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +182us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 818
10:37:890 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +85us
10:37:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:37:890 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:906 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:37:906 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:906 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 818
10:37:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +116us
10:37:906 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +88us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->089538f8, woke from hle delay) +14us
10:37:906 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 0895391c->08954518, mpeg atrac decode) +12us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +166us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:906 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:906 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +27us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +48us
10:37:906 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:906 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +155us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +184us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +73us
10:37:906 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:906 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:906 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +40us
10:37:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 819
10:37:921 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +139us
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:921 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:921 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +52us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 819
10:37:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +170us
10:37:921 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +103us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +80us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +68us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +135us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +67us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +117us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +32us
10:37:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +171us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +30us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +153us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 820
10:37:937 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954380, entered vblank) +23us
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:37:937 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:37:937 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, thread delayed) +5us
10:37:937 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:937 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +80us
10:37:937 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:937 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:937 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +113us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 820
10:37:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +29us
10:37:937 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:937 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +69us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +103us
10:37:937 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:937 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:937 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +90us
10:37:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->08953760, woke from hle delay) +14us
10:37:937 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:37:937 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953b7c->08954518, mpeg decode) +12us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[ME]: HLE\sceMpeg.cpp:1386 4=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:937 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 4, 4)
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 24
10:37:937 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:37:937 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:37:937 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 2000): deferring result
10:37:937 readThread   D[IO]: HLE\sceIo.cpp:1914 8192 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +99us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000004
10:37:937 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 4 packetsRead: 648 packetsTotal: 640
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[ME]: HLE\sceMpeg.cpp:1386 0=sceMpegRingbufferAvailableSize(09ffebd0)
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +87us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +96us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +52us
10:37:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +122us
10:37:953 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:953 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:953 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +59us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +51us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +16us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +187us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +14us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 821
10:37:953 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +145us
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:953 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:953 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +6us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:37:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 821
10:37:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +191us
10:37:953 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +35us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:953 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +163us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +21us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +128us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +75us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +126us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +57us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +92us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +111us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 822
10:37:968 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954380, entered vblank) +23us
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:37:968 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:37:968 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, thread delayed) +5us
10:37:968 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:968 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +90us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +93us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 822
10:37:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +28us
10:37:968 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +12us
10:37:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +80us
10:37:968 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:37:968 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:968 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +174us
10:37:984 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:37:984 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:37:984 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:37:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +7us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +54us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +129us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +19us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +184us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +18us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:37:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +165us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:37:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:37:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:37:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +42us
10:37:984 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:37:984 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:37:984 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 823
10:37:984 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +66us
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:37:984 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:37:984 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +125us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:37:984 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:37:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 823
10:37:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +97us
10:37:984 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:37:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:37:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:37:984 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +186us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +157us
10:38:000 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:000 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:000 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:000 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +15us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:38:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:000 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 824
10:38:000 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +147us
10:38:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:000 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:015 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:015 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:015 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +35us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 824
10:38:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +178us
10:38:015 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +16us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +59us
10:38:015 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:015 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +144us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +91us
10:38:015 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:015 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:015 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +90us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:015 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:015 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 825
10:38:015 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954100, entered vblank) +23us
10:38:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:38:031 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, thread delayed) +5us
10:38:031 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +185us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 825
10:38:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +30us
10:38:031 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:031 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +143us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +185us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +190us
10:38:031 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:031 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:031 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +102us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +81us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +68us
10:38:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +135us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:031 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 826
10:38:031 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +84us
10:38:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:031 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:046 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:046 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:046 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +98us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 826
10:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +115us
10:38:046 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +89us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->089538f8, woke from hle delay) +14us
10:38:046 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 0895391c->08954518, mpeg atrac decode) +12us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +42us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +141us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +7us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +161us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:046 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:046 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +18us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +57us
10:38:046 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:046 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +147us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +57us
10:38:046 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:046 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:046 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +87us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:046 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 827
10:38:046 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +128us
10:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:062 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:062 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +63us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 827
10:38:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +159us
10:38:062 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:062 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +15us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:38:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:062 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 828
10:38:062 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954380, entered vblank) +14us
10:38:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:38:062 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:078 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, mpeg ringbuffer avail) +5us
10:38:078 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:078 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954518, vblank start waited) +15us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 828
10:38:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +207us
10:38:078 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->08954500, mpeg get avc) +14us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +69us
10:38:078 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:078 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +201us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +77us
10:38:078 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:078 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:078 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +104us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> soundThread (313->314, pc: 08954500->089bd718, audio drain) +23us
10:38:078 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:078 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:078 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +22us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +187us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:078 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 829
10:38:078 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954100, entered vblank) +23us
10:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:38:093 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, thread delayed) +5us
10:38:093 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +45us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 829
10:38:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +25us
10:38:093 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:38:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:38:093 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +73us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +98us
10:38:093 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:093 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:093 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:093 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +73us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:38:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 830
10:38:093 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +88us
10:38:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:093 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:109 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:109 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:109 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +94us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 830
10:38:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +86us
10:38:109 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +71us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953760, woke from hle delay) +30us
10:38:109 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:109 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +12us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +38us
10:38:109 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:109 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:109 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +118us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 831
10:38:109 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +167us
10:38:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:125 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:125 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +24us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 831
10:38:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +197us
10:38:125 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:125 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +35us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +74us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +109us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +39us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +163us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +124us
10:38:125 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:125 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:125 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +69us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +38us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +145us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +198us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:125 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 832
10:38:125 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954380, entered vblank) +14us
10:38:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:38:125 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:140 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, mpeg ringbuffer avail) +5us
10:38:140 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:140 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954518, vblank start waited) +15us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 832
10:38:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +208us
10:38:140 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +5us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:38:140 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +135us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +48us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +100us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +102us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +37us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:140 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:140 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:38:140 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:140 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +50us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +99us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +84us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +64us
10:38:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +139us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +185us
10:38:140 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:140 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:140 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089537d4->08954500, ctrl buffer waited) +28us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +52us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +131us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +18us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +185us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 833
10:38:156 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +17us
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:156 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:156 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +174us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 833
10:38:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +48us
10:38:156 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +126us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +16us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +167us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +188us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +190us
10:38:171 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:171 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:171 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 834
10:38:171 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +73us
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:171 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:171 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:171 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:171 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +110us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 834
10:38:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +103us
10:38:171 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:38:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +100us
10:38:171 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 0895391c->08954500, mpeg atrac decode) +5us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +91us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +92us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +56us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +103us
10:38:171 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:171 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:171 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +28us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +48us
10:38:171 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:171 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +156us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +55us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08953b7c, sas core) +25us
10:38:171 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:171 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:171 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +34us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +94us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +20us
10:38:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +183us
10:38:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +18us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +165us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089c38a8, woke from sas mix) +14us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954518, blocking audio) +12us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 835
10:38:187 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +130us
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:187 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:187 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 835
10:38:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +161us
10:38:187 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +12us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +191us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:187 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:38:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 836
10:38:203 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954500->08954380, entered vblank) +5us
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +12us
10:38:203 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:203 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:203 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:203 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 836
10:38:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +196us
10:38:203 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 08953760->08954500, mpeg get avc) +14us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +69us
10:38:203 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:203 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:203 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +15us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +168us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +5us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +12us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +76us
10:38:218 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:218 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:218 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +105us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +187us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> soundThread (313->314, pc: 08954500->089bd718, audio drain) +23us
10:38:218 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:218 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:218 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +22us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +187us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:218 readThread   D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 837
10:38:218 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> displayThread (313->312, pc: 08954518->08954100, entered vblank) +14us
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +12us
10:38:218 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, mpeg ringbuffer avail) +5us
10:38:218 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954518, vblank start waited) +7us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +69us
10:38:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:218 readThread   D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 837
10:38:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->089537d4, ctrl buffers updated) +5us
10:38:218 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954500, mpeg get atrac) +12us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +69us
10:38:218 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b0b780, 0)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +134us
10:38:218 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +37us
10:38:234 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:234 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:234 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:234 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +135us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +43us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +140us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +8us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:234 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +195us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +7us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:234 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 838
10:38:234 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +7us
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:234 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:234 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:234 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:234 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +176us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:234 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:234 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 838
10:38:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +19us
10:38:234 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:38:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:38:234 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:250 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +58us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +165us
10:38:250 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:250 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:250 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +16us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +104us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +70us
10:38:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:250 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 839
10:38:250 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +83us
10:38:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:265 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:265 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +108us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 839
10:38:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +113us
10:38:265 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:265 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +60us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +68us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +115us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +33us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +169us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +32us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +151us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +81us
10:38:265 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:265 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:265 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +112us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:265 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:265 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 840
10:38:265 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +168us
10:38:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:265 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:281 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:281 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:281 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +14us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 840
10:38:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +199us
10:38:281 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +70us
10:38:281 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b09740, 0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +133us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +184us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +31us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:281 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:281 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:38:281 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:281 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +56us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +179us
10:38:281 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:281 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:281 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +102us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +82us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +67us
10:38:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +136us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:281 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 841
10:38:281 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +18us
10:38:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:296 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:296 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +173us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 841
10:38:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +49us
10:38:296 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:296 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +124us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +65us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +118us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +30us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +172us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +29us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +154us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +23us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:296 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:296 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 842
10:38:296 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +104us
10:38:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:296 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:312 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:312 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:312 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +78us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 842
10:38:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +135us
10:38:312 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +59us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +16us
10:38:312 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:312 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +188us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +182us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +5us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +143us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +59us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> soundThread (313->314, pc: 08954500->089bd718, audio drain) +23us
10:38:312 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:312 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:312 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +22us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +187us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +44us
10:38:312 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:312 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:312 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +137us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +142us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +41us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +107us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +96us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +106us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +77us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +71us
10:38:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +132us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:312 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 843
10:38:312 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +195us
10:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:328 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:328 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 843
10:38:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954518->089537d4, ctrl buffers updated) +14us
10:38:328 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> readThread (276->313, pc: 089538f8->08954518, mpeg get atrac) +12us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +78us
10:38:328 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b07700, 0)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +125us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +46us
10:38:328 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:328 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:328 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:328 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +37us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +126us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +35us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +148us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +198us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +187us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:328 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:328 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 844
10:38:328 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +5us
10:38:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:328 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:343 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, thread delay finished) +199us
10:38:343 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:343 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954100->08954500, vblank start waited) +15us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 844
10:38:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +10us
10:38:343 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +14us
10:38:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:38:343 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b957b0, *init = 00000001
10:38:343 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +79us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +118us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +65us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +83us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +120us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953b7c, woke from hle delay) +156us
10:38:343 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:343 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:343 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +28us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +25us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +82us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +101us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +47us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +156us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:343 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +46us
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 845
10:38:343 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +5us
10:38:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:359 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, thread delay finished) +127us
10:38:359 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b957b0, 512, 3, 1)
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> readThread (312->313, pc: 08954380->08954500, vblank start waited) +7us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089c38a8, woke from sas mix) +30us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +197us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 845
10:38:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +90us
10:38:359 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:359 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +35us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +83us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +81us
10:38:359 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:359 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:359 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b09740)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +112us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954500->089bd718, audio drain) +23us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +32us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089bd718->08954500, blocking audio) +6us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +184us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954500, sas core) +25us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +30us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +142us
10:38:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +61us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 846
10:38:359 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +138us
10:38:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:359 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b957b0 (prev: 09b0d7a0)
10:38:375 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:375 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:375 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, vblank start waited) +15us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +44us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 846
10:38:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +5us
10:38:375 user_main    D[ME]: HLE\sceMpeg.cpp:1625 0=sceMpegGetAtracAu(09ffea80, 00000002, 09ffeb90, 09ffea9c)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089538f8->08000000, mpeg get atrac) +5us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +32us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089538f8, woke from hle delay) +44us
10:38:375 user_main    D[ME]: HLE\sceMpeg.cpp:1827 sceMpegAtracDecode(09ffea80, 09ffeb90, 09b056c0, 0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0895391c->08000000, mpeg atrac decode) +5us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +56us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0895391c, woke from hle delay) +12us
10:38:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:375 user_main    D[ME]: HLE\sceMpeg.cpp:1535 0=sceMpegGetAvcAu(09ffea80, 00000001, 09ffeb50, 09ffea94)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953760->08000000, mpeg get avc) +16us
10:38:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953760, woke from hle delay) +100us
10:38:375 user_main    D[ME]: HLE\sceMpeg.cpp:1075 video: bufferAddr = 09f17dac, *buffer = 09b0d7a0, *init = 00000001
10:38:375 user_main    D[ME]: HLE\sceMpeg.cpp:1125 sceMpegAvcDecode(09ffea80, 09ffeb50, 512, 09f17dac, 09ffeaa0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953b7c->08000000, mpeg decode) +5us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +75us
10:38:375 readThread   D[ME]: HLE\sceMpeg.cpp:1386 4=sceMpegRingbufferAvailableSize(09ffebd0)
10:38:375 readThread   D[ME]: HLE\sceMpeg.cpp:1448 sceMpegRingbufferPut(09ffebd0, 4, 4)
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3088 Executing mipscall 25
10:38:375 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:38:375 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:425 0=sceKernelWaitSemaCB(304, 1, 0)
10:38:375 readThread   D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09c2e030, 2000): deferring result
10:38:375 readThread   D[IO]: HLE\sceIo.cpp:1914 8192 = sceIoWaitAsyncCB(5, 09fbe230): waiting
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954ec4->08000000, io waited) +21us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954ec4, idle) +99us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(304, 1) (count: 0 -> 1)
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3128 __KernelReturnFromMipsCall(), returned 00000004
10:38:375 readThread   D[ME]: HLE\sceMpeg.cpp:1418 packetAdded: 4 packetsRead: 652 packetsTotal: 640
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +18us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[ME]: HLE\sceMpeg.cpp:1386 0=sceMpegRingbufferAvailableSize(09ffebd0)
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> sndp thread (313->296, pc: 08954518->089bd718, audio drain) +14us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> readThread (296->313, pc: 089c38a8->08954518, sas core) +32us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +21us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +151us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +52us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> user_main (313->276, pc: 08954500->08953b7c, woke from hle delay) +23us
10:38:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:375 user_main    D[HLE]: HLE\scePower.cpp:211 UNIMPL 0=sceKernelPowerTick(0)
10:38:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:464 sceCtrlReadBufferPositive(09ffed50, 1) - waiting
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089537d4->08000000, ctrl buffer waited) +34us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +175us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +141us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +43us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +106us
10:38:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +97us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 847
10:38:390 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +71us
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:390 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:390 displayThrea D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(09b0d7a0, 512, 3, 1)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, vblank start waited) +7us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +120us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +210us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2377 sceKernelDelayThread(100 usec)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954500->08000000, thread delayed) +23us
10:38:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 847
10:38:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089537d4, ctrl buffers updated) +102us
10:38:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(306, 1) (count: 0 -> 1)
10:38:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(310, 1) (count: 0 -> 1)
10:38:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(308, 1, 0)
10:38:390 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(308, 1, 0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953838->08000000, sema waited) +26us
10:38:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> readThread (272->313, pc: 08000000->08954500, thread delay finished) +81us
10:38:390 readThread   I[KERNEL]: HLE\sceKernelThread.cpp:2066 sceKernelExitThread(0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: readThread -> idle0 (313->272, pc: 08954580->08000000, thread exited) +5us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +590us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:390 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +1246us
10:38:390 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:390 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:390 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b07700)
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 848
10:38:390 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, entered vblank) +2170us
10:38:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954380->08000000, interrupt) +5us
10:38:390 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 09b0d7a0 (prev: 09b957b0)
10:38:406 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954380, idle) +5us
10:38:406 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(307, 1, 0)
10:38:406 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
10:38:406 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(308, 1) (count: 0 -> 1)
10:38:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> user_main (312->276, pc: 08954100->08953838, vblank start waited) +19us
10:38:406 user_main    D[ME]: HLE\sceMpeg.cpp:1148 sceMpegAvcDecodeStop(09ffea80, 00000200, 09f17dac, 09ffeaa0)
10:38:406 user_main    W[ME]: HLE\sceMpeg.cpp:1770 UNIMPL sceMpegFlushAllStream(09ffea80)
10:38:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(314, 00000000)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089539ec->08000000, thread wait end) +12us
10:38:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 848
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2123us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 849
10:38:406 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, entered vblank) +2701us
10:38:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 08954100->08000000, interrupt) +5us
10:38:421 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> displayThread (272->312, pc: 08000000->08954100, idle) +5us
10:38:421 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2066 sceKernelExitThread(0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: displayThread -> idle0 (312->272, pc: 089542c0->08000000, thread exited) +5us
10:38:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 849
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2882us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 850
10:38:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 850
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:437 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +1246us
10:38:437 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:437 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:437 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b056c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4337us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 851
10:38:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 851
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 852
10:38:468 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 852
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:468 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 853
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:500 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 853
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:500 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +1246us
10:38:500 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:500 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:500 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 09b0b780)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4337us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:500 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 854
10:38:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 854
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 855
10:38:531 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 855
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:531 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 856
10:38:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 856
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:546 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +1246us
10:38:546 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(309, 1, 0)
10:38:546 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
10:38:546 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00003fff, 00003fff, 00000000)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> idle0 (314->272, pc: 089bd718->08000000, blocking audio) +16us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4337us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 857
10:38:562 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 857
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 858
10:38:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 858
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 859
10:38:593 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> soundThread (272->314, pc: 08000000->089bd718, audio drain) +1246us
10:38:593 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2066 sceKernelExitThread(0)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: soundThread -> user_main (314->276, pc: 08954ad8->089539ec, thread exited) +5us
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(312, 00000000)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(313, 00000000)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(314, 00000000)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(312, 00000000)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(313, 00000000)
10:38:593 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2211 sceKernelTerminateDeleteThread(314)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:444 Freeing thread stack soundThread
10:38:593 user_main    D[HLE]: Util\BlockAllocator.cpp:226 Merging Blocks
10:38:593 user_main    D[HLE]: Util\BlockAllocator.cpp:231 Block Alloc found adjacent free blocks - merging
10:38:593 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2211 sceKernelTerminateDeleteThread(312)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:444 Freeing thread stack displayThread
10:38:593 user_main    D[HLE]: Util\BlockAllocator.cpp:226 Merging Blocks
10:38:593 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2211 sceKernelTerminateDeleteThread(313)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:444 Freeing thread stack readThread
10:38:593 user_main    D[HLE]: Util\BlockAllocator.cpp:226 Merging Blocks
10:38:593 user_main    D[HLE]: Util\BlockAllocator.cpp:231 Block Alloc found adjacent free blocks - merging
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(311)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(309)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(310)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(306)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(307)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(308)
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[ME]: HLE\sceMpeg.cpp:712 sceMpegFreeAvcEsBuf(09ffea80, 1)
10:38:593 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953208->08000000, file closed) +79us
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953208, woke from hle delay) +100us
10:38:593 user_main    D[ME]: HLE\sceMpeg.cpp:542 sceMpegDelete(09ffea80)
10:38:593 user_main    D[ME]: HLE\sceMpeg.cpp:1882 sceMpegRingbufferDestruct(09ffebd0)
10:38:593 user_main    I[ME]: HLE\sceMpeg.cpp:1548 sceMpegFinish(...)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953220->08000000, mpeg finish) +5us
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953220, woke from hle delay) +250us
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953268->08000000, vblank start waited) +24us
10:38:593 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 859
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3888us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 860
10:38:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953268, entered vblank) +459us
10:38:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08953268->08000000, interrupt) +5us
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08953268, idle) +5us
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 1)
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2346 0=sceKernelChangeThreadPriority(0, 40)
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> user_main (276->276, pc: 08953298->08953298, change thread priority) +9us
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af3fc0, stall=48af3fc0, cbid=00000000, param=08aa0648)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af3fc0 - stall = 08af3fc0
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af400c)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af3fc0 - stall = 08af400c
10:38:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af407c)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af400c - stall = 08af407c
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af40ec)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af407c - stall = 08af40ec
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af415c)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af40ec - stall = 08af415c
10:38:609 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:38:609 user_main    D[IO]: HLE\sceIo.cpp:1797 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm19.at3, 00004001, 00000000)
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af4168)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af415c - stall = 08af4168
10:38:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806298->08000000, interrupt) +129us
10:38:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:609 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4168 - stall = 08af4168
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806298, left interrupt) +9us
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af4170)
10:38:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4168 - stall = 08af4170
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088062c8->08000000, interrupt) +11us
10:38:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088062c8, left interrupt) +5us
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +7us
10:38:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 860
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4958us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 861
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5532us
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:609 idle0        D[DISP]: HLE\sceDisplay.cpp:651 Setting latched framebuffer 04000000 (prev: 09b0d7a0)
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 8=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08806144->089bd718, audio drain) +56us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08806144, sas core) +32us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08806144->089c38a8, woke from sas mix) +173us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08806144, blocking audio) +12us
10:38:609 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 861
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:609 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:38:609 user_main    D[IO]: HLE\sceIo.cpp:1945 5 = sceIoPollAsync(5, 09fff530)
10:38:609 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09da90d4, e1000): deferring result
10:38:609 user_main    W[FileSys]: FileSystems\ISOFileSystem.cpp:576 Reading beyond end of file, clamping size 921600 to 423916
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +793us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4792us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 862
10:38:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4800us
10:38:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 862
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +782us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 863
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4069us
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:38:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092dea00: hash fail
10:38:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:640 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:38:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:640 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:38:640 user_main    D[IO]: HLE\sceIo.cpp:1945 423916 = sceIoPollAsync(5, 09fff530)
10:38:640 user_main    I[ME]: HLE\sceAtrac.cpp:1896 0=sceAtracSetDataAndGetID(09da90d4, 000677ec): atrac3+ stereo audio
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891dca0->08000000, atrac set data) +24us
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891dca0, woke from hle delay) +100us
10:38:640 user_main    D[ME]: HLE\sceAtrac.cpp:2039 sceAtracSetLoopNum(0, -1)
10:38:640 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 316=sceKernelCreateThread(ATRAC3 play thread, 0891dfd4, 00000010, 32768, 00000000, 00000000)
10:38:640 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(316, 16, 09da90c4)
10:38:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0891dcf0->0891dfd4, thread started) +164us
10:38:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1576 0=sceAtracGetRemainFrame(0, 09fbe234[ffffffff])
10:38:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000400)
10:38:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000074], 09fbe244[00000000], 09fbe234[-1])
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0891dcf0, atrac decode data) +12us
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +103us
10:38:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 863
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1046us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +945us
10:38:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a2d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +2300us
10:38:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000840)
10:38:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000840 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:38:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c2d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +2300us
10:38:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c200)
10:38:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +37us
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 864
10:38:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3337us
10:38:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 864
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2245us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 865
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2606us
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:671 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:671 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:38:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:38:671 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:671 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:38:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:671 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 865
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2799us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 866
10:38:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1874us
10:38:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:671 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:703 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 866
10:38:703 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2257us
10:38:703 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e2d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:703 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:703 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:703 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e200)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:703 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 867
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1142us
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:703 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:703 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:703 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:703 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:703 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:703 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:703 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:38:703 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:703 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:703 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:703 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:703 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:38:703 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 867
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4262us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 868
10:38:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +411us
10:38:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 868
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5171us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:38:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 869
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1330us
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:38:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:38:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:38:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +36us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +32us
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +91us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +81us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 869
10:38:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +642us
10:38:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 870
10:38:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4753us
10:38:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 870
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +829us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 871
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4021us
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:38:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:38:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 871
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1383us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:38:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 872
10:38:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2634us
10:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 872
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2292us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 873
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2558us
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:38:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:38:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:38:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 873
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2846us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 874
10:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1826us
10:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 874
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3756us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:38:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 875
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1095us
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:38:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:843 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:38:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 875
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4309us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 876
10:38:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +363us
10:38:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 876
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5219us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 877
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5437us
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:38:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:38:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:875 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:38:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +83us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +32us
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +43us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +129us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 877
10:38:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4141us
10:38:875 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 878
10:38:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4705us
10:38:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 878
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +877us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 879
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3973us
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:906 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:906 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:38:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:906 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:906 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:906 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:906 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:38:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 879
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1431us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 880
10:38:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3242us
10:38:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 880
10:38:937 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +889us
10:38:937 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:937 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:937 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:937 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 881
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2510us
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:937 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:38:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:937 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:38:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:38:937 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:937 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:38:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:937 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 881
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2894us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 882
10:38:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1779us
10:38:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:38:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 882
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3803us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:38:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:38:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:38:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:38:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 883
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +392us
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:38:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:38:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:38:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:38:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:38:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:38:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:38:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:38:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:38:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:38:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:38:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:38:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:38:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:38:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:38:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 883
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4357us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:38:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:38:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:38:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:38:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 884
10:38:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +315us
10:38:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:38:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 884
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5267us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 885
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5389us
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:39:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:39:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +15us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 885
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:39:015 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 886
10:39:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4002us
10:39:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 886
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +925us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 887
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3926us
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:39:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:39:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 887
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1479us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 888
10:39:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3194us
10:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 888
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2388us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:39:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 889
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2463us
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:39:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:39:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 889
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2942us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 890
10:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1731us
10:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 890
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3851us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 891
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +999us
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:39:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:109 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:39:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 891
10:39:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2954us
10:39:109 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 892
10:39:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +268us
10:39:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 892
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5314us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 893
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5341us
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:140 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:140 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:39:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:140 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:140 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:140 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:140 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:39:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:140 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +63us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 893
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4145us
10:39:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 894
10:39:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +455us
10:39:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 894
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +972us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:171 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:171 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 895
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3878us
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:171 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:171 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:39:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:171 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:171 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:39:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:171 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 895
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1526us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 896
10:39:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3146us
10:39:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:171 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:203 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 896
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2436us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:203 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:39:203 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 897
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1760us
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:39:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:39:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 897
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2990us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 898
10:39:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1683us
10:39:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 898
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3899us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 899
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +952us
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:39:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:39:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 899
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4453us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:39:250 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 900
10:39:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +220us
10:39:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 900
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5362us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 901
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5293us
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:39:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:39:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +111us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 901
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 902
10:39:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4562us
10:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 902
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1020us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:39:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:39:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +25us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 903
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3830us
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:312 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:39:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +57us
10:39:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:39:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 903
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1559us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +33us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5592us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091ef510, 7568, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1474)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000800f, 00009fe3)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5523us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 904
10:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3030us
10:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 904
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2483us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 905
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2299us
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:39:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:343 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:39:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 905
10:39:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1586us
10:39:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 906
10:39:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1567us
10:39:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 906
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3946us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 907
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +836us
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:39:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:375 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:39:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:375 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 907
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4500us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:375 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 908
10:39:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +104us
10:39:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +459us
10:39:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 908
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 909
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5177us
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:406 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:406 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:39:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:406 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:406 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:406 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:406 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:39:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:406 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +159us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 909
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 910
10:39:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4446us
10:39:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:406 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 910
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1068us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:437 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:39:437 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:437 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 911
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3127us
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:437 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:437 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:39:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:437 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:437 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:437 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:437 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:39:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:437 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:437 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 911
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1622us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 912
10:39:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2983us
10:39:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:437 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:468 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 912
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2531us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 913
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2251us
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:39:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:39:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 913
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3085us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 1)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +577us
10:39:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 914
10:39:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1520us
10:39:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 914
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3994us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 915
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +788us
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:39:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:39:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 915
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4548us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 916
10:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +56us
10:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 916
10:39:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4006us
10:39:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 917
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5130us
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:39:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:39:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +206us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 917
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 918
10:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4398us
10:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 918
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1116us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 919
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3667us
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:39:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:578 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:39:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +218us
10:39:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 919
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:39:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 920
10:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2935us
10:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 920
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2579us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 921
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2203us
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:39:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:609 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:39:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 921
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3133us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:609 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 922
10:39:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +885us
10:39:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 922
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4042us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 923
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +740us
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:39:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:640 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:39:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 923
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4596us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 924
10:39:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +9us
10:39:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 924
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5505us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:671 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 925
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4495us
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:671 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:671 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:39:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:671 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:671 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:39:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:671 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +254us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 925
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 926
10:39:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4350us
10:39:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:671 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:703 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 926
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1163us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 927
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3619us
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:39:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:39:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 927
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1717us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:39:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 928
10:39:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2887us
10:39:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 928
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2626us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 929
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2156us
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:39:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:39:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 929
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3180us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 930
10:39:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1424us
10:39:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 930
10:39:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2638us
10:39:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 931
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +692us
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:39:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:39:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 931
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4644us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 932
10:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +208us
10:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +15us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 932
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 933
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +948us
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:39:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:39:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +302us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 933
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 934
10:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4303us
10:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 934
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1211us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 935
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3571us
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:39:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:843 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:39:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 935
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1765us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:39:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 936
10:39:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2252us
10:39:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 936
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2674us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 937
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2108us
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:39:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:875 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:39:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 937
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3228us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 938
10:39:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1376us
10:39:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 938
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4137us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:906 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 939
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +645us
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:906 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:906 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:39:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:906 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:906 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:906 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:906 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:39:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 939
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4691us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 940
10:39:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +160us
10:39:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +63us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 940
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 941
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4987us
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:937 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:39:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:937 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:39:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:39:937 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:937 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:39:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:937 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +349us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 941
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:39:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:39:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:39:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 942
10:39:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4255us
10:39:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:39:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:39:968 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 942
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1259us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 943
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3523us
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:39:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:39:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:39:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:39:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:39:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:39:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:39:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:39:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:39:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:39:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:39:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:39:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:39:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:39:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:39:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 943
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1813us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:39:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:39:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:39:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:39:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 944
10:39:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2792us
10:39:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:39:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 944
10:40:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1271us
10:40:015 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:40:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 945
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2060us
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:40:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:40:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:40:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:40:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:40:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 945
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3276us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 946
10:40:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1329us
10:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 946
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4185us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:40:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:40:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 947
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +10us
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:40:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +42us
10:40:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb414c - stall = 08af2f94
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:40:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:40:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +115us
10:40:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 947
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4739us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 948
10:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +113us
10:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +110us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 948
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 949
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4939us
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:40:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +53us
10:40:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af414c - stall = 08af2f94
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:40:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:40:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +338us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 949
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:40:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:40:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 950
10:40:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3621us
10:40:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 950
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1306us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 951
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3476us
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:40:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:40:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 951
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1814us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 952
10:40:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2744us
10:40:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 952
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2770us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:40:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:40:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 953
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2013us
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:140 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:140 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:40:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:140 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:140 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:140 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a0340: hash fail
10:40:140 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:40:140 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:40:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:140 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 953
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3277us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:40:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 954
10:40:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1349us
10:40:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 954
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4233us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 955
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +617us
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:171 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:171 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:40:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:171 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:40:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:171 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 955
10:40:171 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3289us
10:40:171 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:171 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:171 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:171 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 956
10:40:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +65us
10:40:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:171 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +90us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:203 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 956
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:203 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 957
10:40:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4959us
10:40:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:203 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:40:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:40:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +399us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 957
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 958
10:40:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +74us
10:40:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 958
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1354us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 959
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3496us
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:40:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:40:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 959
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1862us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 960
10:40:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2764us
10:40:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 960
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2817us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 961
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1378us
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:40:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:40:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 961
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3325us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 962
10:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1301us
10:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 962
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4280us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 963
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +570us
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:40:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:40:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 963
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4788us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 964
10:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +17us
10:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +138us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 964
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 965
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4911us
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:40:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:40:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +447us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 965
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 966
10:40:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4180us
10:40:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 966
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1402us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:375 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 967
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3448us
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:40:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:40:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:375 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 967
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1910us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 968
10:40:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2717us
10:40:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 968
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2865us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 969
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1985us
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:406 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:406 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:40:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:406 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:406 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:406 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:40:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:406 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 969
10:40:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1922us
10:40:406 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 970
10:40:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1254us
10:40:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:406 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 970
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4328us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 971
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +522us
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:437 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:437 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:40:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:437 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:40:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:437 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:437 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:437 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:437 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 971
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4836us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:437 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:437 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 972
10:40:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1441us
10:40:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:437 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880633c, sas core) +26us
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +12us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +160us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:468 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 972
10:40:468 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +642us
10:40:468 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:468 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 973
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4864us
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:40:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:40:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 973
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +494us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 974
10:40:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4132us
10:40:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 974
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1450us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 975
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2746us
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:40:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:40:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 975
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1957us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 976
10:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2669us
10:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 976
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2913us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 977
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1937us
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:40:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:40:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 977
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3421us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 978
10:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1206us
10:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 978
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4376us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 979
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +474us
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:40:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:40:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 979
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4884us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 980
10:40:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5548us
10:40:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +34us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 980
10:40:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:609 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 981
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4816us
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:40:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:40:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 981
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +542us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 982
10:40:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4084us
10:40:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 982
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1497us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 983
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3353us
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:40:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:40:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 983
10:40:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +554us
10:40:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 984
10:40:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2621us
10:40:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 984
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2960us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 985
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1890us
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:671 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:671 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:40:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:671 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:40:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:671 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 985
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3468us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:671 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 986
10:40:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +503us
10:40:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 986
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4424us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 987
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +427us
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:40:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:40:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44e4 - stall = 08af2f9c
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +164us
10:40:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 987
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4931us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 988
10:40:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5500us
10:40:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +82us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 988
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 989
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4114us
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:40:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:40:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44e4 - stall = 08af2f9c
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:40:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +162us
10:40:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 989
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 990
10:40:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4037us
10:40:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 990
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1545us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 991
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3305us
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:40:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:40:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44a8 - stall = 08af2f9c
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 991
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2054us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 992
10:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2574us
10:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 992
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3008us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 993
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1842us
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:40:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:40:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44a8 - stall = 08af2f9c
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 993
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3517us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 994
10:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1110us
10:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 994
10:40:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3020us
10:40:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 995
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +379us
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:40:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:40:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44a8 - stall = 08af2f9c
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 995
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4981us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 996
10:40:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5452us
10:40:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +129us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 996
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:875 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 997
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +567us
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:40:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:40:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44a8 - stall = 08af2f9c
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 997
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +639us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 998
10:40:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3989us
10:40:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 998
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1593us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 999
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3257us
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:906 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:906 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:40:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:906 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:906 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:906 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:40:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44a8 - stall = 08af2f9c
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 999
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2102us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:906 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:40:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:40:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1000
10:40:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1871us
10:40:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1000
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3056us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1001
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1794us
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:937 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:40:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:937 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:40:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:40:937 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:40:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44a8 - stall = 08af2f9c
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:937 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:937 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1001
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3565us
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1002
10:40:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1063us
10:40:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:40:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1002
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4519us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:40:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +649us
10:40:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:40:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1003
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +331us
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:40:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:40:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:40:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:40:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:40:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:40:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:40:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:40:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:40:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44a8 - stall = 08af2f9c
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:40:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:40:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:40:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:40:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:40:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1003
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5028us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:40:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:40:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:40:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:40:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1004
10:40:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5404us
10:40:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:40:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +177us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1004
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1005
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4673us
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:41:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:41:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44a8 - stall = 08af2f9c
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:41:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:41:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1005
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +686us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4148us
10:41:015 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:41:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1006
10:41:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3941us
10:41:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1006
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1640us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1007
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3210us
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:41:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:41:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb44a8 - stall = 08af2f9c
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +52us
10:41:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +166us
10:41:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1007
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2150us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1008
10:41:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2478us
10:41:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1008
10:41:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1652us
10:41:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:41:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1009
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1747us
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:078 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:41:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:41:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af44a8 - stall = 08af2f9c
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c4734->08000000, interrupt) +67us
10:41:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c4734, left interrupt) +9us
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +175us
10:41:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1009
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3590us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5591us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091ec510, 3584, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1645, 1645, 1385, 1385)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000800f, 00009fe5)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5523us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1010
10:41:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +947us
10:41:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1010
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4567us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:41:109 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1011
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +215us
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:41:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:41:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4598 - stall = 08af2f9c
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +117us
10:41:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1011
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1012
10:41:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5288us
10:41:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +225us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1012
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1013
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4557us
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:140 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:140 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:41:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:140 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:140 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:140 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:41:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4598 - stall = 08af2f9c
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:140 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1013
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +726us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:41:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1014
10:41:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3239us
10:41:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1014
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1688us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1015
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3094us
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:171 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:171 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:41:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:171 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:41:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4598 - stall = 08af2f9c
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:171 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:171 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1015
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2189us
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1016
10:41:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2362us
10:41:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1016
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3151us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:41:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1017
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1631us
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:41:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:41:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4598 - stall = 08af2f9c
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1017
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3652us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1018
10:41:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +899us
10:41:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1018
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4614us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1019
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +167us
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:41:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:41:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4598 - stall = 08af2f9c
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1019
10:41:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3664us
10:41:250 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +581us
10:41:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1020
10:41:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5241us
10:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +273us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1020
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1021
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4509us
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:41:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:41:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4598 - stall = 08af2f9c
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1021
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +774us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1022
10:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3778us
10:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +285us
10:41:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1022
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1023
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3046us
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:41:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:41:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4598 - stall = 08af2f9c
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1023
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2237us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1024
10:41:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2314us
10:41:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1024
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3199us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4080us
10:41:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1025
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +996us
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:41:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:41:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4598 - stall = 08af2f9c
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +56us
10:41:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:41:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1025
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3700us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1026
10:41:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +851us
10:41:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1026
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4662us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1027
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +120us
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04000000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:41:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:41:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4598 - stall = 08af2f9c
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +63us
10:41:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:375 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +134us
10:41:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1027
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5194us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4072us
10:41:375 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 1, 091ec510, 3584, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 1, 1625)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 1, 1645, 1645, 1385, 1385)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 1, 0000800f, 00009fe5)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +504us
10:41:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1028
10:41:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4606us
10:41:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +320us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1028
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1029
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4393us
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:406 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:41:406 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:41:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:406 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:406 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:406 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +44us
10:41:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:406 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4300 - stall = 08af2f94
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:41:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:41:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:406 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:41:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1029
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +878us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1030
10:41:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3662us
10:41:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:406 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1030
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1784us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:437 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:437 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:437 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:437 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:437 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:437 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1031
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2930us
10:41:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:437 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff490, 8)
10:41:437 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff550[04000000], 09fff554[00000200], 09fff558[00000001], 0)
10:41:437 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:437 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:41:437 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1031
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894dbb8->089bd718, audio drain) +2521us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894dbb8, sas core) +33us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894dbb8->089c38a8, woke from sas mix) +241us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894dbb8, blocking audio) +12us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894e094->089bd718, audio drain) +5517us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894e094, sas core) +33us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894e094->089c38a8, woke from sas mix) +241us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894e094, blocking audio) +12us
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:41:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:453 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04000000/200 -> 04044000/200, 480x272x2 (0,0)->(0,0)
10:41:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:41:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4050 - stall = 08af2f9c
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +1737us
10:41:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +274us
10:41:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3495us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1032
10:41:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2266us
10:41:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1032
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3247us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1033
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1535us
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1347 Name : 000
10:41:484 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:41:484 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1355 ms0:/PSP/SAVEDATA/ULJS00145000/DATA.BIN Exist
10:41:484 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(09f12774) - AUTOLOAD (0)
10:41:484 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(09f12774) : Game key (hex): 67756E64616D00010203ABCDEF000000
10:41:484 user_main    D[UTIL]: Dialog\PSPSaveDialog.cpp:134 Loading. Title: ULJS00145 Save: 000 File: DATA.BIN
10:41:484 user_main    D[UTIL]: HLE\sceUtility.cpp:190 00000000=sceUtilitySavedataInitStart(09f12774)
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:41:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:41:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +68us
10:41:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:484 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000001=sceUtilitySavedataGetStatus()
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1033
10:41:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2179us
10:41:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffd=sceSasGetEndFlag(09f20ec0)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffd=sceSasGetEndFlag(09f20ec0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +572us
10:41:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffd=sceSasGetEndFlag(09f20ec0)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091722d0, 4208, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fec)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5454us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1034
10:41:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +735us
10:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1034
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4710us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1035
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5us
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1035
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +724us
10:41:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 3=sceCtrlReadBufferPositive(09fff470, 8)
10:41:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:41:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d3a400: hash fail
10:41:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:41:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4393us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1036
10:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1059us
10:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +368us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1036
10:41:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1037
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4345us
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(09fff470, 8)
10:41:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:41:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:41:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1037
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +772us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1038
10:41:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3614us
10:41:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1038
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1831us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1039
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2364us
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:41:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:41:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1039
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2236us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1040
10:41:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2150us
10:41:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1040
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3294us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1041
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1419us
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:41:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:41:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1041
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3699us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:609 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1042
10:41:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +687us
10:41:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1042
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4758us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1043
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +271us
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804dd8->089c38a8, dispatch resumed) +37us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804dd8, blocking audio) +12us
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:41:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:41:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +23us
10:41:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1043
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5137us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1044
10:41:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5029us
10:41:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +416us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1044
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:671 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1045
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4297us
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:671 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:671 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:41:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:671 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:41:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:671 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:671 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000002=sceUtilitySavedataGetStatus()
10:41:671 user_main    D[UTIL]: HLE\sceUtility.cpp:235 00000000=sceUtilitySavedataUpdate(2)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952b48->08000000, savedata update) +274us
10:41:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952b48, woke from hle delay) +300us
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +7us
10:41:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1045
10:41:671 sndp thread  I[UTIL]: Dialog\SavedataParam.cpp:586 Loading file with size 434432 in ms0:/PSP/SAVEDATA/ULJS00145000/DATA.BIN
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +515us
10:41:671 sndp thread  D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\DATA.BIN
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1046
10:41:687 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:41:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3566us
10:41:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:687 idle0        D[FileSys]: FileSystems\DirectoryFileSystem.cpp:190 Actually opening G:\game\ppsspp\memstick/PSP\SAVEDATA\ULJS00145000\PARAM.SFO
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1046
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1879us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5459us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1047
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2835us
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:41:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:41:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:718 user_main    D[UTIL]: HLE\sceUtility.cpp:235 00000000=sceUtilitySavedataUpdate(2)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08952b48->08000000, savedata update) +274us
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08952b48, woke from hle delay) +300us
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +7us
10:41:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1047
10:41:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +527us
10:41:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1048
10:41:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2103us
10:41:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1048
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3342us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1049
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1371us
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:41:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:41:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:750 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000003=sceUtilitySavedataGetStatus()
10:41:750 user_main    D[UTIL]: HLE\sceUtility.cpp:204 00000000=sceUtilitySavedataShutdownStart()
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1049
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3746us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:41:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1050
10:41:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +122us
10:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1050
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4805us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1051
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +223us
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880637c->089c38a8, woke from sas mix) +6us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880637c, blocking audio) +12us
10:41:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:41:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:41:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +53us
10:41:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:781 user_main    D[UTIL]: HLE\sceUtility.cpp:220 00000000=sceUtilitySavedataGetStatus()
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +276us
10:41:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1051
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5185us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1052
10:41:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5050us
10:41:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +463us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1052
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:41:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1053
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3732us
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1053
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089bd718, audio drain) +1201us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894fa90, sas core) +41us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089c38a8, woke from sas mix) +241us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894fa90, blocking audio) +12us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089bd718, audio drain) +5509us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 1, 09173340, 5888, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 1, 1625)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 1, 1773, 1773, 1385, 1385)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 1, 0000820f, 00009fec)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0894fa90, sas core) +41us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0894fa90->089c38a8, woke from sas mix) +309us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0894fa90, blocking audio) +12us
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:41:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:41:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +2395us
10:41:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2760us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1054
10:41:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3518us
10:41:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1054
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1927us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1055
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2787us
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:41:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:41:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1055
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2332us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4011us
10:41:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1056
10:41:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2055us
10:41:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1056
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3390us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1057
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1323us
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:41:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:41:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1057
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3795us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1058
10:41:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +592us
10:41:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1058
10:41:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3402us
10:41:906 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +512us
10:41:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1059
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +176us
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:906 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:906 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:41:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:906 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:906 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:906 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:41:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, left interrupt) +9us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088060fc, blocking audio) +6us
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +281us
10:41:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1059
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5245us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1060
10:41:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5002us
10:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +511us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:937 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1060
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:937 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:41:937 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:937 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1061
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +185us
10:41:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:937 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:41:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:937 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:937 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:937 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:937 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:41:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:41:937 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:937 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:41:937 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1061
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +916us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1062
10:41:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3538us
10:41:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:41:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1062
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1974us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1063
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2807us
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:41:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:41:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:41:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04000000], 09fff534[00000200], 09fff538[00000001], 0)
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:41:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:41:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:41:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:41:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:41:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:41:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5148 - stall = 08af2f9c
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:41:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:41:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:41:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +275us
10:41:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1063
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2380us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:41:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:41:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:41:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:41:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:41:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:41:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:41:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:41:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1064
10:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1489us
10:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:41:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1064
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3438us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1065
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1344us
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff470, 8)
10:42:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff530[04044000], 09fff534[00000200], 09fff538[00000001], 0)
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:42:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:42:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5148 - stall = 08af2f9c
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +222us
10:42:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:015 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1065
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1224us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2719us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1066
10:42:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +612us
10:42:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1066
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4901us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4076us
10:42:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1067
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +128us
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:42:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:42:046 user_main    I[G3D]: GLES\ShaderManager.cpp:162 Linked shader: vs 12 fs 22
10:42:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:42:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ab84->089c38a8, woke from sas mix) +5us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ab84, blocking audio) +12us
10:42:046 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1067
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1200us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4321us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1068
10:42:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4954us
10:42:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +559us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1068
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1069
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4223us
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:42:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:42:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1069
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4078us
10:42:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1070
10:42:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3491us
10:42:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1070
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2022us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1071
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2759us
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:42:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:42:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1071
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1467us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1072
10:42:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2028us
10:42:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1072
10:42:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2034us
10:42:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1073
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1296us
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:140 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:140 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:42:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:140 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:140 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:140 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:42:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:140 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1073
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:140 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2930us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1074
10:42:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +565us
10:42:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1074
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4948us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:171 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:171 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1075
10:42:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +80us
10:42:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:171 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:171 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:171 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:171 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:171 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:42:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:42:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:42:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ab50->089c38a8, woke from sas mix) +50us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ab50, blocking audio) +12us
10:42:187 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1075
10:42:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 08978c30->0891e070, woke from hle delay) +573us
10:42:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->08978c30, blocking audio) +12us
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +593us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4344us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1076
10:42:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4907us
10:42:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +607us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:203 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1076
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:203 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:203 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:203 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1077
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4175us
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:42:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:42:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:218 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1077
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +52us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1078
10:42:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2857us
10:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1078
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2070us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1079
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2712us
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:42:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:42:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:250 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1079
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1515us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1080
10:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1980us
10:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1080
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3533us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1081
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1249us
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:42:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:42:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:281 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1081
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2978us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1082
10:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +517us
10:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1082
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4996us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1083
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +33us
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:42:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:42:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089dbc78->089c38a8, woke from sas mix) +98us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089dbc78, blocking audio) +12us
10:42:312 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1083
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1107us
10:42:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2965us
10:42:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1084
10:42:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4859us
10:42:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +654us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1084
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1085
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4127us
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:42:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:42:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:343 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1085
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +99us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1086
10:42:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3396us
10:42:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +666us
10:42:375 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1086
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1087
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2664us
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:42:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:42:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:375 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1087
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:375 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1563us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1088
10:42:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1932us
10:42:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1088
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3581us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:406 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:42:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:406 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1089
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +615us
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:406 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:406 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:42:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:406 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:406 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:406 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:42:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:406 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1089
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:406 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3026us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1090
10:42:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +537us
10:42:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1090
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5044us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:437 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1091
10:42:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c1290->08000000, interrupt) +12us
10:42:437 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1091
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c1290, idle) +731us
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08806470, sas core) +19us
10:42:437 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 3=sceCtrlReadBufferPositive(09fff460, 8)
10:42:437 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:437 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:437 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:437 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:42:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:437 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:42:437 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:42:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +55us
10:42:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c7ad0->089c38a8, woke from sas mix) +67us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089c7ad0, blocking audio) +12us
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1138us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3716us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:42:453 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:42:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1092
10:42:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4225us
10:42:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +702us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1092
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1093
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4148us
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(09fff460, 8)
10:42:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:42:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:42:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:484 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1093
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +147us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1094
10:42:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3416us
10:42:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1094
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2165us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:42:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:42:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1095
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2684us
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:42:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:42:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:515 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1095
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1610us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1096
10:42:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1953us
10:42:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1096
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3628us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5599us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1097
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1221us
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:546 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:42:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:42:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +63us
10:42:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:546 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1097
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1607us
10:42:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +640us
10:42:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091722d0, 4208, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fec)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1098
10:42:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +421us
10:42:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1098
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5092us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1099
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5495us
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089e4de4->089bd718, audio drain) +24us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089e4de4, sas core) +33us
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:42:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:42:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +35us
10:42:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb97c->089c38a8, woke from sas mix) +154us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088fb97c, blocking audio) +12us
10:42:578 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1099
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1051us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4465us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1100
10:42:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +678us
10:42:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1100
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +750us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1101
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4032us
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:42:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:42:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:609 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1101
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +195us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1102
10:42:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3300us
10:42:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1102
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2213us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:640 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1103
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1982us
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:42:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:640 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:42:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:640 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1103
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:640 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1658us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1104
10:42:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1837us
10:42:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1104
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3676us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:671 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1105
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1105us
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:671 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:671 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:42:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:671 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:42:671 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:671 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:671 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1105
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:671 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3121us
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:687 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1106
10:42:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +374us
10:42:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:703 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1106
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5139us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:703 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1107
10:42:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5447us
10:42:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:703 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:703 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:703 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:703 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:703 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:703 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:42:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:42:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c5d34->089bd718, audio drain) +15us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 0891f844->08000000, interrupt) +23us
10:42:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->0891f844, left interrupt) +5us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c5d34, sas core) +15us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8e60->089c38a8, woke from sas mix) +241us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8e60, blocking audio) +12us
10:42:718 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1107
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +992us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4513us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1108
10:42:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4715us
10:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1108
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +797us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1109
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3984us
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:42:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:42:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:750 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1109
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +243us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1110
10:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3252us
10:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1110
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2261us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1111
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2521us
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:42:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:42:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1111
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +254us
10:42:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1112
10:42:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1789us
10:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1112
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3724us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1113
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1057us
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:42:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:42:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:812 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1113
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3169us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1114
10:42:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +326us
10:42:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +236us
10:42:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1114
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1115
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5399us
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:42:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:42:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b0508->089bd718, audio drain) +21us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b0508, sas core) +33us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880d5a4->089c38a8, woke from sas mix) +241us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880d5a4, blocking audio) +12us
10:42:843 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1115
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +955us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4561us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1116
10:42:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4668us
10:42:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1116
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +845us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:875 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:875 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1117
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3350us
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:42:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:42:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:875 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1117
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +290us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1118
10:42:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3205us
10:42:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1118
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2308us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1119
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2473us
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:906 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:906 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:906 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:42:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:906 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:906 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:906 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:42:906 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:906 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1119
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:906 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1753us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:42:906 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:42:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1120
10:42:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1741us
10:42:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1120
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3772us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1121
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1010us
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:42:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:42:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:42:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:42:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:953 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1121
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3217us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1122
10:42:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +278us
10:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:42:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1122
10:42:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3783us
10:42:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:42:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:42:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1123
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5352us
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:42:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:42:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:42:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:42:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:42:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:42:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:42:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:42:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:42:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:42:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:42:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:42:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b11a8->089bd718, audio drain) +68us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b11a8, sas core) +33us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088f9f50->089c38a8, woke from sas mix) +173us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088f9f50, blocking audio) +12us
10:42:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1123
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +975us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4609us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:42:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:42:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:42:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:42:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1124
10:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4688us
10:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:42:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1124
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +893us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1125
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3956us
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:43:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:43:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 088fb788->089bd718, audio drain) +80us
10:43:015 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->088fb788, atrac decode data) +12us
10:43:015 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1125
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1124us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +314us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +654us
10:43:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4938us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1126
10:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3225us
10:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1126
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2356us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1127
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2493us
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:43:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:43:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:046 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1127
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1801us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:43:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:43:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1128
10:43:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1107us
10:43:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1128
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3819us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1129
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1030us
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:43:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:43:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1129
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3264us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1130
10:43:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +298us
10:43:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1130
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5282us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:43:109 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:43:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1131
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4718us
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:43:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:43:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b0a28->089bd718, audio drain) +116us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b0a28, sas core) +33us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c5868->089c38a8, woke from sas mix) +173us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089c5868, blocking audio) +12us
10:43:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1131
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +928us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4657us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1132
10:43:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4640us
10:43:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1132
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +941us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1133
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3909us
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:140 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:140 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:140 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:43:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:140 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:140 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:140 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:43:140 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:140 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1133
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:140 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +386us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:43:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:43:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1134
10:43:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3177us
10:43:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:171 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1134
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2404us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:171 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1135
10:43:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2445us
10:43:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:171 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:171 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:171 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:171 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:171 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:43:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:171 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:43:171 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:43:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:187 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1135
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1849us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1136
10:43:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1714us
10:43:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1136
10:43:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +2416us
10:43:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:43:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1137
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +982us
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:43:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:43:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:218 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1137
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3312us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1138
10:43:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +251us
10:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1138
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5330us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:43:250 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1139
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1171us
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:250 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:43:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:43:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +63us
10:43:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b1184->089bd718, audio drain) +149us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b1184, sas core) +41us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8dd4->089c38a8, woke from sas mix) +173us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8dd4, blocking audio) +12us
10:43:250 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1139
10:43:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 089a0064->0891e070, woke from hle delay) +626us
10:43:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->089a0064, blocking audio) +12us
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +281us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4656us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 0917b7d0, 912, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1515, 1515, 1385, 1385)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1140
10:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4524us
10:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1140
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +988us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1141
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3793us
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:43:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:43:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:281 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1141
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +433us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:43:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +579us
10:43:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1142
10:43:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2475us
10:43:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1142
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2451us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1143
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2330us
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:43:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:43:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:312 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1143
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1896us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1144
10:43:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1598us
10:43:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1144
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3915us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:43:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +580us
10:43:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1145
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +934us
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:43:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:43:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:343 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1145
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3360us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1146
10:43:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +203us
10:43:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1146
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5378us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1147
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5276us
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:43:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:43:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089da8f4->089bd718, audio drain) +212us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089da8f4, sas core) +33us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089dff60->089c38a8, woke from sas mix) +173us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089dff60, blocking audio) +12us
10:43:375 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1147
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:375 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +832us
10:43:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +3300us
10:43:375 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:375 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +647us
10:43:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:375 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1148
10:43:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4545us
10:43:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1148
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1036us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1149
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3813us
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:406 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:406 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:43:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:406 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:406 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:406 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:43:406 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:406 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1149
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:406 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +481us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1150
10:43:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3081us
10:43:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1150
10:43:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +1048us
10:43:453 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +647us
10:43:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1151
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2350us
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04000000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:43:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:43:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb7a40 - stall = 08af2f9c
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880ab84->08000000, interrupt) +36us
10:43:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880ab84, left interrupt) +5us
10:43:453 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1151
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1193us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1944us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1152
10:43:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1618us
10:43:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1152
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3962us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4147us
10:43:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +648us
10:43:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1153
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +233us
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff460, 8)
10:43:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff520[04044000], 09fff524[00000200], 09fff528[00000001], 0)
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:43:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:43:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af7a40 - stall = 08af2f9c
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +278us
10:43:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +36us
10:43:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +78us
10:43:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1153
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4292us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5590us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091ec510, 3584, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1645, 1645, 1385, 1385)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000800f, 00009fe5)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1154
10:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +87us
10:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1154
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5426us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1155
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5160us
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:43:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:43:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:515 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04000000/200 -> 04044000/200, 480x272x2 (0,0)->(0,0)
10:43:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:43:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4050 - stall = 08af2f9c
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +73us
10:43:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +171us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +105us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1155
10:43:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:43:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +579us
10:43:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1156
10:43:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3843us
10:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1156
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1084us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1157
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3697us
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4a0, 8)
10:43:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff560[04044000], 09fff564[00000200], 09fff568[00000001], 0)
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:43:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:43:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4598 - stall = 08af2f9c
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:43:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:43:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1157
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1654us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1158
10:43:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2965us
10:43:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:43:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1158
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2547us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->089bd718, audio drain) +4079us
10:43:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 0891e070->08000000, atrac decode data) +5us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->316, pc: 08000000->0891e070, woke from hle delay) +579us
10:43:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003a65, 00003a65, 09e8e100)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (316->272, pc: 089bd718->08000000, blocking audio) +5us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1159
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2234us
10:43:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:43:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff490, 8)
10:43:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff550[04000000], 09fff554[00000200], 09fff558[00000001], 0)
10:43:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:578 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1159
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10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089bd718, dispatch resumed) +3291us
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ae8b0, sas core) +34us
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089c38a8, woke from sas mix) +245us
10:43:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ae8b0, blocking audio) +12us
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 317=sceKernelCreateThread(drawloading thread, 0891d124, 00000010, 1024, 00000000, 00000000)
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880dcfc->089bd718, audio drain) +5506us
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880dcfc, sas core) +34us
10:43:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff420[04000000], 09fff424[00000200], 09fff428[00000001], 0)
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ddec->089c38a8, woke from sas mix) +241us
10:43:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ddec, blocking audio) +12us
10:43:625 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(317, 0, 00000000)
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0891c658->0891d124, thread started) +666us
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:625 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:625 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:625 drawloading  D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04000000/200 -> 04044000/200, 480x272x2 (0,0)->(0,0)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4050 - stall = 08af2f9c
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +36us
10:43:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +9us
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0891c658, vblank start waited) +44us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[IO]: HLE\sceIo.cpp:1312 6=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +41us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:43:625 user_main    D[IO]: HLE\sceIo.cpp:1176 25835520 = sceIoLseek(6, 18a3800, 0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:43:625 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:43:625 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(6, 09b1ee40, 21b580): deferring result
10:43:625 user_main    D[IO]: HLE\sceIo.cpp:1876 318 = sceIoWaitAsync(6, 09ffeef0): waiting
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:43:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4501us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1160
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +1502us
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:43:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:43:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1160
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4010us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +146us
10:43:625 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(6)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +88us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +5us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1161
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b850->08806470, entered vblank) +765us
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +393us
10:43:625 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:625 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:625 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:625 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:625 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:43:625 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b850, vblank start waited) +44us
10:43:625 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1161
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 089d8d9c->089bd718, audio drain) +2802us
10:43:625 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->089d8d9c, atrac decode data) +12us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +1438us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b954->0891e070, woke from hle delay) +573us
10:43:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000034cc, 000034cc, 09e8a100)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b954, blocking audio) +12us
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4931us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5516us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8fc->089c38a8, woke from sas mix) +241us
10:43:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8fc, blocking audio) +12us
10:43:625 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1162
10:43:625 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +26us
10:43:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1162
10:43:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4753us
10:43:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089c38a8, woke from sas mix) +241us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b94c, blocking audio) +12us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5516us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +36us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089c38a8, woke from sas mix) +241us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7cc, blocking audio) +12us
10:43:656 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1163
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +5097us
10:43:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +405us
10:43:656 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:656 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:656 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:43:656 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:656 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:656 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:656 drawloading  D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08d89c60: hash fail
10:43:656 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:656 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:43:656 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:656 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1163
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7e8->089bd718, audio drain) +5417us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7e8, sas core) +34us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089bd718, audio drain) +5516us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +34us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, woke from sas mix) +241us
10:43:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 089dff24->089bd718, audio drain) +4065us
10:43:656 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->089dff24, atrac decode data) +12us
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:656 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1164
10:43:656 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089d8e40->0880633c, entered vblank) +290us
10:43:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1164
10:43:671 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->089d8e40, vblank start waited) +6us
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d7c->089bd718, audio drain) +411us
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8d7c, sas core) +34us
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089c38a8, woke from sas mix) +248us
10:43:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aedb8, blocking audio) +12us
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7f8->0891e070, woke from hle delay) +565us
10:43:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:671 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00002f32, 00002f32, 09e8c100)
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4931us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089c38a8, woke from sas mix) +241us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b938, blocking audio) +12us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5516us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8e60->089c38a8, woke from sas mix) +241us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8e60, blocking audio) +12us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1165
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 08817424->08806470, entered vblank) +3636us
10:43:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, dispatch resumed) +5us
10:43:687 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:687 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:43:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:687 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:687 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:687 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:43:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->08817424, vblank start waited) +44us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1165
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7e0->089bd718, audio drain) +1762us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7e0, sas core) +34us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089bd718, audio drain) +5516us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b80c, sas core) +34us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +241us
10:43:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5516us
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088184b4->089c38a8, woke from sas mix) +241us
10:43:703 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:703 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:703 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088184b4, blocking audio) +12us
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:703 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1166
10:43:703 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089d8db0->0880633c, entered vblank) +2904us
10:43:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:703 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1166
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->089d8db0, vblank start waited) +6us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +1874us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5516us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b824->089bd718, audio drain) +4065us
10:43:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b824, atrac decode data) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089bd718, audio drain) +1438us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +34us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b80c->0891e070, woke from hle delay) +572us
10:43:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00002999, 00002999, 09e8e100)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b80c, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1167
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +1587us
10:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +428us
10:43:718 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:718 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:43:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:718 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:718 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:718 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:43:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b98c, vblank start waited) +44us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1167
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +2802us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8dbc->089c38a8, woke from sas mix) +241us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8dbc, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5516us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5516us
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08818154->089c38a8, woke from sas mix) +241us
10:43:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:734 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08818154, blocking audio) +12us
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:734 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1168
10:43:734 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 08818154->0880633c, entered vblank) +1441us
10:43:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:734 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1168
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->08818154, vblank start waited) +6us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +3337us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8dbc->089c38a8, woke from sas mix) +241us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8dbc, blocking audio) +12us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5516us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089bd718, audio drain) +5516us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +34us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:750 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1169
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->08806470, entered vblank) +709us
10:43:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +440us
10:43:750 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:750 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:43:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:750 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:750 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:750 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:43:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b7f8, vblank start waited) +44us
10:43:750 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1169
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8bc->089bd718, audio drain) +4254us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b8bc, sas core) +34us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8bc->089c38a8, woke from sas mix) +241us
10:43:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8bc, blocking audio) +12us
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7f8->089bd718, audio drain) +4065us
10:43:765 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b7f8, atrac decode data) +12us
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7e0->089bd718, audio drain) +1438us
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7e0, sas core) +34us
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 088ef400->0891e070, woke from hle delay) +573us
10:43:765 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:765 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000023ff, 000023ff, 09e8a100)
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->088ef400, blocking audio) +12us
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +4930us
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:765 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1170
10:43:765 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089d8dbc->0880633c, entered vblank) +232us
10:43:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:765 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, woke from sas mix) +5us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8dbc, blocking audio) +12us
10:43:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1170
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5501us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088ef400->089c38a8, woke from sas mix) +241us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088ef400, blocking audio) +12us
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5516us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089c38a8, woke from sas mix) +241us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7cc, blocking audio) +12us
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1171
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->08806470, entered vblank) +5051us
10:43:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +452us
10:43:781 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:781 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:43:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:781 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:781 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:781 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:43:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1171
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +241us
10:43:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5417us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +241us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5516us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089c38a8, woke from sas mix) +241us
10:43:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b94c, blocking audio) +12us
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:796 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1172
10:43:796 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +4320us
10:43:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1172
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +458us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b8f4->089bd718, audio drain) +4065us
10:43:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b8f4, atrac decode data) +12us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +1438us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7b0->0891e070, woke from hle delay) +572us
10:43:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00001e65, 00001e65, 09e8c100)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +4931us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089e022c->089c38a8, woke from sas mix) +241us
10:43:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089e022c, blocking audio) +12us
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1173
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->08806470, entered vblank) +3588us
10:43:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +464us
10:43:812 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:812 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:43:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:812 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:812 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:812 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:43:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b7f8, vblank start waited) +44us
10:43:812 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1173
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8bc->089bd718, audio drain) +1351us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b8bc, sas core) +34us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08818154->089c38a8, woke from sas mix) +241us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08818154, blocking audio) +12us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089bd718, audio drain) +5516us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +34us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +241us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089bd718, dispatch resumed) +5523us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088175cc, sas core) +34us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:43:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:828 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1174
10:43:828 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +2850us
10:43:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1174
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089bd718, audio drain) +1922us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b8f4, sas core) +34us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089c38a8, woke from sas mix) +241us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8f4, blocking audio) +12us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5516us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089c38a8, woke from sas mix) +241us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b910, blocking audio) +12us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5516us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +241us
10:43:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1175
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +2125us
10:43:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +476us
10:43:843 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:843 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:43:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:843 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:843 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:843 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:843 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:43:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b98c, vblank start waited) +44us
10:43:843 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1175
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b98c->089bd718, audio drain) +1351us
10:43:859 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b98c, atrac decode data) +12us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +1438us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b98c->0891e070, woke from hle delay) +640us
10:43:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000018cc, 000018cc, 09e8e100)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d14->089bd718, audio drain) +4931us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8d14, sas core) +34us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +173us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881a444->089bd718, audio drain) +5584us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881a444, sas core) +34us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, woke from sas mix) +176us
10:43:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:859 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1176
10:43:859 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +1458us
10:43:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1176
10:43:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +3385us
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +34us
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, woke from sas mix) +174us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5583us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:890 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1177
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +730us
10:43:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +488us
10:43:890 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:890 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:890 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:43:890 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:890 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:890 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:890 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:890 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:43:890 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b98c, vblank start waited) +44us
10:43:890 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1177
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4254us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089c38a8, woke from sas mix) +173us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7cc, blocking audio) +12us
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5584us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:890 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b98c->089bd718, audio drain) +4133us
10:43:890 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b98c, atrac decode data) +12us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +1438us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:43:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:890 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1178
10:43:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, interrupt) +12us
10:43:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from hle delay) +641us
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> drawloading thread (296->317, pc: 089bd718->0880633c, blocking audio) +6us
10:43:906 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> ATRAC3 play thread (317->316, pc: 08806470->0891e070, vblank start waited) +12us
10:43:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:906 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00001332, 00001332, 09e8a100)
10:43:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:906 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1178
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +4911us
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:43:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:921 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1179
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b954->08806470, entered vblank) +5071us
10:43:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +500us
10:43:921 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:43:921 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:921 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:43:921 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:921 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:921 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:43:921 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:921 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:43:921 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:921 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1179
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5485us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089c38a8, woke from sas mix) +173us
10:43:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8f4, blocking audio) +12us
10:43:921 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1180
10:43:921 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +4340us
10:43:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:43:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1180
10:43:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +506us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5584us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, woke from sas mix) +173us
10:43:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 088175cc->089bd718, audio drain) +4134us
10:43:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->088175cc, atrac decode data) +12us
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +1437us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +36us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, dispatch resumed) +180us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 088175cc->0891e070, dispatch resumed) +640us
10:43:968 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:43:968 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00000d99, 00000d99, 09e8c100)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->088175cc, blocking audio) +12us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1181
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +2946us
10:43:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +512us
10:43:968 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:43:968 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:43:968 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:43:968 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:43:968 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:43:968 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:43:968 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:43:968 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:43:968 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:43:968 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:43:968 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:43:968 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b98c, vblank start waited) +44us
10:43:968 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1181
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08810844->089bd718, audio drain) +1351us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08810844, sas core) +34us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +5584us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +34us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089bd718, dispatch resumed) +5593us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088175cc, sas core) +34us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d9104->089c38a8, woke from sas mix) +173us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d9104, blocking audio) +12us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1182
10:43:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 08817424->0880633c, entered vblank) +2870us
10:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:43:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:43:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, dispatch resumed) +5us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->08817424, vblank start waited) +6us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1182
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089bd718, audio drain) +2682us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b8f4, sas core) +34us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5584us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089c38a8, woke from sas mix) +179us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aedb8, blocking audio) +12us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089bd718, audio drain) +5588us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aedb8, sas core) +34us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:43:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:43:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:43:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:43:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1183
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b94c->08806470, entered vblank) +2135us
10:44:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +524us
10:44:000 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:000 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:000 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:44:000 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:000 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:000 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:000 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:000 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:44:000 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b94c, vblank start waited) +44us
10:44:000 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1183
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +2802us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7b0->089bd718, audio drain) +4133us
10:44:000 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b7b0, atrac decode data) +12us
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7dc->089bd718, audio drain) +1438us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7dc, sas core) +34us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:000 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b938->0891e070, woke from hle delay) +640us
10:44:000 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:44:000 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000007ff, 000007ff, 09e8e100)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b938, blocking audio) +12us
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4931us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089e022c->089c38a8, woke from sas mix) +173us
10:44:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089e022c, blocking audio) +12us
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:000 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1184
10:44:000 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7b0->0880633c, entered vblank) +1413us
10:44:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1184
10:44:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b7b0, vblank start waited) +6us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7fc->089bd718, audio drain) +3433us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7fc, sas core) +34us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, dispatch resumed) +177us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5579us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +173us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:015 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1185
10:44:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b938->08806470, entered vblank) +682us
10:44:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +536us
10:44:015 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:015 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:031 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:031 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:44:031 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:031 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:031 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:031 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:031 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:031 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:031 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:44:031 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:031 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b938, vblank start waited) +44us
10:44:031 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1185
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +4254us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089bd718, audio drain) +5588us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088175cc, sas core) +34us
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8fc->089c38a8, woke from sas mix) +173us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8fc, blocking audio) +12us
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5581us
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:031 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1186
10:44:031 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089aedb8->0880633c, entered vblank) +149us
10:44:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:031 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, dcache writeback all) +5us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aedb8, blocking audio) +12us
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1186
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7e0->089bd718, audio drain) +4132us
10:44:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a1d0, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e070->0881b7e0, atrac decode data) +12us
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +1438us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b910->0891e070, woke from hle delay) +641us
10:44:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:44:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00000265, 00000265, 09e8a100)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 089bd718->0881b910, blocking audio) +12us
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +4931us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +36us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1187
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b938->08806470, entered vblank) +5022us
10:44:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +548us
10:44:062 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:062 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:062 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:44:062 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:062 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:062 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:062 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:062 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:062 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:44:062 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:062 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:44:062 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1187
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5485us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5584us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089c38a8, woke from sas mix) +173us
10:44:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b94c, blocking audio) +12us
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1188
10:44:062 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7b0->0880633c, entered vblank) +4292us
10:44:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1188
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b7b0, vblank start waited) +6us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +554us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089c38a8, woke from sas mix) +173us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b910, blocking audio) +12us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089bd718, audio drain) +5596us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aedb8, sas core) +34us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089c38a8, woke from sas mix) +173us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b94c, blocking audio) +12us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089bd718, audio drain) +5572us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7cc, sas core) +34us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7cc->089c38a8, woke from sas mix) +173us
10:44:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7cc, blocking audio) +12us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1189
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b824->08806470, entered vblank) +3561us
10:44:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +560us
10:44:078 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:078 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:44:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:078 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:078 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:078 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:44:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> ATRAC3 play thread (317->316, pc: 0880633c->089bd718, vblank start waited) +44us
10:44:078 ATRAC3 play  D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (316->276, pc: 0891e1e8->0881b824, file closed) +12us
10:44:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1189
10:44:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->316, pc: 0881b7f8->0891e1e8, woke from hle delay) +100us
10:44:078 ATRAC3 play  I[ME]: HLE\sceAtrac.cpp:1661 0=sceAtracReleaseAtracID(0)
10:44:078 ATRAC3 play  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:44:078 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack ATRAC3 play thread
10:44:078 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:44:078 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> user_main (0->276, pc: 00000000->0881b7f8, thread exited with delete) +12us
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +1227us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:093 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +1782us
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:44:093 user_main    D[IO]: HLE\sceIo.cpp:1176 28045312 = sceIoLseek(5, 1abf000, 0)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:44:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:44:093 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:44:093 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09b72000, 1c83c0): deferring result
10:44:093 user_main    D[IO]: HLE\sceIo.cpp:1876 319 = sceIoWaitAsync(5, 09ffeef0): waiting
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3586us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1190
10:44:093 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2843us
10:44:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1190
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2738us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +3283us
10:44:109 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +2208us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089c38a8, woke from sas mix) +173us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b938, blocking audio) +12us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d7c->089c38a8, woke from sas mix) +173us
10:44:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8d7c, blocking audio) +12us
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1191
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b938->08806470, entered vblank) +2097us
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +572us
10:44:109 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:109 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:44:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:109 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:109 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:109 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:109 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:44:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b938, vblank start waited) +44us
10:44:125 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1191
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089bd718, audio drain) +2802us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b80c, sas core) +34us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b850->089bd718, audio drain) +5584us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b850, sas core) +34us
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d90->089c38a8, woke from sas mix) +173us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8d90, blocking audio) +12us
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5584us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:125 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1192
10:44:125 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->0880633c, entered vblank) +1366us
10:44:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1192
10:44:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b7f8, vblank start waited) +6us
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +3480us
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089c38a8, woke from sas mix) +184us
10:44:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aedb8, blocking audio) +12us
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5573us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089c38a8, woke from sas mix) +173us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b938, blocking audio) +12us
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1193
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089d8d68->08806470, entered vblank) +634us
10:44:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +584us
10:44:156 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:156 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:156 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:44:156 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:156 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:156 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:156 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:156 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:44:156 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->089d8d68, vblank start waited) +44us
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1193
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4254us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089bd718, audio drain) +5584us
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b80c, sas core) +34us
10:44:156 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1194
10:44:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b954->0880633c, entered vblank) +89us
10:44:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:171 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, woke from sas mix) +71us
10:44:171 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:44:171 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:171 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:171 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1194
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5578us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1195
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b824->08806470, entered vblank) +4976us
10:44:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +596us
10:44:187 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:187 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:44:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:187 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:187 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:187 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:44:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:187 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1195
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089c38a8, woke from sas mix) +182us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aedb8, blocking audio) +12us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8d9c->089bd718, audio drain) +5475us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8d9c, sas core) +34us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089bd718, audio drain) +5584us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b80c, sas core) +34us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:187 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1196
10:44:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b954->0880633c, entered vblank) +4244us
10:44:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1196
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b954, vblank start waited) +6us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +602us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880c070->089c38a8, dispatch resumed) +177us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880c070, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5579us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5584us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1197
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881814c->08806470, entered vblank) +3513us
10:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +607us
10:44:218 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:218 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:44:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:218 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:218 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:218 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:44:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881814c, vblank start waited) +44us
10:44:218 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1197
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +1351us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +34us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089c38a8, woke from sas mix) +173us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8f4, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5584us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5584us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1198
10:44:234 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +2781us
10:44:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:234 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1198
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +2065us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089c38a8, woke from sas mix) +173us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8f4, blocking audio) +12us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5584us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089c38a8, woke from sas mix) +173us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b910, blocking audio) +12us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1199
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b824->08806470, entered vblank) +2050us
10:44:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +619us
10:44:250 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:250 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:44:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:250 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:250 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:250 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:44:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:250 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1199
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b824, vblank start waited) +44us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089bd718, audio drain) +2802us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b94c, sas core) +34us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b850->089bd718, audio drain) +5584us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b850, sas core) +34us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, dispatch resumed) +179us
10:44:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:265 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1200
10:44:265 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 089e0234->0880633c, entered vblank) +1312us
10:44:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:265 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1200
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->089e0234, vblank start waited) +6us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b94c->089bd718, audio drain) +3528us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b94c, sas core) +34us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8fc->089c38a8, woke from sas mix) +173us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8fc, blocking audio) +12us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aee40->089bd718, audio drain) +5596us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aee40, sas core) +34us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:281 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1201
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->08806470, entered vblank) +575us
10:44:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +631us
10:44:281 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:281 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:44:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:281 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:281 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:281 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:44:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1201
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b7f8, vblank start waited) +44us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +4254us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088175cc->089c38a8, dispatch resumed) +178us
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088175cc, blocking audio) +12us
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5579us
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:296 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1202
10:44:296 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b954->0880633c, entered vblank) +41us
10:44:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, woke from sas mix) +119us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:312 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1202
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b850->089bd718, audio drain) +5578us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b850, sas core) +34us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +5584us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1203
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b804->08806470, entered vblank) +4928us
10:44:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +643us
10:44:312 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:312 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:44:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:312 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:312 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:312 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:44:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1203
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5485us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +34us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089c38a8, woke from sas mix) +173us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b80c, blocking audio) +12us
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:328 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1204
10:44:328 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b804->0880633c, entered vblank) +4197us
10:44:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1204
10:44:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b804, vblank start waited) +6us
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +649us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089bd718, audio drain) +5584us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b910, sas core) +34us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1205
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7f8->08806470, entered vblank) +3465us
10:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +655us
10:44:359 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:359 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:359 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:44:359 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:359 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:359 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:359 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:359 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:44:359 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1205
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b7f8, vblank start waited) +44us
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +1351us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b8f4->089c38a8, woke from sas mix) +173us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b8f4, blocking audio) +12us
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b938->089bd718, audio drain) +5584us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b938, sas core) +34us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:359 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1206
10:44:359 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b804->0880633c, entered vblank) +2734us
10:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1206
10:44:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b804, vblank start waited) +6us
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +2113us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 1)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +37us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b80c->089c38a8, woke from sas mix) +173us
10:44:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b80c, blocking audio) +12us
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aedb8->089bd718, audio drain) +5593us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089aedb8, sas core) +34us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1207
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7e0->08806470, entered vblank) +1990us
10:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +667us
10:44:390 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:390 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:44:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:390 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:390 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:390 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:390 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:44:390 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1207
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b7e0, vblank start waited) +44us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089bd718, audio drain) +2802us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b954, sas core) +34us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5584us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +34us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089aee40->089c38a8, woke from sas mix) +181us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089aee40, blocking audio) +12us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8db8->089bd718, audio drain) +5576us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089d8db8, sas core) +34us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:390 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1208
10:44:390 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b7b0->0880633c, entered vblank) +1270us
10:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1208
10:44:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b7b0, vblank start waited) +6us
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b910->089bd718, audio drain) +3576us
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b910, sas core) +34us
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5584us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +34us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +173us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +34us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b850->089c38a8, woke from sas mix) +173us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b850, blocking audio) +12us
10:44:421 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1209
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b954->08806470, entered vblank) +538us
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +679us
10:44:421 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:421 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:421 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:44:421 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:421 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:421 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:421 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:421 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:421 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1209
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:44:421 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b954, vblank start waited) +44us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +4254us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +37us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +5581us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +33us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b954->089c38a8, woke from sas mix) +173us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b954, blocking audio) +12us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:421 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +3837us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:44:421 user_main    D[IO]: HLE\sceIo.cpp:1176 29915136 = sceIoLseek(5, 1c87800, 0)
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:44:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:44:421 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:44:421 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09cad880, 8cb20): deferring result
10:44:421 user_main    D[IO]: HLE\sceIo.cpp:1876 320 = sceIoWaitAsync(5, 09ffeef0): waiting
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1531us
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1210
10:44:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5us
10:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, woke from sas mix) +162us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 08806470->089c38a8, vblank start waited) +6us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +12us
10:44:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1210
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +4011us
10:44:453 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +1468us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5585us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +33us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08817424->089c38a8, woke from sas mix) +175us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08817424, blocking audio) +12us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1211
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +4878us
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, audio drain) +691us
10:44:453 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:453 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:453 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:44:453 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:453 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:453 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:453 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1211
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:44:453 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> sndp thread (317->296, pc: 0880633c->089bd718, vblank start waited) +44us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088184b4->089bd718, audio drain) +5485us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088184b4, sas core) +33us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5585us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089c38a8, woke from sas mix) +173us
10:44:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b824, blocking audio) +12us
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:453 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1212
10:44:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +4149us
10:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +18us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1212
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089e0234->089bd718, audio drain) +1397us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089e0234, sas core) +33us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +173us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089bd718, audio drain) +5585us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b804, sas core) +33us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5584us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +33us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089c38a8, woke from sas mix) +173us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7b0, blocking audio) +12us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1213
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b824->08806470, entered vblank) +3418us
10:44:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +703us
10:44:484 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:484 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1213
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:484 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:44:484 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:484 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:484 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:484 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:484 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:44:484 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b824, vblank start waited) +44us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +1351us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +33us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +5584us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +33us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089c38a8, woke from sas mix) +173us
10:44:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7f8, blocking audio) +12us
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5585us
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:500 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1214
10:44:500 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b824->0880633c, entered vblank) +2686us
10:44:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1214
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b824, vblank start waited) +6us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +2160us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5584us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +33us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880c070->089c38a8, dispatch resumed) +181us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880c070, blocking audio) +12us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5576us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7fc->089c38a8, woke from sas mix) +173us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b7fc, blocking audio) +12us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1215
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->08806470, entered vblank) +1955us
10:44:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +715us
10:44:515 drawloading  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1215
10:44:515 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:515 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:515 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:44:515 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:515 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:515 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:515 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:515 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:44:515 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0881b98c, vblank start waited) +44us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880c070->089bd718, audio drain) +2807us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880c070, sas core) +33us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5580us
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +5585us
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +33us
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089af8d0->089c38a8, woke from sas mix) +173us
10:44:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089af8d0, blocking audio) +12us
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:531 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1216
10:44:531 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0881b98c->0880633c, entered vblank) +1223us
10:44:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +12us
10:44:531 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1216
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +719us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 08806470->0881b98c, vblank start waited) +6us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b824->089bd718, audio drain) +3623us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b824, sas core) +33us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +173us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7f8->089bd718, audio drain) +5585us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7f8, sas core) +33us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08818404->089c38a8, woke from sas mix) +173us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08818404, blocking audio) +12us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089bd718, audio drain) +5585us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b98c, sas core) +33us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b804->089c38a8, woke from sas mix) +173us
10:44:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b804, blocking audio) +12us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1217
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> drawloading thread (276->317, pc: 0880c070->08806470, entered vblank) +492us
10:44:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +12us
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, dispatch resumed) +5us
10:44:546 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:546 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:546 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:44:546 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:546 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:546 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:546 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:546 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:44:546 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> user_main (317->276, pc: 0880633c->0880c070, vblank start waited) +44us
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1217
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +3178us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1176 148097024 = sceIoLseek(5, 8d3c800, 0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:44:562 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09996480, cca0): deferring result
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1876 321 = sceIoWaitAsync(5, 09ffeef0): waiting
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +522us
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1312 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819914->08000000, file opened) +32us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819914, woke from hle delay) +100us
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1176 148471808 = sceIoLseek(5, 8d98000, 0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819990->08000000, io seek) +5us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819990, woke from hle delay) +100us
10:44:562 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 099a3180, 29140): deferring result
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1876 322 = sceIoWaitAsync(5, 09ffeef0): waiting
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088199c8->08000000, io waited) +10us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +703us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088199c8, idle) +772us
10:44:562 user_main    D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08819a10->08000000, file closed) +5us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08819a10, woke from hle delay) +100us
10:44:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2506 sceKernelWaitThreadEnd(317, 00000000)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891cefc->08000000, thread wait end) +51us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4668us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:562 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1218
10:44:562 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5578us
10:44:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1218
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5595us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1219
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4847us
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:578 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:578 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:578 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:44:578 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:578 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:578 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:578 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:578 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:44:578 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:578 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1219
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +640us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1220
10:44:578 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +4115us
10:44:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1220
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1465us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1221
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3384us
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:609 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:609 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:609 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:44:609 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:609 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:609 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:609 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:609 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:44:609 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:609 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1221
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2104us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1222
10:44:609 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2652us
10:44:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1222
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2929us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1223
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1920us
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:640 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:640 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:640 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:44:640 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:640 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:640 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:640 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:640 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:44:640 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:640 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:640 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1223
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3567us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1224
10:44:640 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +1189us
10:44:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:671 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:671 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1224
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4392us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:671 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:671 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:671 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1225
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +457us
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:687 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:687 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:44:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:687 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:687 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:687 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:687 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:44:687 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:687 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1225
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5030us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1226
10:44:687 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5531us
10:44:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +50us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1226
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1227
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4799us
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:718 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:718 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:44:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:718 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:718 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:718 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:718 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:44:718 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:718 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1227
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +688us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1228
10:44:718 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +4067us
10:44:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1228
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1513us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1229
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3336us
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:750 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:750 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:44:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:750 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:750 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:750 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:750 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:44:750 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:750 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1229
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2151us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1230
10:44:750 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2604us
10:44:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1230
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2976us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1231
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1873us
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:781 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:781 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:44:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:781 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:781 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:781 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:781 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:44:781 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:781 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1231
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3614us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1232
10:44:781 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +1141us
10:44:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1232
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4439us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1233
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +410us
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:812 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:812 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:44:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:812 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:812 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:812 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:812 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:44:812 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:812 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1233
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5078us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1234
10:44:812 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5483us
10:44:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +98us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1234
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1235
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4751us
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:843 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:843 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:44:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:843 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:843 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:843 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:843 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:44:843 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:843 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1235
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +736us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1236
10:44:843 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +4020us
10:44:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1236
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1561us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1237
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3288us
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:875 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:875 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:875 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:44:875 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:875 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:875 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:875 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:875 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:44:875 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:875 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1237
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2199us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1238
10:44:875 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2557us
10:44:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:875 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1238
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3024us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1239
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1825us
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:906 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:906 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:906 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:44:906 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:906 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:906 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:906 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:906 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:906 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:44:906 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:906 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:906 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1239
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3662us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:906 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1240
10:44:906 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +1093us
10:44:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1240
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4487us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1241
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +362us
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:953 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:44:953 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:953 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:44:953 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:953 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:953 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:44:953 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:953 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:44:953 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:953 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1241
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5125us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1242
10:44:953 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5435us
10:44:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +145us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1242
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1243
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4704us
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:44:984 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:44:984 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:44:984 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:44:984 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:44:984 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:44:984 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:44:984 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:44:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:44:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:44:984 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:44:984 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:44:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:44:984 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:44:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1243
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +784us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:44:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:44:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:44:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:44:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1244
10:44:984 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +3972us
10:44:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:44:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1244
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1609us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1245
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3240us
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:015 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:015 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:015 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:45:015 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:015 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:015 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:015 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:015 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:45:015 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:015 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1245
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2247us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1246
10:45:015 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2509us
10:45:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1246
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3072us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1247
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1777us
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:046 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:046 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:046 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:45:046 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:046 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:046 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:046 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:046 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:45:046 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:046 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1247
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3710us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1248
10:45:046 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +1046us
10:45:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1248
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4535us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1249
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +314us
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:078 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:078 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:45:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:078 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:078 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:078 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:078 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:45:078 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:078 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1249
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1250
10:45:078 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5387us
10:45:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +193us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1250
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1251
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4654us
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:109 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:109 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:45:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:109 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:109 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:109 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:109 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:45:109 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:109 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1251
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +831us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1252
10:45:109 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +3924us
10:45:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1252
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1656us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1253
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3193us
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:140 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:140 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:140 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:45:140 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:140 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:140 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:140 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:140 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:140 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:45:140 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:140 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:140 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:140 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1253
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2294us
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1254
10:45:156 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2461us
10:45:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1254
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3119us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1255
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1730us
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:187 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:187 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:45:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:187 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:187 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:187 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:187 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:45:187 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:187 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1255
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3758us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1256
10:45:187 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +998us
10:45:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1256
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4583us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1257
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +266us
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:218 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:218 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:45:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:218 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:218 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:218 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:218 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:45:218 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:218 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1257
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5221us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1258
10:45:218 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5340us
10:45:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +241us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1258
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1259
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4608us
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:250 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:250 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:45:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:250 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:250 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:250 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:250 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:45:250 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:250 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1259
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +879us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1260
10:45:250 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +3877us
10:45:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1260
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1704us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1261
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3145us
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:281 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:281 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:45:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:281 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:281 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:281 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:281 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:45:281 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:281 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1261
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2342us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1262
10:45:281 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2413us
10:45:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1262
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3167us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1263
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1682us
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:312 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:312 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:45:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:312 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:312 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:312 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:312 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:45:312 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:312 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1263
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3805us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1264
10:45:312 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +950us
10:45:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1264
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4630us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1265
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +219us
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:343 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:343 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:343 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:45:343 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:343 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:343 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:343 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:343 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:45:343 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:343 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1265
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5268us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1266
10:45:343 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +5292us
10:45:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +289us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1266
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1267
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +4560us
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:375 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:375 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:375 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:45:375 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:375 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:375 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:375 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:375 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:375 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:45:375 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:375 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:375 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1267
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +927us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1268
10:45:375 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +3829us
10:45:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1268
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1752us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:406 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1269
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +3097us
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:406 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:406 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04044000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:406 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:45:406 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:406 drawloading  D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:406 drawloading  D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:406 drawloading  D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060cc->08000000, interrupt) +29us
10:45:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:406 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:406 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4264 - stall = 08af2f94
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060cc, left interrupt) +9us
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:45:406 drawloading  D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 088060fc->08000000, interrupt) +11us
10:45:406 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->088060fc, left interrupt) +5us
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:406 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:406 drawloading  D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, vblank start waited) +44us
10:45:406 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1269
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2390us
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1270
10:45:421 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, entered vblank) +2366us
10:45:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 0880633c->08000000, interrupt) +5us
10:45:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->0880633c, idle) +5us
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1270
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3215us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1271
10:45:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, entered vblank) +1634us
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: drawloading thread -> idle0 (317->272, pc: 08806470->08000000, interrupt) +5us
10:45:453 drawloading  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> drawloading thread (272->317, pc: 08000000->08806470, idle) +5us
10:45:453 drawloading  D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:453 drawloading  D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fffe60[04000000], 09fffe64[00000200], 09fffe68[00000001], 0)
10:45:453 drawloading  D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:453 drawloading  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:45:453 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack drawloading thread
10:45:453 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> user_main (0->276, pc: 00000000->0891cefc, thread exited with delete) +11us
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:45:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060cc->08000000, interrupt) +30us
10:45:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:453 idle0        D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4264 - stall = 08af2f94
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060cc, left interrupt) +9us
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:45:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f94 - stall = 08af2f9c
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +11us
10:45:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +5us
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:45:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1271
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3776us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1272
10:45:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +903us
10:45:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1272
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4678us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1273
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +171us
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 8=sceCtrlReadBufferPositive(09fff4d0, 8)
10:45:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff590[04044000], 09fff594[00000200], 09fff598[00000001], 0)
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:484 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1273
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:45:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:484 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04044000/200 -> 04000000/200, 480x272x2 (0,0)->(0,0)
10:45:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:45:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4050 - stall = 08af2f9c
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +3022us
10:45:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:484 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:45:484 user_main    D[IO]: HLE\sceIo.cpp:1797 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm53.at3, 00004001, 00000000)
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1328us
10:45:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1056us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1274
10:45:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5244us
10:45:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +336us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1274
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1275
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4513us
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:45:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:45:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:45:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e47c70: hash fail
10:45:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e60470: hash fail
10:45:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:45:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +145us
10:45:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c58ac->08000000, interrupt) +93us
10:45:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c58ac, left interrupt) +5us
10:45:515 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1275
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b0508->089bd718, audio drain) +821us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b0508, sas core) +33us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089d8e60->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089d8e60, blocking audio) +12us
10:45:515 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:45:515 user_main    D[IO]: HLE\sceIo.cpp:1945 5 = sceIoPollAsync(5, 09fff510)
10:45:515 user_main    W[FileSys]: FileSystems\ISOFileSystem.cpp:576 Reading beyond end of file, clamping size 921600 to 519044
10:45:515 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09da90d4, e1000): deferring result
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +264us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5320us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1276
10:45:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3781us
10:45:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1276
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1799us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1277
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3050us
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:45:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:546 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09461100: hash fail
10:45:546 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:45:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +145us
10:45:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:546 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1277
10:45:546 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:45:546 user_main    D[IO]: HLE\sceIo.cpp:1945 519044 = sceIoPollAsync(5, 09fff510)
10:45:546 user_main    I[ME]: HLE\sceAtrac.cpp:1896 0=sceAtracSetDataAndGetID(09da90d4, 0007eb84): atrac3+ stereo audio
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891dca0->08000000, atrac set data) +1143us
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891dca0, woke from hle delay) +100us
10:45:546 user_main    D[ME]: HLE\sceAtrac.cpp:2039 sceAtracSetLoopNum(0, -1)
10:45:546 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 324=sceKernelCreateThread(ATRAC3 play thread, 0891dfd4, 00000010, 32768, 00000000, 00000000)
10:45:546 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(324, 16, 09da90c4)
10:45:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->324, pc: 0891dcf0->0891dfd4, thread started) +164us
10:45:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1576 0=sceAtracGetRemainFrame(0, 09fbe234[ffffffff])
10:45:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000400)
10:45:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000100], 09fbe244[00000000], 09fbe234[-1])
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (324->276, pc: 0891e070->0891dcf0, atrac decode data) +12us
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +103us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +760us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +1230us
10:45:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000900)
10:45:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000900 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:45:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2056us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +36us
10:45:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c500)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5555us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1278
10:45:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2318us
10:45:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1278
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3263us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1279
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1586us
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:45:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:578 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:45:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +146us
10:45:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:578 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1279
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2511us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1280
10:45:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +855us
10:45:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1280
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4726us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:609 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e500)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1281
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +123us
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:45:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:609 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:45:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +146us
10:45:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:609 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1281
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3974us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1282
10:45:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5197us
10:45:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +384us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1282
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1283
10:45:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4465us
10:45:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:45:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:45:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:45:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +88us
10:45:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:656 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1283
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089bd718, audio drain) +925us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb98c, sas core) +33us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089c38a8, woke from sas mix) +173us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088fb98c, blocking audio) +12us
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +160us
10:45:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2522us
10:45:656 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:656 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:656 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1284
10:45:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3733us
10:45:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1284
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1847us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1285
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3002us
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:45:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:687 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:45:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +85us
10:45:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:687 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1285
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1157us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1286
10:45:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2270us
10:45:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +408us
10:45:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1286
10:45:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1287
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1539us
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:45:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:718 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:45:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +85us
10:45:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:718 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1287
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2620us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1288
10:45:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +807us
10:45:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1288
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4773us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1289
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +76us
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:45:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:750 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:45:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +85us
10:45:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:750 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1289
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4083us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1290
10:45:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5149us
10:45:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +432us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1290
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1291
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4417us
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:45:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:781 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:45:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +85us
10:45:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1291
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089bd718, audio drain) +975us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb98c, sas core) +33us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ab50->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ab50, blocking audio) +12us
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5475us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1292
10:45:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3686us
10:45:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1292
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1895us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5596us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1293
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2954us
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:45:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:45:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:45:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:812 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1293
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1212us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1294
10:45:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2223us
10:45:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1294
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3358us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1295
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1491us
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:45:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:843 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:45:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9de4 - stall = 08af2f9c
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:45:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7ad0->08000000, interrupt) +93us
10:45:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7ad0, left interrupt) +5us
10:45:843 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1295
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1234us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2678us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1296
10:45:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +759us
10:45:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1296
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4821us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1297
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +28us
10:45:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:45:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:45:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:890 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:890 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:45:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9de4 - stall = 08af2f9c
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +131us
10:45:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c69ac->08000000, interrupt) +93us
10:45:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c69ac, left interrupt) +5us
10:45:890 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1297
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:890 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1299us
10:45:890 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +1117us
10:45:890 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:890 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:890 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:890 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1298
10:45:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5101us
10:45:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +479us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:906 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1298
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1299
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4370us
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:921 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:45:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:921 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:888 VTYPE: THRU=0 TC=2 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=1
10:45:921 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:1070 SVT : size = 16, aligned to biggest 2
10:45:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:921 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:45:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bba86c - stall = 08af2f9c
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +81us
10:45:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:921 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1299
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c75d4->08000000, interrupt) +909us
10:45:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c75d4, left interrupt) +5us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089bd718, audio drain) +212us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb98c, sas core) +33us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ab84->089c38a8, woke from sas mix) +173us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ab84, blocking audio) +12us
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:921 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +122us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:921 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1300
10:45:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +936us
10:45:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1300
10:45:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +1346us
10:45:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1301
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2906us
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:45:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:953 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:45:953 user_main    D[IO]: HLE\sceIo.cpp:1212 53442560 = sceIoLseekAsync(4, 32f7800, 0)
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:45:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:45:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:45:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afa86c - stall = 08af2f9c
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:45:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:953 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1301
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c75d4->08000000, interrupt) +909us
10:45:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c75d4, left interrupt) +5us
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +483us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1194us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1302
10:45:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2175us
10:45:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:45:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:45:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1302
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3406us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:45:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:45:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:45:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:45:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:45:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:45:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:45:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:45:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1303
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1443us
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:45:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:45:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:45:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:45:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:45:984 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:45:984 user_main    D[IO]: HLE\sceIo.cpp:1945 53442560 = sceIoPollAsync(4, 09fff510)
10:45:984 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 09d5e100, 20318): deferring result
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:45:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:45:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:45:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:45:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:45:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:45:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:45:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:45:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bba86c - stall = 08af2f9c
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +83us
10:45:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:45:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:45:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1303
10:45:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089b03a0->08000000, interrupt) +909us
10:45:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:45:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089b03a0, left interrupt) +5us
10:46:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:000 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +521us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2615us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:000 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1304
10:46:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +712us
10:46:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:000 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1304
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4869us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1305
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +159us
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08806470->089c38a8, woke from sas mix) +5us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08806470, blocking audio) +12us
10:46:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:015 user_main    D[IO]: HLE\sceIo.cpp:1945 131864 = sceIoPollAsync(4, 09fff510)
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:46:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:015 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:46:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afac84 - stall = 08af2f9c
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +85us
10:46:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:015 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1305
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c7b00->08000000, interrupt) +913us
10:46:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c7b00, left interrupt) +5us
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +509us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4065us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:015 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1306
10:46:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5053us
10:46:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +527us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1306
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1307
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4319us
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:46:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:46:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaba4 - stall = 08af2f9c
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:046 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1307
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c5f0c->08000000, interrupt) +912us
10:46:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c5f0c, left interrupt) +5us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089bd718, audio drain) +259us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb98c, sas core) +33us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ad480, blocking audio) +12us
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +101us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5483us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1308
10:46:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3590us
10:46:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1308
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1990us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1309
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2859us
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:46:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:078 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:46:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaba4 - stall = 08af2f9c
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1309
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088f9f50->08000000, interrupt) +912us
10:46:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088f9f50, left interrupt) +5us
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +502us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1220us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1310
10:46:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2127us
10:46:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1310
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3453us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1311
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1396us
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:46:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:109 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:46:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaac4 - stall = 08af2f9c
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1311
10:46:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->324, pc: 088fb97c->089bd718, audio drain) +284us
10:46:109 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (324->276, pc: 0891e070->088fb97c, atrac decode data) +12us
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +230us
10:46:125 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2069us
10:46:125 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:125 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +584us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1312
10:46:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +664us
10:46:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1312
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4917us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:140 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1313
10:46:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +112us
10:46:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:156 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:156 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881de1c->089c38a8, woke from sas mix) +50us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881de1c, blocking audio) +12us
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:46:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:156 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:156 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:156 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:156 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:46:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaac4 - stall = 08af2f9c
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +40us
10:46:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:156 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1313
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:156 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +503us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4121us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:156 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:156 ATRAC3 play  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1314
10:46:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, interrupt) +5us
10:46:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, idle) +5us
10:46:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (324->276, pc: 089bd718->0880633c, blocking audio) +5us
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +12us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +567us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1314
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1315
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4274us
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:187 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:187 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:46:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:187 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:46:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaac4 - stall = 08af2f9c
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:187 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1315
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c55dc->089bd718, audio drain) +308us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c55dc, sas core) +34us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ad480, blocking audio) +12us
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +46us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5538us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5595us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1316
10:46:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3543us
10:46:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1316
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2038us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1317
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2811us
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:46:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:218 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:46:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaac4 - stall = 08af2f9c
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:218 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1317
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +503us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1269us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1318
10:46:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2080us
10:46:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1318
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3501us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1319
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1348us
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:46:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:46:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaac4 - stall = 08af2f9c
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:250 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1319
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +503us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2732us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:250 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1320
10:46:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +617us
10:46:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1320
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4964us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1321
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +64us
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:46:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:281 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:46:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaac4 - stall = 08af2f9c
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804dd8->089c38a8, woke from sas mix) +14us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804dd8, blocking audio) +12us
10:46:281 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1321
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +884us
10:46:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +528us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4170us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1322
10:46:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4958us
10:46:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +623us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1322
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1323
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4227us
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:46:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:46:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaac4 - stall = 08af2f9c
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:312 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1323
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb98c->089bd718, audio drain) +357us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb98c, sas core) +33us
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +158us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +14us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5592us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1324
10:46:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3495us
10:46:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1324
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2086us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1325
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +62us
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:46:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:343 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:46:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaac4 - stall = 08af2f9c
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:46:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:343 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1325
10:46:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:359 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +503us
10:46:359 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +720us
10:46:359 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:359 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1326
10:46:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2032us
10:46:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1326
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3549us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1327
10:46:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1300us
10:46:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:46:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:46:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:375 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:375 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:46:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bbaac4 - stall = 08af2f9c
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:46:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:390 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1327
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088fb97c->08000000, interrupt) +911us
10:46:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088fb97c, left interrupt) +5us
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:390 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +503us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2780us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2696us
10:46:390 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1328
10:46:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +569us
10:46:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1328
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5012us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5598us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1329
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +16us
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:421 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:421 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:46:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:421 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:421 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:46:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08afaac4 - stall = 08af2f9c
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +91us
10:46:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089cecc0->089c38a8, woke from sas mix) +44us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089cecc0, blocking audio) +12us
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:421 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +495us
10:46:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1329
10:46:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5096us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5590us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 0917d240, 12736, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1385, 1385, 1385, 1385)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000870f, 00009fee)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1330
10:46:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4834us
10:46:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +670us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1330
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:453 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1331
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4111us
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:46:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:453 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:46:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1331
10:46:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +792us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1332
10:46:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3379us
10:46:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1332
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2133us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1333
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2648us
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:46:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:484 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:46:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1333
10:46:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2255us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2627us
10:46:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5527us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1334
10:46:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1916us
10:46:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1334
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3597us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1335
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1185us
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:46:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:46:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1335
10:46:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3718us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1336
10:46:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +453us
10:46:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1336
10:46:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2157us
10:46:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1337
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5527us
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08806470, sas core) +26us
10:46:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:46:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:546 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:46:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +86us
10:46:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c6aac->089c38a8, woke from sas mix) +145us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089c6aac, blocking audio) +12us
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +394us
10:46:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1337
10:46:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5122us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1338
10:46:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4795us
10:46:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1338
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +718us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1339
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1429us
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:46:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:578 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:46:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1339
10:46:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +243us
10:46:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5527us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1340
10:46:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3332us
10:46:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1340
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2181us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1341
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2600us
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:46:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:609 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:46:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:609 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:609 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1341
10:46:609 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2303us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:625 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1342
10:46:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1869us
10:46:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1342
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3644us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:640 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1343
10:46:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1137us
10:46:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:640 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:640 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:640 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:640 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:46:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:640 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:46:640 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:640 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:46:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1343
10:46:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3766us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1344
10:46:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +406us
10:46:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1344
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5107us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:687 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1345
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5479us
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881de3c->089bd718, audio drain) +40us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881de3c, sas core) +33us
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:46:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:687 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:46:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +50us
10:46:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fcb20->089c38a8, woke from sas mix) +181us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088fcb20, blocking audio) +12us
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +358us
10:46:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1345
10:46:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5158us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1346
10:46:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4747us
10:46:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1346
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +766us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1347
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4016us
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:46:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:718 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:46:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +79us
10:46:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1347
10:46:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +887us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1348
10:46:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3284us
10:46:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1348
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2229us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1349
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2553us
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:46:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:750 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:46:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1349
10:46:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2351us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1350
10:46:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1821us
10:46:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1350
10:46:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +789us
10:46:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1351
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1090us
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:46:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:781 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:46:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6e0c - stall = 08af2f9c
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +527us
10:46:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1351
10:46:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3814us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1352
10:46:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +358us
10:46:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1352
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5155us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5531us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2628us
10:46:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1353
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +491us
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b7b0->089bd718, audio drain) +88us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0881b7b0, sas core) +41us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0881b98c->089c38a8, woke from sas mix) +241us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0881b98c, blocking audio) +12us
10:46:812 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1353
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:46:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:46:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6e0c - stall = 08af2f9c
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +590us
10:46:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +840us
10:46:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +51us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4011us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 1, 091ef510, 7568, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 1, 1474)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 1, 1773, 1773, 1385, 1385)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 1, 0000800f, 00009fe3)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5454us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1354
10:46:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4631us
10:46:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1354
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +813us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1355
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3900us
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:46:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:843 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:46:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:843 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1355
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:46:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +565us
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:46:859 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1356
10:46:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3168us
10:46:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1356
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2277us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1357
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2437us
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:875 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:46:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:875 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:875 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:875 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:875 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:46:875 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af80dc - stall = 08af2f9c
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:875 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:875 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1357
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:46:875 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:875 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:46:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2028us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1358
10:46:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1705us
10:46:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1358
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3740us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:46:921 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1359
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +973us
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:921 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:46:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:921 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:46:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:46:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:921 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1359
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:46:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:921 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3492us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5459us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1360
10:46:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +242us
10:46:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1360
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5203us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1361
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5316us
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:46:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:46:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:46:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:46:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af80dc - stall = 08af2f9c
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c907c->089bd718, audio drain) +49us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c907c, sas core) +33us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c5824->089c38a8, woke from sas mix) +309us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089c5824, blocking audio) +12us
10:46:953 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1361
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c5604->08000000, interrupt) +455us
10:46:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c5604, left interrupt) +5us
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +102us
10:46:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +1983us
10:46:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:46:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:46:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1362
10:46:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4584us
10:46:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:46:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1362
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +861us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1363
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3852us
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:46:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:46:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:46:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:46:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:46:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:46:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:46:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:46:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:46:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:46:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:46:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:46:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1363
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:46:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:46:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +614us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:46:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:46:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:46:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:46:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:46:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:46:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1364
10:46:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +555us
10:46:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:46:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1364
10:47:015 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +1727us
10:47:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:015 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1365
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2389us
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:47:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:015 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:47:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af80dc - stall = 08af2f9c
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:47:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:015 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1365
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:47:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2077us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1366
10:47:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1658us
10:47:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1366
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3787us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:47:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1367
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +926us
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:47:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:47:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:47:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:046 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1367
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:47:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3541us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1368
10:47:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +195us
10:47:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1368
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5251us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1369
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5268us
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:47:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:078 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:47:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af80dc - stall = 08af2f9c
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:47:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089b01e4->089bd718, audio drain) +97us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089b01e4, sas core) +33us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb97c->089c38a8, woke from sas mix) +309us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->088fb97c, blocking audio) +12us
10:47:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1369
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c5604->08000000, interrupt) +407us
10:47:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c5604, left interrupt) +5us
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +102us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4933us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:47:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1370
10:47:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4536us
10:47:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1370
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +909us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1371
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3805us
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:47:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:109 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:47:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:47:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:109 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1371
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:47:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +662us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1372
10:47:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3073us
10:47:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:140 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1372
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2372us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +2560us
10:47:140 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:140 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:140 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +591us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5463us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1373
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2342us
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:156 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:156 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:156 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:156 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:47:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:156 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:156 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:156 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:156 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:47:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af80dc - stall = 08af2f9c
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +92us
10:47:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:156 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1373
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +860us
10:47:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:156 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +32us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2110us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffc=sceSasGetEndFlag(09f20ec0)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffc=sceSasGetEndFlag(09f20ec0)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5455us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffc=sceSasGetEndFlag(09f20ec0)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 2, 091ef510, 7568, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 2, 1474)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 2, 1773, 1773, 1385, 1385)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 2, 0000800f, 00009fe3)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 2)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5386us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1374
10:47:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1542us
10:47:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1374
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3835us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1375
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +810us
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:187 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:187 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:187 user_main    D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 31, -1, -1, -1, -1)
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:47:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:187 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:187 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a4000: hash fail
10:47:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:47:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb80dc - stall = 08af2f9c
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +393us
10:47:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +312us
10:47:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1375
10:47:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->089bd718, audio drain) +954us
10:47:187 ATRAC3 play  D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (324->272, pc: 0891e1e8->08000000, file closed) +5us
10:47:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->324, pc: 08000000->0891e1e8, woke from hle delay) +100us
10:47:187 ATRAC3 play  I[ME]: HLE\sceAtrac.cpp:1661 0=sceAtracReleaseAtracID(0)
10:47:187 ATRAC3 play  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:47:187 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack ATRAC3 play thread
10:47:187 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:47:187 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> idle0 (0->272, pc: 00000000->08000000, thread exited with delete) +5us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2791us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1376
10:47:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +79us
10:47:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1376
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5298us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1377
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5152us
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:47:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:47:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +87us
10:47:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c5868->089bd718, audio drain) +119us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c5868, sas core) +33us
10:47:218 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:47:218 user_main    D[IO]: HLE\sceIo.cpp:1797 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm54.at3, 00004001, 00000000)
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +207us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +169us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1377
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5388us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1378
10:47:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4420us
10:47:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1378
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +956us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1379
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3689us
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:47:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092a6cc0: hash fail
10:47:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092b6e80: hash fail
10:47:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:47:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +87us
10:47:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:250 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:47:250 user_main    D[IO]: HLE\sceIo.cpp:1945 5 = sceIoPollAsync(5, 09fff510)
10:47:250 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09da90d4, e1000): deferring result
10:47:250 user_main    W[FileSys]: FileSystems\ISOFileSystem.cpp:576 Reading beyond end of file, clamping size 921600 to 519044
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1379
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1273us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1380
10:47:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2957us
10:47:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1380
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2420us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1381
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2226us
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:47:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:281 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:281 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:47:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +88us
10:47:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:281 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:47:281 user_main    D[IO]: HLE\sceIo.cpp:1945 519044 = sceIoPollAsync(5, 09fff510)
10:47:281 user_main    I[ME]: HLE\sceAtrac.cpp:1896 0=sceAtracSetDataAndGetID(09da90d4, 0007eb84): atrac3+ stereo audio
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891dca0->08000000, atrac set data) +217us
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891dca0, woke from hle delay) +100us
10:47:281 user_main    D[ME]: HLE\sceAtrac.cpp:2039 sceAtracSetLoopNum(0, -1)
10:47:281 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 326=sceKernelCreateThread(ATRAC3 play thread, 0891dfd4, 00000010, 32768, 00000000, 00000000)
10:47:281 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(326, 16, 09da90c4)
10:47:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->326, pc: 0891dcf0->0891dfd4, thread started) +164us
10:47:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1576 0=sceAtracGetRemainFrame(0, 09fbe234[ffffffff])
10:47:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000400)
10:47:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000100], 09fbe244[00000000], 09fbe234[-1])
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (326->276, pc: 0891e070->0891dcf0, atrac decode data) +12us
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +103us
10:47:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1381
10:47:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2196us
10:47:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +244us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +1644us
10:47:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000900)
10:47:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000900 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c500)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1438us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1382
10:47:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1494us
10:47:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1382
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3883us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1383
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +762us
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:47:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092c83c0: hash fail
10:47:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ca5c0: hash fail
10:47:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:47:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +87us
10:47:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1383
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4200us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1384
10:47:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +31us
10:47:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1384
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5346us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e500)
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1385
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5104us
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:47:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:343 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092c83c0: hash fail
10:47:343 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ca5c0: hash fail
10:47:343 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:343 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:47:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:47:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 088fb97c->089bd718, audio drain) +178us
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->088fb97c, sas core) +33us
10:47:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:359 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +142us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +234us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1385
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5388us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1386
10:47:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4373us
10:47:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:375 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1386
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1004us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:375 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1387
10:47:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3641us
10:47:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:375 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:375 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:375 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:375 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:375 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:375 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:47:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:375 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:47:375 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:375 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:375 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:375 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:375 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:390 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:47:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:47:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:390 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1387
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1333us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:390 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1388
10:47:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2909us
10:47:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1388
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2467us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1389
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2178us
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:421 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:421 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:47:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:421 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:421 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:421 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:47:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:47:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:421 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1389
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2796us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:421 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:421 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1390
10:47:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +400us
10:47:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1390
10:47:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +1882us
10:47:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1391
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +715us
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:47:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:453 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:453 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:47:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:47:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1391
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4257us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1392
10:47:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +366us
10:47:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880633c, blocking audio) +6us
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +12us
10:47:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1392
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5381us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1393
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1704us
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:47:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:484 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:484 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:47:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +78us
10:47:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +223us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +33us
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +96us
10:47:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1393
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +280us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5388us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1394
10:47:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4325us
10:47:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1394
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1052us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1395
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3593us
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:47:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:47:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:47:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1395
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1381us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1396
10:47:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2862us
10:47:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1396
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2515us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1397
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2130us
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:47:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:546 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:47:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58ec - stall = 08af2f9c
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +74us
10:47:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +308us
10:47:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1397
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2845us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1398
10:47:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1399us
10:47:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1398
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3978us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1399
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +667us
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:47:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:578 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:578 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:47:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb58ec - stall = 08af2f9c
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +121us
10:47:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +322us
10:47:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1399
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4248us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffff8=sceSasGetEndFlag(09f20ec0)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffff8=sceSasGetEndFlag(09f20ec0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5386us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffff8=sceSasGetEndFlag(09f20ec0)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 3, 092205a0, 1728, 1)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 3, 2048)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 3, 1385, 1385, 1385, 1385)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 3, 0000820f, 00009fe5)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 3)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5317us
10:47:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1400
10:47:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +318us
10:47:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +109us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1400
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1401
10:47:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4941us
10:47:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:47:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:47:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:609 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:625 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:625 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:47:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5b0c - stall = 08af2f9c
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:47:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +274us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +33us
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:625 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +59us
10:47:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1401
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +385us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +966us
10:47:625 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1402
10:47:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4209us
10:47:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:640 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1402
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1100us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1403
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3477us
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:656 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:656 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:656 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:47:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:656 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:656 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:47:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5b0c - stall = 08af2f9c
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:47:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +322us
10:47:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1403
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1415us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +445us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5326us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5391us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1041us
10:47:656 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1404
10:47:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1767us
10:47:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +515us
10:47:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1404
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1405
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2082us
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:47:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:687 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:47:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5b0c - stall = 08af2f9c
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:47:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +322us
10:47:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1405
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2879us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5394us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +377us
10:47:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1406
10:47:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1351us
10:47:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1406
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4026us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1109us
10:47:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1407
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +687us
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:47:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:718 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:47:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5b0c - stall = 08af2f9c
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:47:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +322us
10:47:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1407
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4342us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1408
10:47:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +24us
10:47:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1408
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5489us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1409
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5097us
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192478 enqueued.
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f94)
10:47:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:750 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48af2f9c)
10:47:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5b0c - stall = 08af2f9c
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:47:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +322us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1409
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5525us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1177us
10:47:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1410
10:47:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4366us
10:47:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1410
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1147us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1411
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3634us
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192479 enqueued.
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f94)
10:47:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:781 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:781 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48af2f9c)
10:47:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5b0c - stall = 08af2f9c
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +82us
10:47:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +9us
10:47:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +340us
10:47:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1411
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1438us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1412
10:47:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2902us
10:47:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1412
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2611us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1177us
10:47:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5530us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +26us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1413
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2171us
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:812 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192480 enqueued.
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f94)
10:47:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48af2f9c)
10:47:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5be8 - stall = 08af2f9c
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +90us
10:47:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c444c->08000000, interrupt) +10us
10:47:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c444c, left interrupt) +5us
10:47:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:828 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +345us
10:47:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1413
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2888us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 09178c20, 224, 1)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5454us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1414
10:47:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1371us
10:47:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1414
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4074us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1415
10:47:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +707us
10:47:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:843 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:843 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192481 enqueued.
10:47:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f94)
10:47:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:843 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:843 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:843 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:859 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:859 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:859 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48af2f9c)
10:47:859 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5c54 - stall = 08af2f9c
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +90us
10:47:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:859 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804dd8->08000000, interrupt) +14us
10:47:859 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804dd8, left interrupt) +5us
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->326, pc: 088062c8->089bd718, dispatch resumed) +344us
10:47:859 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (326->276, pc: 0891e070->088062c8, atrac decode data) +12us
10:47:859 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +14us
10:47:859 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1415
10:47:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2286us
10:47:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8c100)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2029us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 09178c20, 224, 1)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5454us
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:859 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1416
10:47:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +223us
10:47:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +68us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1416
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5462us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:875 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1417
10:47:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4981us
10:47:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:875 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:875 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:890 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:890 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:890 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192482 enqueued.
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f94)
10:47:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:890 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:890 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:890 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:890 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:890 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:890 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:890 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48af2f9c)
10:47:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5cc0 - stall = 08af2f9c
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +90us
10:47:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804dd8->08000000, interrupt) +14us
10:47:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804dd8, left interrupt) +5us
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:890 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08806560->089bd718, audio drain) +351us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08806560, sas core) +42us
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +12us
10:47:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1417
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +228us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5514us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 09178c20, 224, 1)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5453us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:890 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1108us
10:47:890 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:890 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:890 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:890 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8e100)
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1418
10:47:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +829us
10:47:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1418
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1195us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1419
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3585us
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:921 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:921 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192483 enqueued.
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f94)
10:47:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:921 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:921 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48af2f9c)
10:47:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5d2c - stall = 08af2f9c
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +90us
10:47:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804dd8->08000000, interrupt) +14us
10:47:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804dd8, left interrupt) +5us
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:921 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +355us
10:47:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1419
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1457us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5522us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 09178c20, 224, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5453us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1420
10:47:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2786us
10:47:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1420
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2658us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1107us
10:47:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e070->08000000, atrac decode data) +5us
10:47:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e070, woke from hle delay) +2300us
10:47:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:47:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003332, 00003332, 09e8a100)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 089bd718->08000000, blocking audio) +5us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2042us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1421
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2122us
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:47:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:953 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192484 enqueued.
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f94)
10:47:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:47:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:953 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:47:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48af2f9c)
10:47:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af5d98 - stall = 08af2f9c
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +89us
10:47:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804dd8->08000000, interrupt) +14us
10:47:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804dd8, left interrupt) +5us
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +362us
10:47:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1421
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2914us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5521us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffb=sceSasGetEndFlag(09f20ec0)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 09178c20, 224, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000820f, 00009fe5)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5453us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1422
10:47:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1322us
10:47:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:47:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:47:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1422
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4121us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1423
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +658us
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:47:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:47:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:47:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 31, -1, -1, -1, -1)
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:47:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192485 enqueued.
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f94)
10:47:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:47:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:47:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:47:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092c83c0: hash fail
10:47:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ca5c0: hash fail
10:47:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092ce540: hash fail
10:47:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092d0bc0: hash fail
10:47:984 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:47:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48af2f9c)
10:47:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb5e04 - stall = 08af2f9c
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +119us
10:47:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:47:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804dd8->08000000, interrupt) +14us
10:47:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804dd8, left interrupt) +5us
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:47:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:47:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +315us
10:47:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1423
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4395us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->089bd718, audio drain) +1175us
10:47:984 ATRAC3 play  D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (326->272, pc: 0891e1e8->08000000, file closed) +5us
10:47:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->326, pc: 08000000->0891e1e8, woke from hle delay) +100us
10:47:984 ATRAC3 play  I[ME]: HLE\sceAtrac.cpp:1661 0=sceAtracReleaseAtracID(0)
10:47:984 ATRAC3 play  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:47:984 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack ATRAC3 play thread
10:47:984 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:47:984 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> idle0 (0->272, pc: 00000000->08000000, thread exited with delete) +5us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4242us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:47:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:47:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:47:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:47:984 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1424
10:47:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, interrupt) +5us
10:47:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, idle) +5us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880633c, blocking audio) +6us
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +12us
10:48:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1424
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5573us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1425
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5068us
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192486 enqueued.
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f94)
10:48:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:015 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:48:015 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:48:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48af2f9c)
10:48:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af58a0 - stall = 08af2f9c
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804cd4->08000000, interrupt) +5us
10:48:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804cd4, left interrupt) +5us
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:015 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
10:48:015 user_main    D[IO]: HLE\sceIo.cpp:1797 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm20.at3, 00004001, 00000000)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +420us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +35us
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +93us
10:48:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1425
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +79us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5590us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1426
10:48:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4337us
10:48:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1426
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1243us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1427
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3605us
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192487 enqueued.
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f94)
10:48:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092eb740: hash fail
10:48:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:48:046 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:48:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48af2f9c)
10:48:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:046 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:48:046 user_main    D[IO]: HLE\sceIo.cpp:1945 5 = sceIoPollAsync(5, 09fff510)
10:48:046 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(5, 09da90d4, e1000): deferring result
10:48:046 user_main    W[FileSys]: FileSystems\ISOFileSystem.cpp:576 Reading beyond end of file, clamping size 921600 to 734868
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1427
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1387us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:062 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:062 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:062 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:062 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1428
10:48:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2874us
10:48:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1428
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2706us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1429
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2142us
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192488 enqueued.
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f94)
10:48:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:078 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48af2f9c)
10:48:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:078 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:48:078 user_main    D[IO]: HLE\sceIo.cpp:1945 734868 = sceIoPollAsync(5, 09fff510)
10:48:078 user_main    I[ME]: HLE\sceAtrac.cpp:1896 0=sceAtracSetDataAndGetID(09da90d4, 000b3694): atrac3+ stereo audio
10:48:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0891dca0->08000000, atrac set data) +387us
10:48:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0891dca0, woke from hle delay) +100us
10:48:078 user_main    D[ME]: HLE\sceAtrac.cpp:2039 sceAtracSetLoopNum(0, -1)
10:48:078 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 328=sceKernelCreateThread(ATRAC3 play thread, 0891dfd4, 00000010, 32768, 00000000, 00000000)
10:48:078 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1429
10:48:078 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(328, 16, 09da90c4)
10:48:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 0891dcf0->0891dfd4, thread started) +164us
10:48:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1576 0=sceAtracGetRemainFrame(0, 09fbe234[ffffffff])
10:48:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000400)
10:48:093 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000500], 09fbe244[00000000], 09fbe234[-1])
10:48:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->0891dcf0, atrac decode data) +12us
10:48:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:093 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +103us
10:48:093 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +2196us
10:48:093 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000500)
10:48:093 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000500 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:093 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8b500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +358us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:093 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +1733us
10:48:093 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:093 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8b500)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3857us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:093 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:093 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:093 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:093 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1430
10:48:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1410us
10:48:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1430
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4169us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:109 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8d500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:109 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:109 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8d500)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1431
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +26us
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192489 enqueued.
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f94)
10:48:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:109 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48af2f9c)
10:48:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1431
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4314us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:125 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1432
10:48:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +126us
10:48:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +29us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1432
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1433
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +5021us
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:156 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:156 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192490 enqueued.
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f94)
10:48:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:156 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:156 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:156 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:156 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48af2f9c)
10:48:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ad480->089bd718, audio drain) +450us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ad480, sas core) +35us
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:156 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +39us
10:48:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1433
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +133us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5590us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:156 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8f500, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:156 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:156 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8f500)
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1434
10:48:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3636us
10:48:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1434
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1290us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1435
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3557us
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:187 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:187 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192491 enqueued.
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f94)
10:48:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:187 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48af2f9c)
10:48:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1435
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1435us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1436
10:48:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2826us
10:48:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1436
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2754us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1437
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2094us
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192492 enqueued.
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f94)
10:48:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:218 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48af2f9c)
10:48:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:48:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1437
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2899us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1438
10:48:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1363us
10:48:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1438
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4217us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1439
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +631us
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192493 enqueued.
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f94)
10:48:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:250 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48af2f9c)
10:48:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:48:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1439
10:48:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +2911us
10:48:250 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:250 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:250 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1440
10:48:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +79us
10:48:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +76us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1440
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1441
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4973us
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192494 enqueued.
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f94)
10:48:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:281 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48af2f9c)
10:48:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +76us
10:48:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +21us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1441
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1442
10:48:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +90us
10:48:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1442
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1338us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1443
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3510us
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192495 enqueued.
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f94)
10:48:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:312 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48af2f9c)
10:48:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:48:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1443
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1485us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1444
10:48:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2778us
10:48:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1444
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2801us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:343 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:343 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +646us
10:48:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:343 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1445
10:48:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1394us
10:48:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192496 enqueued.
10:48:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f94)
10:48:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:359 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:359 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:359 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:359 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48af2f9c)
10:48:359 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +74us
10:48:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:359 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:359 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:359 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:359 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1445
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2949us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5594us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1446
10:48:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1315us
10:48:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1446
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4265us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1447
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +584us
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:390 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:390 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:390 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192497 enqueued.
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f94)
10:48:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:390 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:390 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:390 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:390 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48af2f9c)
10:48:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +74us
10:48:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:390 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1447
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4412us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:390 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1448
10:48:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +31us
10:48:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +124us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1448
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1449
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4925us
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:421 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:421 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192498 enqueued.
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f94)
10:48:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:421 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:421 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48af2f9c)
10:48:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +75us
10:48:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:421 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +70us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1449
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1450
10:48:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4194us
10:48:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1450
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1386us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:453 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1451
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3462us
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192499 enqueued.
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f94)
10:48:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:453 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48af2f9c)
10:48:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1451
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1531us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1452
10:48:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2731us
10:48:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1452
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2849us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1453
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1999us
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192500 enqueued.
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f94)
10:48:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:484 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48af2f9c)
10:48:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1453
10:48:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +1543us
10:48:484 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:484 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1454
10:48:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1267us
10:48:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1454
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4312us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1455
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +536us
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192501 enqueued.
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f94)
10:48:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:515 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48af2f9c)
10:48:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1455
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4457us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:515 sndp thread  D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1456
10:48:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c1290->08000000, interrupt) +12us
10:48:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1456
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c1290, idle) +731us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880633c, sas core) +21us
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +12us
10:48:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +76us
10:48:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +77us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4860us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1457
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4878us
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192502 enqueued.
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f94)
10:48:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:546 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48af2f9c)
10:48:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +116us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:546 sndp thread  D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1457
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1458
10:48:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4146us
10:48:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1458
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1434us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:578 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1459
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2762us
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192503 enqueued.
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f94)
10:48:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:578 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:48:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48af2f9c)
10:48:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb6934 - stall = 08af2f9c
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +77us
10:48:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089af2e8->08000000, interrupt) +22us
10:48:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089af2e8, left interrupt) +5us
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +478us
10:48:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1459
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1579us
10:48:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5594us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:593 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:593 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:593 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:593 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1460
10:48:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2683us
10:48:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1460
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2897us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:609 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1461
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1952us
10:48:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:609 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:609 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:609 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:609 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:609 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192504 enqueued.
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:609 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f94)
10:48:609 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:609 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:609 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:609 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:625 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48af2f9c)
10:48:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af6934 - stall = 08af2f9c
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:48:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880e014->08000000, interrupt) +22us
10:48:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880e014, left interrupt) +5us
10:48:625 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1461
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:625 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +929us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2619us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:625 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:625 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1462
10:48:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1220us
10:48:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1462
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4360us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1463
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +488us
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:656 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:656 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff430[04000000], 09fff434[00000200], 09fff438[00000001], 0)
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192505 enqueued.
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f94)
10:48:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:656 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 466x211, S: 466x211, STR: 512, THR:1, Z:44088000 = 480x272
10:48:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48af2f9c)
10:48:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb9170 - stall = 08af2f9c
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +34us
10:48:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089c55ac->08000000, interrupt) +60us
10:48:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c55ac, left interrupt) +5us
10:48:656 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1463
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +891us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4096us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5597us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1464
10:48:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5562us
10:48:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +18us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1464
10:48:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4146us
10:48:687 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +647us
10:48:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +27us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +173us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1465
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4830us
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff430[04044000], 09fff434[00000200], 09fff438[00000001], 0)
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:687 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff3f0[04044000], 09fff3f4[00000200], 09fff3f8[00000001], 0)
10:48:687 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1465
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ddec->089bd718, audio drain) +756us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->0880ddec, sas core) +42us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 0880ddec->089c38a8, woke from sas mix) +173us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->0880ddec, blocking audio) +12us
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192506 enqueued.
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f94)
10:48:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 466x211, S: 466x211, STR: 512, THR:1, Z:44088000 = 480x272
10:48:687 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:48:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48af2f9c)
10:48:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9170 - stall = 08af2f9c
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +57us
10:48:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089b03d0->08000000, interrupt) +60us
10:48:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089b03d0, left interrupt) +5us
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +240us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5203us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091ef510, 7568, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1474)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1773, 1773, 1385, 1385)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000800f, 00009fe3)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5521us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1466
10:48:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +4030us
10:48:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1466
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1481us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1467
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3299us
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 6=sceCtrlReadBufferPositive(09fff480, 8)
10:48:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192507 enqueued.
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f94)
10:48:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:718 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:48:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48af2f9c)
10:48:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +52us
10:48:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1467
10:48:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +468us
10:48:718 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +579us
10:48:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:718 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1468
10:48:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2567us
10:48:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1468
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2944us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1469
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1836us
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:750 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:48:750 user_main    D[IO]: HLE\sceIo.cpp:1212 185757696 = sceIoLseekAsync(4, b127000, 0)
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192508 enqueued.
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f94)
10:48:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:750 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 09d1a0c0: hash fail
10:48:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48af2f9c)
10:48:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1469
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3385us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:48:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +579us
10:48:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1470
10:48:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +519us
10:48:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1470
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4408us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1471
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +372us
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:781 user_main    D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
10:48:781 user_main    D[IO]: HLE\sceIo.cpp:1945 185757696 = sceIoPollAsync(4, 09fff510)
10:48:781 user_main    D[IO]: HLE\sceIo.cpp:917 sceIoReadAsync(4, 09d17d00, 23a0): deferring result
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192509 enqueued.
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f94)
10:48:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48af2f9c)
10:48:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +54us
10:48:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1471
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4843us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1472
10:48:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5446us
10:48:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +66us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1472
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:48:812 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:812 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +579us
10:48:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:812 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1473
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4129us
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:812 user_main    D[IO]: HLE\sceIo.cpp:1945 9120 = sceIoPollAsync(4, 09fff510)
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192510 enqueued.
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f94)
10:48:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48af2f9c)
10:48:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:812 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:812 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:812 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:238 329=sceKernelCreateEventFlag(VoicePlay, 00000000, 00000001, 00000000)
10:48:812 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 330=sceKernelCreateThread(thread 1, 0891e8b8, 00000010, 65536, 00000000, 00000000)
10:48:812 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(330, 0, 00000000)
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> thread 1 (276->330, pc: 0891e4d0->0891e8b8, thread started) +307us
10:48:812 thread 1     I[ME]: HLE\sceAtrac.cpp:1896 1=sceAtracSetDataAndGetID(09d17d00, 000023a0): atrac3+ mono audio
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> user_main (330->276, pc: 0891e90c->0891e4d0, atrac set data) +12us
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> thread 1 (276->330, pc: 088062c8->0891e90c, woke from hle delay) +101us
10:48:812 thread 1     D[ME]: HLE\sceAtrac.cpp:2035 sceAtracSetLoopNum(1, 0): error: no loop information
10:48:812 thread 1     D[AUDIO]: HLE\sceAudio.cpp:283 sceAudioChangeChannelConfig(00000005, 00000000)
10:48:812 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae280, 09fae248[00000690], 09fae244[00000000], 09fae240[-1])
10:48:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> user_main (330->276, pc: 0891e9c0->088062c8, atrac decode data) +12us
10:48:812 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +14us
10:48:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1473
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +298us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1712us
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:812 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fafcc0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:48:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 0891e9c0->08000000, atrac decode data) +8us
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +2300us
10:48:812 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000e80)
10:48:812 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000e80 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:48:812 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:828 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb1cc0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 0891e9c0->08000000, atrac decode data) +8us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1500us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:828 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +524us
10:48:828 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:48:828 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb1c80)
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4999us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1474
10:48:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3983us
10:48:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1474
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1529us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1475
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3251us
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192511 enqueued.
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f94)
10:48:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:843 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:843 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:843 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48af2f9c)
10:48:843 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:843 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:843 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:843 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1475
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1970us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:48:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1445us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +579us
10:48:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:843 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1476
10:48:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2520us
10:48:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:875 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1476
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2992us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1477
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1788us
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:890 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:890 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:890 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192448 enqueued.
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f94)
10:48:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:890 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:890 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:890 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48af2f9c)
10:48:890 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:890 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:890 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:890 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:890 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1477
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3433us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:890 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:890 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:890 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:890 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1478
10:48:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1056us
10:48:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1478
10:48:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +3004us
10:48:921 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:921 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:48:921 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb3cc0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:921 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:48:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:921 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:921 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:48:921 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:48:921 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb3c80)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1479
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +325us
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:921 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:921 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192449 enqueued.
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f94)
10:48:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:921 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48af2f9c)
10:48:921 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:921 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:921 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:921 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1479
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4897us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:921 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1480
10:48:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5398us
10:48:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +114us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1480
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:48:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1481
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +583us
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:953 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:48:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:953 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192450 enqueued.
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f94)
10:48:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:48:953 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48af2f9c)
10:48:953 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:953 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:953 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:953 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1481
10:48:953 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +555us
10:48:953 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:48:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:953 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:953 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:48:953 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:48:953 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:953 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1482
10:48:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3935us
10:48:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:48:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1482
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1577us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +29us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1483
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3201us
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:48:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:48:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:48:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:48:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192451 enqueued.
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f94)
10:48:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:48:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:48:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:48:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48af2f9c)
10:48:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:48:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:48:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:48:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:48:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:48:984 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1483
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2018us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:48:984 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:48:984 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:48:984 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:48:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:48:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:48:984 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:48:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:48:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:48:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:984 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:48:984 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:48:984 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:48:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1484
10:48:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +433us
10:48:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:48:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1484
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3040us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1485
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1740us
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:015 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:015 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192452 enqueued.
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f94)
10:49:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:015 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:015 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:015 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48af2f9c)
10:49:015 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:015 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:015 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:015 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:015 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1485
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3481us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:015 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1486
10:49:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1009us
10:49:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1486
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4503us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:046 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:046 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:046 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:046 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:49:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:046 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:046 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:046 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:046 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1487
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +277us
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:046 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:046 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:046 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192453 enqueued.
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f94)
10:49:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:046 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:046 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:046 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48af2f9c)
10:49:046 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:046 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:046 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:046 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:046 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1487
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4944us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:046 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1488
10:49:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5350us
10:49:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +161us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1488
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1489
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4619us
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:078 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:078 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192454 enqueued.
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f94)
10:49:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:078 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:078 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:078 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48af2f9c)
10:49:078 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:078 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:078 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:078 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:078 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1489
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +602us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:078 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:078 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:078 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:078 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:078 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:078 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:078 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1490
10:49:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3887us
10:49:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1490
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1624us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1491
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3156us
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:109 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:109 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:109 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192455 enqueued.
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f94)
10:49:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:109 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:109 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:109 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48af2f9c)
10:49:109 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:109 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:109 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:109 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:109 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1491
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2066us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:109 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1492
10:49:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2424us
10:49:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1492
10:49:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +1636us
10:49:156 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:156 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:156 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:49:156 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:156 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:156 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:156 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:156 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1493
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1693us
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:156 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:156 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192456 enqueued.
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f94)
10:49:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:156 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:156 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:156 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48af2f9c)
10:49:156 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:156 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:156 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:156 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:156 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1493
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3529us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:156 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1494
10:49:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +961us
10:49:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1494
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4551us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:187 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:187 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:187 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1495
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +214us
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:187 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:187 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192457 enqueued.
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f94)
10:49:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:187 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48af2f9c)
10:49:187 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:187 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:187 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +41us
10:49:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:187 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1495
10:49:187 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:187 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:187 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:187 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1496
10:49:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5303us
10:49:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +209us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1496
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1497
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4571us
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:218 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:218 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192458 enqueued.
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f94)
10:49:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:218 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48af2f9c)
10:49:218 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:218 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:218 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:218 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1497
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +650us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:218 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:218 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:218 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:218 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:218 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:218 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:218 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:218 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:218 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1498
10:49:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1801us
10:49:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1498
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1672us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1499
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3108us
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:250 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:250 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192459 enqueued.
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f94)
10:49:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:250 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48af2f9c)
10:49:250 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:250 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:250 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:250 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1499
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2113us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:250 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1500
10:49:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2376us
10:49:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1500
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3135us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:281 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:281 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:281 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:49:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:281 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:281 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:281 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:281 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1501
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1645us
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:281 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:281 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192460 enqueued.
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f94)
10:49:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:281 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:281 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:281 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48af2f9c)
10:49:281 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:281 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:281 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:281 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:281 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1501
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3576us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:281 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1502
10:49:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +913us
10:49:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1502
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4599us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1503
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +182us
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:312 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:312 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192461 enqueued.
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f94)
10:49:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:312 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:312 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:312 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48af2f9c)
10:49:312 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:312 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:312 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:312 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:312 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1503
10:49:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +3588us
10:49:312 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:312 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:312 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +34us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:312 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +564us
10:49:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:312 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:312 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:312 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:312 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:312 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:312 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:312 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:312 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1504
10:49:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5255us
10:49:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +257us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1504
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:343 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1505
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4523us
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:343 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:343 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:343 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192462 enqueued.
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f94)
10:49:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:343 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:343 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:343 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48af2f9c)
10:49:343 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +64us
10:49:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:343 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:343 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:343 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:343 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1505
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +683us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:343 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5521us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 1, 0917b7d0, 912, 1)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 1, 1625)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 1, 1515, 1515, 1385, 1385)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 1, 0000820f, 00009fe5)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:343 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:49:343 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5453us
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:359 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1506
10:49:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3724us
10:49:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +269us
10:49:390 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1506
10:49:390 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:390 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +495us
10:49:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:390 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:390 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:390 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:390 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +30us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5459us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1507
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2992us
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:390 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:390 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:390 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192463 enqueued.
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f94)
10:49:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:390 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:390 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:390 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48af2f9c)
10:49:390 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:390 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:390 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:390 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:390 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1507
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2161us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:390 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1508
10:49:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2260us
10:49:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1508
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3183us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4010us
10:49:421 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:421 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:421 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +495us
10:49:421 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:421 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1509
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1012us
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:421 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:421 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192464 enqueued.
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f94)
10:49:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:421 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48af2f9c)
10:49:421 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:421 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:421 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:421 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +127us
10:49:421 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:421 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:421 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1509
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:421 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:421 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:421 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:421 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1510
10:49:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +797us
10:49:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1510
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4646us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +309us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5461us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1511
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +134us
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:453 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:453 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192465 enqueued.
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f94)
10:49:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:453 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48af2f9c)
10:49:453 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:453 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:453 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:453 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1511
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5087us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:453 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:453 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:453 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:453 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:453 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:453 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:453 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:453 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:453 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:453 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:453 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:453 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1512
10:49:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3169us
10:49:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +304us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1512
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1513
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4475us
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:484 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:484 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192466 enqueued.
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f94)
10:49:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:484 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48af2f9c)
10:49:484 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:484 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:484 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:484 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1513
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +746us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:484 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1514
10:49:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3744us
10:49:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1514
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1768us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4078us
10:49:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:515 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:515 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:515 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:515 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:515 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1515
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +3012us
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:515 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:515 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:515 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:515 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192467 enqueued.
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f94)
10:49:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:515 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:515 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:515 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48af2f9c)
10:49:515 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +64us
10:49:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:515 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:515 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:515 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:515 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1515
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2194us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 fffffffe=sceSasGetEndFlag(09f20ec0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5521us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:271 ffffffff=sceSasGetEndFlag(09f20ec0)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 0)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:361 sceSasSetVoice(09f20ec0, 0, 091ec510, 3584, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:467 sceSasSetPitch(09f20ec0, 0, 1625)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:437 sceSasSetVolume(09f20ec0, 0, 1645, 1645, 1385, 1385)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:626 sasSetSimpleADSR(09f20ec0, 0, 0000800f, 00009fe5)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:476 sceSasSetKeyOn(09f20ec0, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +36us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5520us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:515 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1516
10:49:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2280us
10:49:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1516
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3231us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1517
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1549us
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:546 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:546 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192468 enqueued.
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f94)
10:49:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:546 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:546 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:546 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48af2f9c)
10:49:546 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:546 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:546 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:546 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:546 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1517
10:49:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +2221us
10:49:546 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:546 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:546 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:546 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:546 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:546 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:546 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:546 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1518
10:49:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +817us
10:49:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1518
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4694us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1519
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +86us
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:578 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:578 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192469 enqueued.
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f94)
10:49:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:578 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:578 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:578 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48af2f9c)
10:49:578 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:578 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:578 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:578 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:578 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1519
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5135us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:578 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4077us
10:49:578 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:578 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1520
10:49:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +1076us
10:49:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:609 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +352us
10:49:609 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:609 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:609 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1520
10:49:609 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:609 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:609 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:609 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:609 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1521
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4427us
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:625 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:625 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:625 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192470 enqueued.
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f94)
10:49:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:625 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:625 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:625 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48af2f9c)
10:49:625 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:625 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:625 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:625 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:625 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1521
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +793us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:625 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1522
10:49:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3696us
10:49:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1522
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1815us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4077us
10:49:656 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:656 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:656 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:656 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:656 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:656 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:656 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:656 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fae280)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1523
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +926us
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:656 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:656 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:656 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192471 enqueued.
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f94)
10:49:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:656 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:656 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:656 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48af2f9c)
10:49:656 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:656 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:656 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:656 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:656 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1523
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +2256us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:656 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1524
10:49:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2233us
10:49:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1524
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3278us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1525
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1501us
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:687 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:687 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192472 enqueued.
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f94)
10:49:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:687 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48af2f9c)
10:49:687 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4e58 - stall = 08af2f9c
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +49us
10:49:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:687 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:687 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +238us
10:49:687 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1525
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3720us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4077us
10:49:687 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:687 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:687 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb02c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:687 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8e100)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:687 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:687 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:687 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb0280)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:687 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1526
10:49:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +770us
10:49:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1526
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4742us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 2)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +31us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5525us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1527
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +38us
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:718 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:718 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04000000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192473 enqueued.
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f94)
10:49:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:718 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48af2f9c)
10:49:718 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4e58 - stall = 08af2f9c
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +48us
10:49:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:718 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:718 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:49:718 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1527
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5312us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:718 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1528
10:49:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +5111us
10:49:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +400us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1528
10:49:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4077us
10:49:750 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:750 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:750 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fb22c0, 09fae248[00000800], 09fae244[00000000], 09fae240[-1])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8a100)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:750 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:750 thread 1     D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
10:49:750 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 09fb2280)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3490us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1529
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +4380us
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:750 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff360, 8)
10:49:750 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff420[04044000], 09fff424[00000200], 09fff428[00000001], 0)
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192474 enqueued.
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f94)
10:49:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:750 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04044000/200 -> 04000000/200, 480x272x2 (0,0)->(0,0)
10:49:750 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48af2f9c)
10:49:750 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af4050 - stall = 08af2f9c
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +58us
10:49:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:750 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +109us
10:49:750 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1529
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +961us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:750 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1530
10:49:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +3648us
10:49:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:781 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1530
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +1863us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1531
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +2917us
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:781 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:781 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff370, 8)
10:49:781 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff430[04000000], 09fff434[00000200], 09fff438[00000001], 0)
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192475 enqueued.
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f94)
10:49:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:781 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:781 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:781 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04000000/200 -> 04044000/200, 480x272x2 (0,0)->(0,0)
10:49:781 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48af2f9c)
10:49:781 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4050 - stall = 08af2f9c
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +74us
10:49:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:781 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1531
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:781 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +1025us
10:49:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +40us
10:49:781 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:781 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:781 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:781 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 thread 1     D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(1, 09fae2c0, 09fae248[00000110], 09fae244[00000001], 09fae240[-1])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> sndp thread (330->296, pc: 0891e9c0->089bd718, atrac decode data) +8us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +563us
10:49:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:781 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003fff, 00003fff, 09e8c100)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:781 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->0891e9c0, woke from hle delay) +1448us
10:49:781 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(329, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 thread 1     D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000005, 00004db6, 00004db6, 00000000)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: thread 1 -> idle0 (330->272, pc: 089bd718->08000000, blocking audio) +8us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3488us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:781 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:781 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:781 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:781 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1532
10:49:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +2185us
10:49:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:812 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1532
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3326us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:812 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:812 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:812 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:812 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1533
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +1453us
10:49:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, idle) +5us
10:49:812 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff480, 8)
10:49:812 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff540[04044000], 09fff544[00000200], 09fff548[00000001], 0)
10:49:812 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:812 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:812 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192476 enqueued.
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f94)
10:49:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:812 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00000000: 480 x 272 x 1 
10:49:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 092fba00: hash fail
10:49:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 08e78c70: hash fail
10:49:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 466x211, S: 466x211, STR: 512, THR:1, Z:44088000 = 480x272
10:49:812 user_main    D[G3D]: GLES\TextureCache.cpp:1279 Texture different or overwritten, reloading at 099cc400: hash fail
10:49:812 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:812 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:812 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48af2f9c)
10:49:812 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af9170 - stall = 08af2f9c
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +51us
10:49:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:828 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:828 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:828 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ad480->08000000, interrupt) +60us
10:49:828 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ad480, left interrupt) +5us
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:828 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +54us
10:49:828 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1533
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +3883us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:828 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->089bd718, audio drain) +4077us
10:49:828 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 0891e070->08000000, atrac decode data) +5us
10:49:828 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> thread 1 (272->330, pc: 08000000->089bd718, audio drain) +1445us
10:49:828 thread 1     I[ME]: HLE\sceAtrac.cpp:1661 0=sceAtracReleaseAtracID(1)
10:49:828 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:828 thread 1     D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:828 thread 1     D[KERNEL]: HLE\sceKernelEventFlag.cpp:281 0=sceKernelDeleteEventFlag(329)
10:49:828 thread 1     I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:49:828 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack thread 1
10:49:828 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:49:828 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> sndp thread (0->296, pc: 00000000->089bd718, thread exited with delete) +15us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +35us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:828 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> ATRAC3 play thread (272->328, pc: 08000000->0891e070, woke from hle delay) +556us
10:49:828 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:828 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00003a65, 00003a65, 09e8e100)
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> idle0 (328->272, pc: 089bd718->08000000, blocking audio) +5us
10:49:828 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1534
10:49:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +138us
10:49:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, vblank start waited) +6us
10:49:843 idle0        D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1534
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +4789us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +241us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089bd718->08000000, blocking audio) +6us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089bd718, audio drain) +5529us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> idle0 (296->272, pc: 089c38a8->08000000, sas core) +28us
10:49:843 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1535
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08806470, entered vblank) +237us
10:49:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08806470->08000000, interrupt) +5us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, woke from sas mix) +5us
10:49:843 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:843 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:843 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08806470, blocking audio) +6us
10:49:843 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04000000, 512, 1, 0)
10:49:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff4c0, 8)
10:49:843 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff580[04000000], 09fff584[00000200], 09fff588[00000001], 0)
10:49:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089bd718, audio drain) +5522us
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ae8b0, sas core) +35us
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089c38a8, dispatch resumed) +247us
10:49:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ae8b0, blocking audio) +12us
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089bd718, audio drain) +5512us
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ae8b0, sas core) +35us
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089c38a8, dispatch resumed) +248us
10:49:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ae8b0, blocking audio) +12us
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1536
10:49:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 089ae8b0->08000000, interrupt) +5041us
10:49:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00000000
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->089ae8b0, dispatch resumed) +5us
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089bd718, dispatch resumed) +466us
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ae8b0, sas core) +35us
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1536
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089c38a8, dispatch resumed) +247us
10:49:921 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:921 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:921 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089ae8b0, blocking audio) +12us
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c861c->089bd718, dispatch resumed) +5505us
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089c861c, sas core) +35us
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089c861c->089c38a8, woke from sas mix) +241us
10:49:953 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:953 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:953 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->089c861c, blocking audio) +12us
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 089ae8b0->089bd718, dispatch resumed) +4066us
10:49:968 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->089ae8b0, atrac decode data) +12us
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 089ae8b0->089bd718, dispatch resumed) +1440us
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:49:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->089ae8b0, sas core) +35us
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08816444->089c38a8, woke from sas mix) +241us
10:49:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:49:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:49:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08816444, blocking audio) +12us
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 089ae8b0->0891e070, woke from hle delay) +572us
10:49:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:49:984 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000034cc, 000034cc, 09e8a100)
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->089ae8b0, blocking audio) +12us
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:1943 331=sceKernelCreateThread(drawloading thread, 0891d31c, 00000010, 1024, 00000000, 00000000)
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff2d0[04000000], 09fff2d4[00000200], 09fff2d8[00000001], 0)
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f80
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List 889192477 enqueued.
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f94)
10:49:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08af2f80 - stall = 08af2f94
10:49:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:254 Est: 00044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
10:49:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:458 Switching render target to FBO for 00044000: 480 x 272 x 1 
10:49:984 user_main    D[G3D]: GLES\GLES_GPU.cpp:2152 Block transfer: 04000000/200 -> 04044000/200, 480x272x2 (0,0)->(0,0)
10:49:984 user_main    D[G3D]: GPUCommon.cpp:859 Signal without wait. signal/end: 0000 0000
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:399 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48af2f9c)
10:49:984 user_main    D[G3D]: GPUCommon.cpp:715 Starting DL execution at 08bb4050 - stall = 08af2f9c
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 088060fc->08000000, interrupt) +3123us
10:49:984 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7918
10:49:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:308 0=sceKernelSetEventFlag(281, 00000001)
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->088060fc, left interrupt) +9us
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:411 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
10:49:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, vblank start waited) +117us
10:49:984 idle0        D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1537
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, entered vblank) +474us
10:49:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 0880633c->08000000, interrupt) +5us
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880633c, idle) +5us
10:49:984 user_main    D[DISP]: HLE\sceDisplay.cpp:841 0=sceDisplaySetFrameBuf(04044000, 512, 1, 0)
10:49:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(09fff210, 8)
10:49:984 user_main    D[DISP]: HLE\sceDisplay.cpp:868 0=sceDisplayGetFrameBuf(09fff2d0[04044000], 09fff2d4[00000200], 09fff2d8[00000001], 0)
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:338 04000000 = sceGeEdramGetAddr
10:49:984 user_main    D[IO]: HLE\sceIo.cpp:1797 6=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/fileset.dat, 00000001, 00000000)
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:984 user_main    E[G3D]: GPUCommon.cpp:250 sceGeListEnqueue: can't enqueue, stack address 09F22288 already used
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List -2147483615 enqueued.
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:357 sceGeListEnQueue(addr=48af2f80, stall=48af2f80, cbid=00000000, param=08aa0648)
10:49:984 user_main    E[G3D]: GPUCommon.cpp:250 sceGeListEnqueue: can't enqueue, stack address 09F22288 already used
10:49:984 user_main    D[SCEGE]: HLE\sceGe.cpp:364 List -2147483615 enqueued.
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:49:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1537
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1193us
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d34->08000000, interrupt) +34us
10:50:000 idle0        D[CPU]: HLE\sceGe.cpp:122 Entering GE interrupt handler 089c7994
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d34, left interrupt) +5us
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, woke from sas mix) +134us
10:50:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1538
10:50:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +3647us
10:50:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1026 Displaying FBO 00044000
10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1921us
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:140 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1539
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10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, dispatch resumed) +4128us
10:50:187 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1437us
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:50:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:50:187 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00002f32, 00002f32, 09e8c100)
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4930us
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1540
10:50:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +2177us
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1540
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +3391us
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:312 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1541
10:50:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +1446us
10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4121us
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1542
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1542
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, dispatch resumed) +4128us
10:50:406 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1437us
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:50:421 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:50:421 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00002999, 00002999, 09e8e100)
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4930us
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1543
10:50:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +181us
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> sndp thread (272->296, pc: 08000000->089c38a8, dispatch resumed) +5us
10:50:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +6us
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:468 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1543
10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1544
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1544
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, audio drain) +4119us
10:50:625 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1446us
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:640 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:640 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:640 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +626us
10:50:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:50:640 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000023ff, 000023ff, 09e8a100)
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +4930us
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +3602us
10:50:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
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10:50:703 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1546
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10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1974us
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:781 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1547
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10:50:781 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1547
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10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, dispatch resumed) +4128us
10:50:843 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1437us
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:50:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:50:859 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00001e65, 00001e65, 09e8c100)
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:859 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1548
10:50:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +1482us
10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:875 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1548
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10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +3435us
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:937 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1549
10:50:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +1402us
10:50:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4166us
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:50:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:50:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:50:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:50:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:50:984 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:50:984 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:50:984 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:50:984 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:50:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:015 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1550
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1550
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, dispatch resumed) +4128us
10:51:062 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1437us
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:51:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:51:078 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000018cc, 000018cc, 09e8e100)
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +4921us
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1551
10:51:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +136us
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, woke from sas mix) +32us
10:51:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5580us
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:125 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:125 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:125 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1552
10:51:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +5010us
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +557us
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1552
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:499 sceSasSetKeyOff(09f20ec0, 3)
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:234 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:234 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +38us
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1553
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:265 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, audio drain) +4119us
10:51:296 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1437us
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:51:296 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:51:296 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00001332, 00001332, 09e8a100)
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4930us
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:343 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1554
10:51:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +3549us
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +2019us
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:375 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:375 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:375 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1555
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:421 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1555
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10:51:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:484 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:484 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:484 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1556
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, audio drain) +4119us
10:51:515 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8c100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1437us
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:515 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:515 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:515 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:51:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:51:515 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00000d99, 00000d99, 09e8c100)
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +4930us
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:546 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1557
10:51:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +1357us
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:578 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1557
10:51:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4219us
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:625 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:625 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:625 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:656 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:656 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:656 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +626us
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:671 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1558
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +4941us
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:687 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:687 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:687 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:718 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:718 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:718 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, audio drain) +4119us
10:51:734 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8e100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1437us
10:51:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:734 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:734 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:734 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:734 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1559
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:750 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:750 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:750 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1559
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:51:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:51:750 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 000007ff, 000007ff, 09e8e100)
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4930us
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:765 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:765 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:765 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:796 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:796 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:796 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:796 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1560
10:51:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +4966us
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +611us
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1560
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:828 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:828 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:828 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:859 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:859 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:859 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:875 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:875 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:875 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1561
10:51:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +4235us
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1561
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1332us
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:906 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:906 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:906 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:937 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:937 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:937 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, audio drain) +4119us
10:51:953 ATRAC3 play  D[ME]: HLE\sceAtrac.cpp:1307 00000000=sceAtracDecodeData(0, 09e8a100, 09fbe230[00000800], 09fbe244[00000000], 09fbe234[-1])
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e070->08804d78, atrac decode data) +12us
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1437us
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:51:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:51:968 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:51:968 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:51:968 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e070, woke from hle delay) +635us
10:51:968 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
10:51:968 ATRAC3 play  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000004, 00000265, 00000265, 09e8a100)
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 089bd718->08804d78, blocking audio) +12us
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:51:984 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1562
10:51:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +2854us
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1562
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:51:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +2072us
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:000 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:000 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:000 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:015 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:015 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:015 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:015 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:031 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:031 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:031 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:046 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:046 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:046 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:062 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1563
10:52:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +2774us
10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1563
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +2803us
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:078 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:078 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:078 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:109 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:109 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:109 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:140 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:140 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:140 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:140 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1564
10:52:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +2043us
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:140 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1564
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +3533us
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:156 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:156 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:156 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->089bd718, dispatch resumed) +4119us
10:52:187 ATRAC3 play  D[IO]: HLE\sceIo.cpp:1320 sceIoClose(5)
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: ATRAC3 play thread -> user_main (328->276, pc: 0891e1e8->08804d78, file closed) +12us
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 ATRAC3 play  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> ATRAC3 play thread (276->328, pc: 08804d78->0891e1e8, woke from hle delay) +101us
10:52:187 ATRAC3 play  I[ME]: HLE\sceAtrac.cpp:1661 0=sceAtracReleaseAtracID(0)
10:52:187 ATRAC3 play  I[KERNEL]: HLE\sceKernelThread.cpp:2092 sceKernelExitDeleteThread(0)
10:52:187 HLE\sceKernelThread.cpp:444 D[KERNEL]: Freeing thread stack ATRAC3 play thread
10:52:187 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:187 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: (none) -> user_main (0->276, pc: 00000000->08804d78, thread exited with delete) +12us
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +1321us
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:187 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:187 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:187 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:218 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:218 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:218 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1565
10:52:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +1304us
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1565
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4264us
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:250 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:250 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:250 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:265 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:265 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:265 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:265 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:281 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:281 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:281 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:296 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:296 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:296 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1566
10:52:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +573us
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +4994us
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:328 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:328 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:328 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +37us
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:359 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:359 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:359 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1567
10:52:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +38us
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, woke from sas mix) +130us
10:52:390 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:390 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:390 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1567
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5580us
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:406 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:406 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:406 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:437 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:437 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:437 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1568
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[DISP]: HLE\sceDisplay.cpp:719 Leave VBlank 1568
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:468 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:468 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:468 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:500 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:500 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:500 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:500 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5571us
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +37us
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:531 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:531 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:531 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:546 user_main    D[DISP]: HLE\sceDisplay.cpp:612 Enter VBlank 1569
10:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> idle0 (276->272, pc: 08804d78->08000000, interrupt) +4182us
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804d78, dispatch resumed) +5us
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10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +1386us
10:52:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:546 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:546 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:546 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:546 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:562 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:562 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:562 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
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10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, audio drain) +5571us
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d6c0)
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:578 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:578 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:578 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d6c0)
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
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10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089bd718, dispatch resumed) +5580us
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:413 0=sceKernelWaitSema(292, 1, 0)
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:402 0=sceKernelWaitEventFlag(295, 00000001, 00000001, 00000000[invalid], 00000000[invalid])
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:567 sceKernelLockMutex(293, 1, 00000000)
10:52:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:301 0=__sceSasCore(09f20ec0, 09e9d2c0)
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089c38a8->08804d78, sas core) +35us
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: user_main -> sndp thread (276->296, pc: 08804d78->089c38a8, dispatch resumed) +181us
10:52:609 sndp thread  D[KERNEL]: HLE\sceKernelMutex.cpp:646 sceKernelUnlockMutex(293, 1)
10:52:609 sndp thread  D[SCESAS]: HLE\sceSas.cpp:719 sceSasGetAllEnvelopeHeights(09f20ec0, 167506400)
10:52:609 sndp thread  D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09e9d2c0)
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2952 Context switch: sndp thread -> user_main (296->276, pc: 089bd718->08804d78, blocking audio) +12us
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2113 1=sceKernelSuspendDispatchThread()
10:52:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2128 sceKernelResumeDispatchThread(1) - from 0
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 274: Module "gundam": name=gundam gp=08afaea0 entry=08804108
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 276: Thread "user_main": pc= 08804d78 sp= 09fff2a0 RUN      (wt=0 wid=0 wv= 00000000 )
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 277: MemoryPart "UserSbrk": MemPart: 09f2d000 - 09f3d000	size: 00010000
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 278: CallBack "ExitGame": thread=276, argument= 00000000
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 279: CallBack "mscm_func": thread=276, argument= 00000000
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 280: CallBack "PowerCallback": thread=276, argument= 00000000
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 281: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 287: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.dat": Seekpos: 0b1293a0
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 292: Semaphore "SMFList": -
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 293: Mutex "libsndp": -
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 295: EventFlag "VoicePlay": init=00000001 cur=00000001 numwait=0
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 296: Thread "sndp thread": pc= 089bd718 sp= 09fbf270   WAIT    (wt=10 wid=7 wv= 00000100 )
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 304: Semaphore "UMD_SAMPLE_IO_SEMA": -
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 331: Thread "drawloading thread": pc= ffffffff sp= ffffffff     DORMANT  (wt=0 wid=0 wv= ffffffff )
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:499 KO 332: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
10:52:609 user_main    I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 17 kernel objects alive
10:52:609 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:609 Util\BlockAllocator.cpp:251 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:251 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:251 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:231 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:251 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 Util\BlockAllocator.cpp:226 D[HLE]: Merging Blocks
10:52:625 Util\BlockAllocator.cpp:251 D[HLE]: Block Alloc found adjacent free blocks - merging
10:52:625 MemMap.cpp:392 D[MM]: Memory system shut down.
10:52:625 GLES\Framebuffer.cpp:1943 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1
10:52:625 GLES\Framebuffer.cpp:1943 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 59
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 29
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 28
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 62
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 61
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 60
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 45
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 123
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 124
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 44
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 76
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 75
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 73
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 74
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 92
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 24
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 25
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 26
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 22
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 23
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 27
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 43
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 21
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 104
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 78
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 49
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 77
10:52:625 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 90
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 48
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 47
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 89
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 46
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 88
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 42
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 87
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 86
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 41
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 85
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 84
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 115
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 114
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 110
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 109
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 112
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 39
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 38
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 67
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 65
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 64
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 63
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 37
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 36
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 66
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 113
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 108
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 129
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 107
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 105
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 130
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 128
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 126
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 125
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 122
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 102
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 58
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 81
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 80
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 57
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 68
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 98
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 79
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 95
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 94
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 56
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 55
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 54
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 53
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 52
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 83
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 82
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 99
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 97
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 96
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 72
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 71
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 70
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 69
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 131
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 101
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 100
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 93
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 106
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 111
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 127
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 103
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 91
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 121
10:52:640 GLES\TextureCache.cpp:129 D[G3D]: Deleting texture 40
10:52:640 GLES\TextureCache.cpp:142 I[G3D]: Texture cached cleared from 98 textures
10:52:656 Config.cpp:1017 I[LOAD]: Config saved: G:\game\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
10:52:656 Config.cpp:1030 I[LOAD]: Controller config saved: G:\game\ppsspp\memstick/PSP/SYSTEM/controls.ini
10:52:687 Config.cpp:1017 I[LOAD]: Config saved: G:\game\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
10:52:687 Config.cpp:1030 I[LOAD]: Controller config saved: G:\game\ppsspp\memstick/PSP/SYSTEM/controls.ini
